Player Matchup

Horus
Horus
IIWiixxII
Horus
Level 109
God Stats
22W - 17L
1,495 SR
Queue Stats
304W - 284L
1,577 Elo+
Party 3
Apollo
Apollo
LetsTroll
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 39L
1,797 Elo+
Party 1
Raijin
Raijin
MyWildFantasy
Raijin
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 108L
1,461 Elo+
Solo
Fenrir
Fenrir
RaptureKyng93
Fenrir
Level 109
God Stats
8W - 6L
1,509 SR
Queue Stats
446W - 354L
1,718 Elo+
Party 1
Thor
Thor
RoyalJok3R
Thor
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,657 Elo+
Party 3
Team Averages
Level 63
1,501 SR
1,642 Elo+

VS

Team Averages
Level 95
1,537 SR
1,479 Elo+
Thanatos
Thanatos
Blynkyy
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,273 Elo+
Party 2
Charybdis
Charybdis
Generaln2
Charybdis
Level 125
God Stats
0W - 1L
1,559 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nox
Nox
Meilana
Nox
Level 158
God Stats
1W - 4L
1,535 SR
Queue Stats
160W - 140L
1,548 Elo+
Party 2
Amaterasu
Amaterasu
PureKrazy
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Atlas
Atlas
Rizbonk
Atlas
Level 75
God Stats
5W - 11L
1,593 SR
Queue Stats
100W - 83L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IIWiixxII
Horus
19
2 / 1 / 9
12,460
566
12,349
18,266
15,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Apollo
LetsTroll
Apollo
20
8 / 0 / 2
14,664
667
15,485
11,892
5,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 2 / 7
12,455
566
9,675
10,355
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 3 / 10
11,948
543
15,390
28,124
14,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
5 / 4 / 7
11,939
543
10,495
21,054
9,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blynkyy
Thanatos
14
3 / 9 / 3
9,128
415
12,195
23,088
9,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Generaln2
Charybdis
16
2 / 6 / 1
9,857
448
4,623
16,902
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
16
3 / 4 / 1
9,577
435
9,044
13,738
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
PureKrazy
Amaterasu
15
1 / 5 / 2
9,063
412
6,327
20,236
14,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
Rizbonk
Atlas
14
1 / 3 / 3
8,075
367
8,205
14,897
15,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
27
Kills
10
10
Deaths
27
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blynkyy
Thanatos
3
9
3
0.5
L
Charybdis
Generaln2
Charybdis
2
6
1
0.42
W
Horus
IIWiixxII
Horus
2
1
9
6.5
W
Apollo
LetsTroll
Apollo
8
0
2
9
L
Nox
3
4
1
0.88
W
7
2
7
5.25
L
Amaterasu
PureKrazy
Amaterasu
1
5
2
0.4
W
5
3
10
3.33
L
Atlas
Rizbonk
Atlas
1
3
3
0.83
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,394
Damage
40,394
89,691
Taken
88,861
49,955
Mitigated
50,912
43,019
Healing
27,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blynkyy
Thanatos
12,195
2,699
0
15,464
23,088
9,306
0
3,230
19,745
0
65,051
L
Charybdis
Generaln2
Charybdis
4,623
1,941
0
3,318
16,902
5,759
0
936
15,966
0
68,078
W
Horus
IIWiixxII
Horus
12,349
6,057
2,659
8,240
18,266
15,330
560
1,160
17,106
0
94,890
W
Apollo
LetsTroll
Apollo
15,485
11,230
0
6,860
11,892
5,699
5,433
1,667
10,225
0
170,211
L
Nox
9,044
345
0
640
13,738
5,873
0
2,534
11,025
89,080
0
W
9,675
866
116
3,101
10,355
4,642
2,263
4,496
5,859
95,371
0
L
Amaterasu
PureKrazy
Amaterasu
6,327
2,988
0
6,698
20,236
14,575
100
186
19,171
0
50,368
W
15,390
6,216
0
12,738
28,124
14,516
2,349
7,381
20,743
0
90,748
L
Atlas
Rizbonk
Atlas
8,205
2,356
0
1,426
14,897
15,399
0
2,789
11,982
34,334
0
W
10,495
3,208
0
9,305
21,054
9,768
870
3,359
17,695
0
92,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,466
Gold Earned
45,700
806
Minions Killed
509
0
Camps Cleared
0
2,298,458
Distance Traveled
2,100,368
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,128
415
92
4
0
431,873
1
L
Charybdis
9,857
448
140
6
0
397,952
3
W
Horus
12,460
566
157
7
0
466,024
9
W
Apollo
14,664
667
250
11
0
480,486
0
L
Nox
9,577
435
143
7
0
397,694
2
W
Raijin
12,455
566
176
8
0
425,040
1
L
Amaterasu
9,063
412
89
4
0
406,545
0
W
Fenrir
11,948
543
92
4
0
477,756
5
L
Atlas
8,075
367
45
2
0
466,304
8
W
Thor
11,939
543
131
6
0
449,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role