Player Matchup

Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ArkhamJoker
Fenrir
Level 154
God Stats
3W - 4L
1,749 SR
Queue Stats
214W - 206L
1,440 Elo+
Solo
Lancelot
Lancelot
GatrieSmite
Lancelot
Level 121
God Stats
22W - 23L
1,439 SR
Queue Stats
326W - 326L
1,424 Elo+
Solo
Olorun
Olorun
ShadowSkyer
Olorun
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,416 Elo+
Party 2
Sol
Sol
TonicTm
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,423 Elo+
Party 2
Team Averages
Level 86
1,538 SR
1,440 Elo+

VS

Team Averages
Level 71
1,477 SR
1,439 Elo+
Kukulkan
Kukulkan
Chroniix
Kukulkan
Level 12
God Stats
4W - 8L
1,570 SR
Queue Stats
22W - 34L
1,461 Elo+
Party 3
Hou Yi
Hou Yi
DeadlyNxxb
Hou Yi
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,415 Elo+
Party 1
Zeus
Zeus
Euroz
Zeus
Level 66
God Stats
3W - 6L
1,319 SR
Queue Stats
67W - 77L
1,469 Elo+
Party 3
Ares
Ares
XDani_Ka_PanikaX
Ares
Level 124
God Stats
4W - 1L
1,437 SR
Queue Stats
98W - 105L
1,411 Elo+
Party 1
Loki
Loki
Zappo
Loki
Level 79
God Stats
26W - 13L
1,557 SR
Queue Stats
97W - 104L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 4 / 2
8,741
514
8,022
15,528
11,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
2 / 3 / 5
8,189
482
4,656
15,407
16,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
GatrieSmite
Lancelot
7
0 / 1 / 0
6,037
355
2,626
6,411
2,512
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
14
3 / 5 / 1
8,992
529
7,404
13,504
6,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
12
2 / 5 / 2
7,575
446
13,880
13,899
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chroniix
Kukulkan
15
6 / 4 / 4
9,631
567
14,648
9,727
4,830
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
DeadlyNxxb
Hou Yi
13
2 / 2 / 6
7,855
462
7,589
10,982
5,112
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Euroz
Zeus
16
4 / 1 / 1
10,247
603
9,797
8,075
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 3 / 8
8,512
501
8,036
18,513
19,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Zappo
Loki
16
5 / 2 / 4
9,965
586
4,632
12,190
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
18
18
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
4
2
1.25
L
Fenrir
2
3
5
1.5
W
Kukulkan
Chroniix
Kukulkan
6
4
4
2
W
Hou Yi
DeadlyNxxb
Hou Yi
2
2
6
2.5
W
Zeus
Euroz
Zeus
4
1
1
4.5
L
Lancelot
GatrieSmite
Lancelot
0
1
0
0
L
Olorun
3
5
1
0.7
L
Sol
2
5
2
0.6
W
1
3
8
1.67
W
Loki
Zappo
Loki
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,588
Damage
44,702
64,749
Taken
59,487
42,733
Mitigated
37,320
19,193
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,022
953
0
4,528
15,528
11,337
0
7,090
8,298
0
60,988
L
Fenrir
4,656
1,345
0
2,749
15,407
16,751
0
6,459
8,915
0
26,209
W
Kukulkan
Chroniix
Kukulkan
14,648
1,775
0
848
9,727
4,830
0
5,835
3,892
56,474
0
W
Hou Yi
DeadlyNxxb
Hou Yi
7,589
3,296
0
2,527
10,982
5,112
741
4,808
6,174
0
40,833
W
Zeus
Euroz
Zeus
9,797
4,090
0
4,145
8,075
3,011
2,943
996
7,079
68,228
0
L
Lancelot
GatrieSmite
Lancelot
2,626
115
0
2,072
6,411
2,512
0
4,020
2,103
0
18,151
L
Olorun
7,404
5,339
0
4,032
13,504
6,876
852
7,887
5,617
69,376
0
L
Sol
13,880
6,839
0
5,812
13,899
5,257
337
6,510
7,335
57,964
0
W
8,036
744
291
3,829
18,513
19,139
251
7,571
10,942
33,070
0
W
Loki
Zappo
Loki
4,632
505
0
7,126
12,190
5,228
254
2,074
10,116
0
82,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
46,210
371
Minions Killed
461
0
Camps Cleared
0
1,295,973
Distance Traveled
1,569,220
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,741
514
100
6
0
305,759
0
L
Fenrir
8,189
482
33
2
0
314,952
0
W
Kukulkan
9,631
567
89
5
0
314,742
0
W
Hou Yi
7,855
462
58
3
0
276,389
2
W
Zeus
10,247
603
150
9
0
297,259
1
L
Lancelot
6,037
355
35
2
0
145,920
0
L
Olorun
8,992
529
123
7
0
243,873
0
L
Sol
7,575
446
80
5
0
285,469
0
W
Ares
8,512
501
35
2
0
316,138
2
W
Loki
9,965
586
129
8
0
364,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role