Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
GrayGucci
Nemesis
Level 87
God Stats
23W - 11L
1,623 SR
Queue Stats
233W - 205L
1,520 Elo+
Party 1
Ra
Ra
Grim_Reefer421
Ra
Level 85
God Stats
2W - 1L
1,534 SR
Queue Stats
53W - 47L
1,498 Elo+
Solo
Cerberus
Cerberus
mightytwist
Cerberus
Level 128
God Stats
6W - 3L
1,741 SR
Queue Stats
200W - 230L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wenpan
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 81L
1,483 Elo+
Solo
Team Averages
Level 106
1,580 SR
1,495 Elo+

VS

Team Averages
Level 122
1,558 SR
1,470 Elo+
Freya
Freya
Farachani
Freya
Level 62
God Stats
9W - 5L
1,496 SR
Queue Stats
116W - 100L
1,452 Elo+
Party 2
Terra
Terra
Katsura_kotaro7
Terra
Level 158
God Stats
8W - 9L
1,512 SR
Queue Stats
82W - 99L
1,451 Elo+
Solo
Serqet
Serqet
Killatim99
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 138L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Kubei-Romero-020
Baron Samedi
Level 138
God Stats
5W - 4L
1,751 SR
Queue Stats
325W - 350L
1,437 Elo+
Solo
Chronos
Chronos
Luh Queso
Chronos
Level 129
God Stats
79W - 54L
1,533 SR
Queue Stats
108W - 91L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
5 / 2 / 10
14,344
598
25,674
28,415
25,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
GrayGucci
Nemesis
20
8 / 4 / 8
13,879
578
22,124
23,987
11,399
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 1 / 7
13,012
542
9,306
15,170
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
mightytwist
Cerberus
17
3 / 6 / 10
11,548
481
8,246
29,374
25,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
wenpan
Ah Muzen Cab
19
3 / 6 / 1
12,614
526
13,390
22,759
10,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Farachani
Freya
16
7 / 4 / 4
11,791
491
12,899
17,372
7,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 6 / 2
10,981
458
15,447
26,306
23,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Killatim99
Serqet
18
3 / 6 / 5
11,381
474
9,048
25,807
12,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Kubei-Romero-020
Baron Samedi
20
0 / 2 / 2
11,973
499
17,639
15,124
8,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
Luh Queso
Chronos
17
5 / 5 / 8
11,629
485
25,293
21,945
9,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
23
Kills
19
19
Deaths
23
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
10
5
L
Freya
Farachani
Freya
7
4
4
2.25
W
Nemesis
GrayGucci
Nemesis
8
4
8
3
W
4
1
7
7.5
L
4
6
2
0.83
L
Serqet
Killatim99
Serqet
3
6
5
0.92
L
Baron Samedi
Kubei-Romero-020
Baron Samedi
0
2
2
0.5
L
Chronos
Luh Queso
Chronos
5
5
8
1.8
W
Cerberus
mightytwist
Cerberus
3
6
10
1.33
W
Ah Muzen Cab
wenpan
Ah Muzen Cab
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,740
Damage
80,326
119,705
Taken
106,554
78,816
Mitigated
61,351
38,859
Healing
33,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
25,674
2,754
0
12,423
28,415
25,058
12
15,136
12,439
0
121,897
L
Freya
Farachani
Freya
12,899
3,487
1,400
6,432
17,372
7,473
346
2,575
14,797
51,551
0
W
Nemesis
GrayGucci
Nemesis
22,124
10,899
0
3,877
23,987
11,399
516
10,817
12,449
0
140,330
W
9,306
882
2,585
5,846
15,170
7,072
1,118
11,679
3,461
98,029
0
L
15,447
1,316
1,262
4,941
26,306
23,859
633
3,867
22,439
56,940
0
L
Serqet
Killatim99
Serqet
9,048
2,757
0
7,993
25,807
12,243
888
2,500
23,307
0
84,981
L
Baron Samedi
Kubei-Romero-020
Baron Samedi
17,639
1,216
630
5,031
15,124
8,273
476
4,088
11,036
134,142
0
L
Chronos
Luh Queso
Chronos
25,293
8,833
0
5,503
21,945
9,503
4,169
4,522
17,423
99,161
0
W
Cerberus
mightytwist
Cerberus
8,246
478
0
5,492
29,374
25,258
213
19,408
9,714
39,984
0
W
Ah Muzen Cab
wenpan
Ah Muzen Cab
13,390
6,539
223
8,413
22,759
10,029
5,387
16,874
5,782
0
114,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,397
Gold Earned
57,755
734
Minions Killed
638
0
Camps Cleared
0
2,341,116
Distance Traveled
2,119,924
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,344
598
186
8
0
478,148
0
L
Freya
11,791
491
77
3
0
428,243
1
W
Nemesis
13,879
578
175
7
0
528,808
0
W
Ra
13,012
542
152
6
0
488,066
17
L
Terra
10,981
458
90
4
0
380,383
4
L
Serqet
11,381
474
113
5
0
486,838
7
L
Baron Samedi
11,973
499
227
9
0
433,875
6
L
Chronos
11,629
485
131
5
0
390,585
2
W
Cerberus
11,548
481
66
3
0
438,841
0
W
Ah Muzen Cab
12,614
526
155
6
0
407,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role