Player Matchup

The Morrigan
The Morrigan
CherishTheBear
The Morrigan
Level 126
God Stats
7W - 11L
1,459 SR
Queue Stats
228W - 254L
1,436 Elo+
Party 2
Awilix
Awilix
Goddess Xaoc
Awilix
Level 110
God Stats
16W - 12L
1,534 SR
Queue Stats
126W - 123L
1,505 Elo+
Party 2
Ymir
Ymir
TheDjokerer
Ymir
Level 122
God Stats
31W - 28L
1,554 SR
Queue Stats
366W - 377L
1,471 Elo+
Solo
Heimdallr
Heimdallr
Utopianfr
Heimdallr
Level 61
God Stats
1W - 2L
1,599 SR
Queue Stats
21W - 31L
1,420 Elo+
Solo
Terra
Terra
seghenbadaman3
Terra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 211L
1,438 Elo+
Solo
Team Averages
Level 104
1,529 SR
1,454 Elo+

VS

Team Averages
Level 100
1,550 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Errasti24
Merlin
Level 97
God Stats
4W - 3L
1,716 SR
Queue Stats
205W - 223L
1,491 Elo+
Solo
Bastet
Bastet
Nitroshade1029
Bastet
Level 82
God Stats
2W - 2L
1,534 SR
Queue Stats
80W - 71L
1,488 Elo+
Party 1
Hachiman
Hachiman
awoogapoggers
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CherishTheBear
The Morrigan
12
0 / 3 / 1
7,464
498
4,497
8,677
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
11
4 / 3 / 1
7,365
491
5,081
12,624
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 3
6,492
433
1,768
8,326
6,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Utopianfr
Heimdallr
12
1 / 2 / 2
6,708
447
3,260
8,515
3,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 0
7,465
498
5,325
14,743
9,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 0 / 1
8,743
583
12,575
7,836
3,208
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
11
0 / 1 / 5
6,531
435
3,505
4,991
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
Errasti24
Merlin
14
4 / 2 / 1
8,782
585
8,157
6,352
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 3
8,181
545
6,746
11,233
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
awoogapoggers
Hachiman
13
1 / 1 / 1
7,625
508
3,296
6,107
2,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
10
10
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Baron Samedi
 
Baron Samedi
0
1
5
2.5
L
The Morrigan
CherishTheBear
The Morrigan
0
3
1
0.17
W
Merlin
Errasti24
Merlin
4
2
1
2.25
L
Awilix
4
3
1
1.5
W
4
1
3
5.5
L
0
0
3
1.5
L
Heimdallr
Utopianfr
Heimdallr
1
2
2
1
W
Hachiman
awoogapoggers
Hachiman
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
34,279
52,885
Taken
36,519
29,005
Mitigated
16,152
11,806
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,575
5,753
0
1,764
7,836
3,208
612
5,278
2,240
80,790
0
W
Baron Samedi
 
Baron Samedi
3,505
620
549
1,685
4,991
3,767
186
410
4,577
24,489
0
L
The Morrigan
CherishTheBear
The Morrigan
4,497
436
0
1,430
8,677
3,725
0
3,454
4,945
64,940
0
W
Merlin
Errasti24
Merlin
8,157
485
189
1,750
6,352
2,661
437
2,152
4,036
73,183
0
L
Awilix
5,081
2,105
0
1,738
12,624
5,163
0
3,230
9,286
0
45,854
W
6,746
1,586
0
5,102
11,233
4,179
480
2,348
8,727
0
42,079
L
1,768
462
0
2,553
8,326
6,438
0
4,120
4,024
15,899
0
L
Heimdallr
Utopianfr
Heimdallr
3,260
852
41
2,200
8,515
3,867
0
2,325
6,108
0
40,398
W
Hachiman
awoogapoggers
Hachiman
3,296
1,839
0
3,133
6,107
2,337
0
758
5,349
0
54,584
L
5,325
1,223
0
3,844
14,743
9,812
0
10,458
4,285
70,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
39,862
457
Minions Killed
502
0
Camps Cleared
0
1,375,797
Distance Traveled
1,416,613
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,743
583
140
9
0
255,309
2
W
Baron Samedi
6,531
435
43
3
0
253,364
0
L
The Morrigan
7,464
498
139
9
0
276,830
4
W
Merlin
8,782
585
140
9
0
301,575
4
L
Awilix
7,365
491
79
5
0
302,111
1
W
Bastet
8,181
545
80
5
0
318,554
6
L
Ymir
6,492
433
14
1
0
300,287
2
L
Heimdallr
6,708
447
84
6
0
246,046
3
W
Hachiman
7,625
508
99
7
0
287,811
8
L
Terra
7,465
498
141
9
0
250,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role