Player Matchup

Bakasura
Bakasura
KAKACHISENSEY12
Bakasura
Level 113
God Stats
1W - 1L
1,505 SR
Queue Stats
204W - 168L
1,514 Elo+
Solo
Susano
Susano
W4E-titanpro-223
Susano
Level 96
God Stats
78W - 47L
1,666 SR
Queue Stats
170W - 154L
1,481 Elo+
Party 1
Poseidon
Poseidon
lucasginn
Poseidon
Level 156
God Stats
12W - 15L
1,513 SR
Queue Stats
322W - 362L
1,420 Elo+
Solo
Achilles
Achilles
themann2012
Achilles
Level 116
God Stats
1W - 0L
1,314 SR
Queue Stats
61W - 47L
1,540 Elo+
Solo
Khepri
Khepri
vicente_ready
Khepri
Level 81
God Stats
4W - 4L
1,670 SR
Queue Stats
204W - 193L
1,479 Elo+
Party 1
Team Averages
Level 112
1,534 SR
1,487 Elo+

VS

Team Averages
Level 94
1,545 SR
1,458 Elo+
Heimdallr
Heimdallr
C00Cl3G0BBLA
Heimdallr
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 32L
1,332 Elo+
Party 2
Odin
Odin
FuTuRe Beaver18
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 103L
1,532 Elo+
Party 2
Sobek
Sobek
RealEsc0bar
Sobek
Level 128
God Stats
2W - 4L
1,308 SR
Queue Stats
754W - 779L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
Toxic_Juca
Zhong Kui
Level 72
God Stats
17W - 8L
1,677 SR
Queue Stats
214W - 205L
1,426 Elo+
Solo
Kali
Kali
benjamonson
Kali
Level 124
God Stats
9W - 5L
1,739 SR
Queue Stats
520W - 498L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
0 / 3 / 1
9,355
468
8,161
23,005
11,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

16
9 / 3 / 1
9,913
496
21,845
16,372
7,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
lucasginn
Poseidon
16
4 / 2 / 2
10,292
515
14,960
10,461
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
themann2012
Achilles
17
2 / 0 / 1
10,304
515
10,777
15,765
26,622
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
0 / 3 / 9
9,101
455
5,072
18,589
18,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
C00Cl3G0BBLA
Heimdallr
12
0 / 7 / 6
7,843
392
7,092
16,617
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

18
0 / 1 / 2
10,776
539
8,425
16,308
17,772
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 4 / 4
8,629
431
9,153
22,002
25,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Toxic_Juca
Zhong Kui
16
5 / 0 / 3
10,476
524
15,098
12,100
9,613
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
3 / 3 / 2
10,146
507
10,363
23,795
11,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
15
Kills
11
11
Deaths
15
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
C00Cl3G0BBLA
Heimdallr
0
7
6
0.43
L
0
1
2
1
W
Bakasura
0
3
1
0.17
L
3
4
4
1.25
L
Zhong Kui
Toxic_Juca
Zhong Kui
5
0
3
6.5
W
9
3
1
3.17
L
3
3
2
1.33
W
Poseidon
lucasginn
Poseidon
4
2
2
2.5
W
Achilles
themann2012
Achilles
2
0
1
2.5
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,815
Damage
50,131
84,192
Taken
90,822
69,768
Mitigated
70,553
27,142
Healing
25,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
C00Cl3G0BBLA
Heimdallr
7,092
3,241
0
2,447
16,617
6,624
0
2,368
14,249
0
48,443
L
8,425
2,214
0
3,106
16,308
17,772
0
2,132
13,758
0
88,369
W
Bakasura
8,161
5,516
0
15,017
23,005
11,717
0
4,831
18,174
0
74,380
L
9,153
1,180
684
7,151
22,002
25,323
0
6,250
15,682
32,054
0
L
Zhong Kui
Toxic_Juca
Zhong Kui
15,098
1,365
0
6,546
12,100
9,613
690
4,556
7,159
82,482
0
W
21,845
2,435
0
325
16,372
7,787
0
4,596
11,776
0
76,339
L
10,363
4,818
0
5,270
23,795
11,221
0
4,726
18,554
0
107,719
W
Poseidon
lucasginn
Poseidon
14,960
2,491
0
896
10,461
5,134
0
5,361
5,100
85,095
0
W
Achilles
themann2012
Achilles
10,777
3,162
0
3,294
15,765
26,622
0
1,947
13,818
0
78,199
W
5,072
610
3,325
4,285
18,589
18,508
0
7,516
11,073
32,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,965
Gold Earned
47,870
622
Minions Killed
556
0
Camps Cleared
0
2,124,347
Distance Traveled
1,987,517
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,843
392
74
4
0
367,957
3
L
Odin
10,776
539
167
8
0
393,275
1
W
Bakasura
9,355
468
166
8
0
474,693
7
L
Sobek
8,629
431
35
2
0
381,441
1
L
Zhong Kui
10,476
524
146
7
0
400,461
4
W
Susano
9,913
496
117
6
0
457,399
1
L
Kali
10,146
507
134
7
0
444,383
3
W
Poseidon
10,292
515
146
7
0
416,063
6
W
Achilles
10,304
515
155
8
0
377,684
2
W
Khepri
9,101
455
38
2
0
398,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role