Player Matchup

Skadi
Skadi
 
Skadi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CafeLobo19
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,695 Elo+
Solo
Agni
Agni
Jesus666777
Agni
Level 118
God Stats
0W - 2L
1,189 SR
Queue Stats
148W - 146L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
Leatherneck1775
Ao Kuang
Level 111
God Stats
2W - 6L
1,733 SR
Queue Stats
224W - 207L
1,582 Elo+
Solo
Athena
Athena
Stormcrow554369
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,539 Elo+
Solo
Team Averages
Level 117
1,484 SR
1,579 Elo+

VS

Team Averages
Level 100
1,484 SR
1,544 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DirtyLion14
Scylla
Level 128
God Stats
1W - 4L
1,260 SR
Queue Stats
168W - 161L
1,508 Elo+
Solo
Cthulhu
Cthulhu
GifKing
Cthulhu
Level 73
God Stats
4W - 4L
1,539 SR
Queue Stats
11W - 12L
1,593 Elo+
Solo
Ullr
Ullr
Naofumi75
Ullr
Level 109
God Stats
16W - 14L
1,633 SR
Queue Stats
220W - 210L
1,585 Elo+
Solo
Osiris
Osiris
ant1030
Osiris
Level 83
God Stats
4W - 1L
1,488 SR
Queue Stats
234W - 232L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 0 / 1
4,605
658
3,165
4,775
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
CafeLobo19
Apollo
1
0 / 0 / 0
1,401
200
0
0
0
9
2 / 0 / 0
4,820
689
1,948
1,999
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
9
2 / 0 / 2
4,990
713
2,771
4,602
1,459
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 1 / 0
3,597
514
1,052
5,032
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 0 / 0
4,690
670
1,070
6,294
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
8
0 / 1 / 0
4,009
573
797
1,928
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
GifKing
Cthulhu
7
0 / 0 / 1
4,298
614
1,551
2,724
1,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
7
1 / 1 / 0
4,077
582
2,148
3,524
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
ant1030
Osiris
7
0 / 2 / 0
4,380
626
3,566
5,997
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
1
0.5
W
Hun Batz
 
Hun Batz
0
0
0
0
L
Apollo
CafeLobo19
Apollo
0
0
0
0
W
Scylla
0
1
0
0
W
Cthulhu
GifKing
Cthulhu
0
0
1
0.5
L
2
0
0
2
L
Ao Kuang
2
0
2
3
W
Ullr
1
1
0
1
L
0
1
0
0
W
Osiris
ant1030
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,936
Damage
9,132
16,408
Taken
20,467
5,882
Mitigated
9,353
5,531
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,165
1,692
0
620
4,775
1,426
1,070
0
4,775
0
28,031
W
Hun Batz
 
Hun Batz
1,070
251
0
4,004
6,294
2,268
0
868
5,426
0
27,646
L
Apollo
CafeLobo19
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
797
114
0
250
1,928
812
0
1,481
447
24,101
0
W
Cthulhu
GifKing
Cthulhu
1,551
118
80
368
2,724
1,413
0
513
2,211
9,484
0
L
1,948
257
0
600
1,999
579
0
690
1,309
26,340
0
L
Ao Kuang
2,771
653
0
3,311
4,602
1,459
0
107
4,495
23,006
0
W
Ullr
2,148
771
0
470
3,524
1,263
678
1,561
1,963
0
22,140
L
1,052
291
0
1,000
5,032
2,418
0
1,551
3,481
9,961
0
W
Osiris
ant1030
Osiris
3,566
1,868
0
2,896
5,997
3,597
0
1,348
4,649
0
26,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,413
Gold Earned
21,454
168
Minions Killed
225
0
Camps Cleared
0
577,667
Distance Traveled
700,744
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,605
658
55
8
0
127,734
2
W
Hun Batz
4,690
670
74
11
0
183,804
0
L
Apollo
1,401
200
0
0
0
0
0
W
Scylla
4,009
573
34
5
0
131,992
4
W
Cthulhu
4,298
614
27
4
0
128,027
2
L
Agni
4,820
689
48
7
0
151,910
1
L
Ao Kuang
4,990
713
48
7
0
166,060
2
W
Ullr
4,077
582
45
6
0
124,544
1
L
Athena
3,597
514
17
2
0
131,963
0
W
Osiris
4,380
626
45
6
0
132,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role