Player Matchup

Erlang Shen
Erlang Shen
BENJAC04
Erlang Shen
Level 89
God Stats
9W - 4L
1,745 SR
Queue Stats
94W - 105L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
JXJVitor
Ratatoskr
Level 121
God Stats
26W - 29L
1,362 SR
Queue Stats
358W - 382L
1,555 Elo+
Party 1
Janus
Janus
LuquinhaProfissa
Janus
Level 84
God Stats
7W - 8L
1,576 SR
Queue Stats
46W - 67L
1,501 Elo+
Party 1
Eset
Eset
balenciaga_more
Eset
Level 108
God Stats
6W - 4L
1,482 SR
Queue Stats
185W - 196L
1,598 Elo+
Party 1
Chiron
Chiron
kefla2
Chiron
Level 80
God Stats
3W - 5L
1,385 SR
Queue Stats
418W - 431L
1,512 Elo+
Solo
Team Averages
Level 96
1,510 SR
1,530 Elo+

VS

Team Averages
Level 109
1,440 SR
1,514 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ELHoMBreCACA
Susano
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 48L
1,599 Elo+
Solo
Sylvanus
Sylvanus
MineiroPrax
Sylvanus
Level 114
God Stats
23W - 25L
1,365 SR
Queue Stats
466W - 463L
1,503 Elo+
Solo
Cthulhu
Cthulhu
joaomarcoson1
Cthulhu
Level 125
God Stats
6W - 9L
1,333 SR
Queue Stats
889W - 908L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BENJAC04
Erlang Shen
11
1 / 3 / 0
6,361
454
3,149
11,934
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
JXJVitor
Ratatoskr
12
1 / 5 / 0
6,904
493
7,516
13,299
7,903
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 1
6,913
494
1,613
4,730
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 3 / 2
6,103
436
4,870
8,793
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
kefla2
Chiron
11
1 / 1 / 3
6,737
481
6,851
11,443
3,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 1 / 3
7,132
509
2,969
5,632
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
 
Charybdis
12
0 / 3 / 1
7,115
508
5,334
9,918
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Susano
14
10 / 0 / 2
8,757
626
9,344
9,259
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
MineiroPrax
Sylvanus
12
0 / 1 / 7
6,457
461
7,062
11,420
11,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
14
4 / 0 / 3
8,793
628
8,394
11,449
9,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
14
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
1
3
1.5
W
Charybdis
 
Charybdis
0
3
1
0.17
L
Erlang Shen
BENJAC04
Erlang Shen
1
3
0
0.33
W
Susano
10
0
2
11
L
Ratatoskr
JXJVitor
Ratatoskr
1
5
0
0.2
L
0
2
1
0.25
W
Sylvanus
MineiroPrax
Sylvanus
0
1
7
3.5
L
2
3
2
1
W
Cthulhu
4
0
3
5.5
L
Chiron
kefla2
Chiron
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
33,103
50,199
Taken
47,678
22,918
Mitigated
31,203
11,767
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,969
1,064
0
1,420
5,632
2,402
160
910
4,652
56,262
0
W
Charybdis
 
Charybdis
5,334
2,702
0
4,394
9,918
3,659
1,110
1,435
8,483
0
58,695
L
Erlang Shen
BENJAC04
Erlang Shen
3,149
1,334
0
1,269
11,934
5,318
0
3,186
8,657
0
44,550
W
Susano
9,344
2,411
0
1,474
9,259
5,036
459
1,707
7,530
0
49,137
L
Ratatoskr
JXJVitor
Ratatoskr
7,516
1,480
0
2,092
13,299
7,903
0
5,921
6,958
0
53,320
L
1,613
289
0
743
4,730
1,798
0
1,672
3,058
51,245
0
W
Sylvanus
MineiroPrax
Sylvanus
7,062
2,640
1,836
3,319
11,420
11,021
412
2,301
9,081
22,394
8,295
L
4,870
494
354
2,560
8,793
4,105
0
2,602
6,191
25,130
0
W
Cthulhu
8,394
1,618
511
625
11,449
9,085
312
0
11,449
53,884
0
L
Chiron
kefla2
Chiron
6,851
3,646
468
4,281
11,443
3,794
0
3,308
8,101
0
48,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
38,254
409
Minions Killed
463
0
Camps Cleared
0
1,302,509
Distance Traveled
1,303,302
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,132
509
116
8
0
233,928
8
W
Charybdis
7,115
508
107
8
0
232,487
4
L
Erlang Shen
6,361
454
77
6
0
288,700
2
W
Susano
8,757
626
78
6
0
298,282
3
L
Ratatoskr
6,904
493
95
7
0
256,783
2
L
Janus
6,913
494
114
8
0
250,529
4
W
Sylvanus
6,457
461
34
2
0
262,889
4
L
Eset
6,103
436
26
2
0
230,135
2
W
Cthulhu
8,793
628
128
9
0
275,716
0
L
Chiron
6,737
481
97
7
0
276,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role