Player Matchup

Heimdallr
Heimdallr
Andermaner
Heimdallr
Level 156
God Stats
2W - 3L
1,508 SR
Queue Stats
33W - 46L
1,350 Elo+
Party 2
Eset
Eset
S A B E A N O
Eset
Level 128
God Stats
7W - 11L
1,225 SR
Queue Stats
315W - 360L
1,459 Elo+
Solo
Pele
Pele
XxEcstasy303xX
Pele
Level 107
God Stats
0W - 4L
1,475 SR
Queue Stats
16W - 21L
1,364 Elo+
Party 2
Janus
Janus
flaco9413
Janus
Level 66
God Stats
1W - 5L
1,498 SR
Queue Stats
99W - 122L
1,434 Elo+
Solo
Nu Wa
Nu Wa
wazu354
Nu Wa
Level 26
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 2L
1,603 Elo+
Solo
Team Averages
Level 97
1,399 SR
1,442 Elo+

VS

Team Averages
Level 80
1,606 SR
1,468 Elo+
Sol
Sol
K1rA1673465
Sol
Level 29
God Stats
1W - 0L
1,723 SR
Queue Stats
17W - 21L
1,473 Elo+
Party 1
Izanami
Izanami
NoobiePlays3441
Izanami
Level 48
God Stats
13W - 9L
1,562 SR
Queue Stats
84W - 97L
1,364 Elo+
Solo
Jormungandr
Jormungandr
StonCold_
Jormungandr
Level 67
God Stats
10W - 13L
1,410 SR
Queue Stats
28W - 32L
1,483 Elo+
Party 1
Poseidon
Poseidon
a1234578991245
Poseidon
Level 129
God Stats
39W - 29L
1,667 SR
Queue Stats
62W - 55L
1,526 Elo+
Party 1
Bastet
Bastet
marczan
Bastet
Level 125
God Stats
2W - 2L
1,667 SR
Queue Stats
32W - 42L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Andermaner
Heimdallr
12
0 / 3 / 1
6,474
647
3,746
8,774
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 1
6,660
666
4,135
8,056
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 1
6,876
688
2,879
9,157
3,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
flaco9413
Janus
14
0 / 3 / 1
7,048
705
5,658
7,053
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
wazu354
Nu Wa
12
0 / 4 / 0
6,431
643
3,393
8,466
3,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
7,447
745
3,867
5,406
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 0 / 6
7,403
740
5,242
6,403
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
StonCold_
Jormungandr
16
8 / 0 / 4
8,862
886
11,819
10,918
9,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
16
4 / 0 / 8
8,326
833
9,021
3,303
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
marczan
Bastet
14
3 / 0 / 7
7,855
786
7,560
6,340
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
17
17
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Andermaner
Heimdallr
0
3
1
0.17
W
2
2
6
2.5
W
0
0
6
3
L
1
2
1
0.75
W
Jormungandr
StonCold_
Jormungandr
8
0
4
10
L
1
5
1
0.3
W
Poseidon
4
0
8
8
L
Janus
flaco9413
Janus
0
3
1
0.17
W
Bastet
marczan
Bastet
3
0
7
6.5
L
Nu Wa
wazu354
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,811
Damage
37,509
41,506
Taken
32,370
16,153
Mitigated
19,658
6,597
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Andermaner
Heimdallr
3,746
2,431
0
2,350
8,774
3,608
0
5,231
3,425
0
14,960
W
3,867
1,625
0
414
5,406
2,294
2,709
2,255
2,997
15,533
1,682
W
5,242
3,938
0
2,900
6,403
2,854
1,509
3,238
3,065
0
30,273
L
4,135
31
0
1,669
8,056
3,154
0
4,776
3,149
14,213
0
W
Jormungandr
StonCold_
Jormungandr
11,819
2,505
0
1,808
10,918
9,780
790
3,517
7,221
35,681
0
L
2,879
287
0
1,169
9,157
3,633
0
5,900
3,130
0
18,208
W
Poseidon
9,021
973
0
250
3,303
1,486
1,913
2,056
1,247
34,514
0
L
Janus
flaco9413
Janus
5,658
414
0
500
7,053
2,727
0
4,549
2,386
28,800
0
W
Bastet
marczan
Bastet
7,560
1,257
0
2,224
6,340
3,244
320
1,590
4,654
0
15,103
L
Nu Wa
wazu354
Nu Wa
3,393
1,223
0
909
8,466
3,031
0
3,705
4,595
13,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,489
Gold Earned
39,893
180
Minions Killed
229
0
Camps Cleared
0
925,805
Distance Traveled
1,078,946
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,474
647
32
3
0
189,384
0
W
Sol
7,447
745
31
3
0
188,740
0
W
Izanami
7,403
740
55
6
0
210,617
2
L
Eset
6,660
666
21
2
0
208,320
1
W
Jormungandr
8,862
886
51
5
0
221,433
0
L
Pele
6,876
688
44
4
0
172,628
1
W
Poseidon
8,326
833
70
7
0
220,415
0
L
Janus
7,048
705
63
6
0
178,560
1
W
Bastet
7,855
786
22
2
0
237,741
1
L
Nu Wa
6,431
643
20
2
0
176,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role