Player Matchup

Tsukuyomi
Tsukuyomi
CR Yuna
Tsukuyomi
Level 144
God Stats
2W - 2L
1,587 SR
Queue Stats
116W - 119L
1,634 Elo+
Solo
Bacchus
Bacchus
GoodPresha
Bacchus
Level 140
God Stats
4W - 4L
1,801 SR
Queue Stats
114W - 97L
1,623 Elo+
Solo
Freya
Freya
NI5MOwill
Freya
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 21L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Yoxtie
Kukulkan
Level 160
God Stats
4W - 3L
1,568 SR
Queue Stats
436W - 354L
1,623 Elo+
Party 2
King Arthur
King Arthur
franjos16_27
King Arthur
Level 149
God Stats
9W - 8L
1,582 SR
Queue Stats
250W - 203L
1,636 Elo+
Party 2
Team Averages
Level 147
1,608 SR
1,611 Elo+

VS

Team Averages
Level 147
1,628 SR
1,714 Elo+
Charybdis
Charybdis
DatBoiN1ja
Charybdis
Level 127
God Stats
1W - 2L
1,225 SR
Queue Stats
283W - 271L
1,649 Elo+
Solo
Artio
Artio
Yatnoez
Artio
Level 149
God Stats
3W - 1L
1,775 SR
Queue Stats
70W - 42L
1,786 Elo+
Party 1
Odin
Odin
aman7005
Odin
Level 160
God Stats
25W - 10L
1,863 SR
Queue Stats
805W - 393L
1,799 Elo+
Party 1
Chronos
Chronos
halainn
Chronos
Level 158
God Stats
4W - 2L
1,777 SR
Queue Stats
150W - 77L
1,793 Elo+
Party 1
Da Ji
Da Ji
xDOAx_Colt
Da Ji
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CR Yuna
Tsukuyomi
17
5 / 8 / 1
10,897
454
15,292
24,367
12,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
GoodPresha
Bacchus
14
0 / 6 / 6
9,412
392
8,058
22,846
29,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
NI5MOwill
Freya
17
1 / 7 / 1
10,647
444
12,418
23,622
10,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Yoxtie
Kukulkan
20
4 / 3 / 1
12,835
535
14,153
10,077
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
franjos16_27
King Arthur
15
0 / 7 / 5
10,090
420
11,956
23,910
30,239
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DatBoiN1ja
Charybdis
20
4 / 3 / 7
13,902
579
16,796
27,811
12,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
Yatnoez
Artio
17
3 / 2 / 16
12,606
525
10,930
21,964
32,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odin
20
10 / 0 / 9
15,154
631
18,385
21,233
29,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
halainn
Chronos
20
8 / 0 / 8
14,447
602
16,973
12,267
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
20
5 / 5 / 9
13,533
564
12,118
21,288
11,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
10
Kills
30
31
Deaths
10
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CR Yuna
Tsukuyomi
5
8
1
0.69
W
Charybdis
DatBoiN1ja
Charybdis
4
3
7
2.5
L
Bacchus
GoodPresha
Bacchus
0
6
6
0.5
L
Freya
NI5MOwill
Freya
1
7
1
0.21
W
Artio
Yatnoez
Artio
3
2
16
5.5
L
Kukulkan
Yoxtie
Kukulkan
4
3
1
1.5
W
Odin
10
0
9
14.5
L
King Arthur
franjos16_27
King Arthur
0
7
5
0.36
W
Chronos
halainn
Chronos
8
0
8
12
W
Da Ji
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,877
Damage
75,202
104,822
Taken
104,563
87,343
Mitigated
92,783
17,886
Healing
34,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CR Yuna
Tsukuyomi
15,292
2,622
0
7,100
24,367
12,668
39
6,216
18,151
0
80,139
W
Charybdis
DatBoiN1ja
Charybdis
16,796
11,511
0
17,356
27,811
12,885
2,262
11,837
15,974
0
135,827
L
Bacchus
GoodPresha
Bacchus
8,058
770
0
2,492
22,846
29,131
0
7,824
15,022
33,969
0
L
Freya
NI5MOwill
Freya
12,418
4,865
0
7,150
23,622
10,023
205
5,547
18,075
94,106
0
W
Artio
Yatnoez
Artio
10,930
1,220
1,582
8,162
21,964
32,767
165
8,372
13,592
30,388
0
L
Kukulkan
Yoxtie
Kukulkan
14,153
431
0
784
10,077
5,282
0
3,406
6,671
139,771
0
W
Odin
18,385
3,627
0
3,943
21,233
29,241
1,567
8,032
13,201
0
115,007
L
King Arthur
franjos16_27
King Arthur
11,956
1,673
0
360
23,910
30,239
40
4,910
19,000
0
78,151
W
Chronos
halainn
Chronos
16,973
5,126
0
2,467
12,267
6,499
12,005
3,566
8,701
155,191
0
W
Da Ji
12,118
4,148
0
1,054
21,288
11,391
0
4,749
16,539
0
115,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,881
Gold Earned
69,642
673
Minions Killed
767
0
Camps Cleared
0
2,185,277
Distance Traveled
2,350,131
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,897
454
112
5
0
476,384
4
W
Charybdis
13,902
579
161
7
0
392,754
11
L
Bacchus
9,412
392
48
2
0
422,491
5
L
Freya
10,647
444
150
6
0
415,857
3
W
Artio
12,606
525
37
2
0
494,114
3
L
Kukulkan
12,835
535
233
10
0
441,620
4
W
Odin
15,154
631
196
8
0
488,118
4
L
King Arthur
10,090
420
130
5
0
428,925
5
W
Chronos
14,447
602
213
9
0
533,151
4
W
Da Ji
13,533
564
160
7
0
441,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role