Player Matchup

Freya
Freya
 
Freya
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alexeiin11
Loki
Level 80
God Stats
1W - 2L
1,341 SR
Queue Stats
22W - 17L
1,411 Elo+
Solo
Hades
Hades
Jotaro_Sekiro_32
Hades
Level 103
God Stats
10W - 8L
1,508 SR
Queue Stats
293W - 393L
1,287 Elo+
Party 2
Chaac
Chaac
Redeposto007
Chaac
Level 38
God Stats
29W - 31L
1,218 SR
Queue Stats
218W - 220L
1,214 Elo+
Solo
Ares
Ares
Sean__384
Ares
Level 96
God Stats
5W - 10L
1,345 SR
Queue Stats
164W - 269L
1,297 Elo+
Party 2
Team Averages
Level 81
1,382 SR
1,342 Elo+

VS

Team Averages
Level 59
1,501 SR
1,341 Elo+
Hel
Hel
 
Hel
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
LegitEmrz
Odin
Level 68
God Stats
2W - 3L
1,504 SR
Queue Stats
57W - 67L
1,330 Elo+
Party 1
Olorun
Olorun
Plow82
Olorun
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 101L
1,306 Elo+
Solo
Anhur
Anhur
SlickBurger786
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,305 Elo+
Solo
Lancelot
Lancelot
Swaggerboyj346
Lancelot
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 69L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
1
0 / 0 / 0
3,584
326
0
26
6
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 0
4,947
450
2,692
8,790
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
5,149
468
3,959
6,027
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 0
5,206
473
2,959
7,909
4,480
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
8
0 / 0 / 0
4,602
418
234
7,098
4,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 0 / 0
4,757
432
2,939
1,263
450
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Odin
10
2 / 0 / 1
6,263
569
3,224
5,252
2,904
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Plow82
Olorun
10
0 / 0 / 0
6,059
551
4,244
5,157
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 0
4,875
443
1,980
5,229
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
9
2 / 1 / 1
5,875
534
3,285
7,348
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
0
0
W
Hel
 
Hel
0
0
0
0
L
0
3
0
0
L
1
1
0
1
W
Odin
2
0
1
2.5
W
Olorun
Plow82
Olorun
0
0
0
0
L
0
0
0
0
L
Ares
0
0
0
0
W
0
0
0
0
W
Lancelot
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,844
Damage
15,672
29,850
Taken
24,249
14,008
Mitigated
9,707
8,883
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
0
0
0
9
26
6
0
0
26
624
0
W
Hel
 
Hel
2,939
376
618
781
1,263
450
41
551
712
20,680
0
L
2,692
1,183
0
648
8,790
2,859
0
466
8,324
0
33,163
L
3,959
229
673
3,495
6,027
2,291
0
954
5,039
22,463
0
W
Odin
3,224
722
0
1,020
5,252
2,904
0
832
4,420
4,425
25,882
W
Olorun
Plow82
Olorun
4,244
2,070
83
2,261
5,157
2,070
1,290
632
4,525
40,941
0
L
2,959
615
0
2,186
7,909
4,480
0
4,139
3,770
0
28,992
L
Ares
234
0
108
1,764
7,098
4,372
42
2,303
4,551
17,216
0
W
1,980
1,425
0
3,190
5,229
1,577
576
1,066
4,163
0
25,688
W
Lancelot
3,285
1,465
0
3,190
7,348
2,706
0
1,112
6,236
0
32,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,488
Gold Earned
27,829
196
Minions Killed
286
0
Camps Cleared
0
791,327
Distance Traveled
955,532
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,584
326
2
0
0
14,693
1
W
Hel
4,757
432
39
4
0
166,390
0
L
Loki
4,947
450
64
6
0
194,664
1
L
Hades
5,149
468
49
4
0
194,978
1
W
Odin
6,263
569
66
6
0
197,330
0
W
Olorun
6,059
551
72
7
0
182,911
0
L
Chaac
5,206
473
49
4
0
196,103
0
L
Ares
4,602
418
32
3
0
190,889
3
W
Anhur
4,875
443
41
4
0
184,828
1
W
Lancelot
5,875
534
68
6
0
224,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role