Player Matchup

Chiron
Chiron
ChuckEChungus
Chiron
Level 122
God Stats
6W - 5L
1,199 SR
Queue Stats
117W - 118L
1,481 Elo+
Party 1
Thanatos
Thanatos
LavishLewis
Thanatos
Level 17
God Stats
1W - 0L
1,761 SR
Queue Stats
9W - 13L
1,436 Elo+
Party 1
Olorun
Olorun
Sulfur-Mokikos
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Swushimi
Osiris
Level 50
God Stats
8W - 7L
1,747 SR
Queue Stats
156W - 129L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
Ulises1014
Baron Samedi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,177 Elo+
Solo
Team Averages
Level 61
1,541 SR
1,407 Elo+

VS

Team Averages
Level 52
1,379 SR
1,464 Elo+
Anhur
Anhur
Adrianex7000
Anhur
Level 122
God Stats
5W - 8L
1,431 SR
Queue Stats
643W - 712L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DunkPunk
Kumbhakarna
Level 25
God Stats
1W - 3L
1,509 SR
Queue Stats
37W - 37L
1,508 Elo+
Solo
King Arthur
King Arthur
PiCH1RiLo
King Arthur
Level 29
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
Q_Alan_King_Q
Lancelot
Level 35
God Stats
26W - 25L
1,289 SR
Queue Stats
101W - 133L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
baby_noodles123
Nu Wa
Level 49
God Stats
142W - 187L
1,401 SR
Queue Stats
195W - 277L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 8
9,837
894
20,331
8,026
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
LavishLewis
Thanatos
16
6 / 3 / 6
9,367
852
12,360
11,799
5,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 10
7,956
723
6,024
12,337
5,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
Swushimi
Osiris
15
4 / 1 / 11
8,786
799
9,132
13,618
15,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Ulises1014
Baron Samedi
16
2 / 1 / 7
8,471
770
7,950
7,564
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
7,957
723
7,214
11,796
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DunkPunk
Kumbhakarna
14
1 / 1 / 3
7,846
713
3,666
15,482
15,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
PiCH1RiLo
King Arthur
14
2 / 4 / 4
7,635
694
7,208
14,503
12,039
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Q_Alan_King_Q
Lancelot
15
3 / 6 / 2
8,267
752
6,294
13,872
6,904
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 7 / 2
8,345
759
7,597
13,227
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
23
Kills
10
10
Deaths
23
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
10
0
8
14
L
Kumbhakarna
DunkPunk
Kumbhakarna
1
1
3
2.5
W
Thanatos
LavishLewis
Thanatos
6
3
6
3
L
King Arthur
PiCH1RiLo
King Arthur
2
4
4
1
L
Lancelot
Q_Alan_King_Q
Lancelot
3
6
2
0.67
W
1
5
10
1.2
W
Osiris
Swushimi
Osiris
4
1
11
9.5
W
Baron Samedi
Ulises1014
Baron Samedi
2
1
7
5.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,797
Damage
31,979
53,344
Taken
68,880
34,389
Mitigated
44,813
25,238
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,214
4,430
0
980
11,796
5,508
0
520
11,276
0
24,054
W
20,331
10,116
1,268
4,522
8,026
3,736
482
1,867
6,159
0
40,595
L
Kumbhakarna
DunkPunk
Kumbhakarna
3,666
331
0
3,721
15,482
15,756
0
2,001
13,481
13,390
0
W
Thanatos
LavishLewis
Thanatos
12,360
2,815
0
11,048
11,799
5,508
364
1,356
10,443
0
43,529
L
King Arthur
PiCH1RiLo
King Arthur
7,208
245
0
2,554
14,503
12,039
0
3,452
11,051
0
19,713
L
Lancelot
Q_Alan_King_Q
Lancelot
6,294
1,285
0
867
13,872
6,904
0
1,643
12,229
0
17,052
W
6,024
3,216
378
2,614
12,337
5,344
1,217
2,668
9,669
25,962
0
W
Osiris
Swushimi
Osiris
9,132
2,180
485
1,854
13,618
15,621
0
2,050
11,568
0
16,080
W
Baron Samedi
Ulises1014
Baron Samedi
7,950
204
1,008
2,061
7,564
4,180
276
3,322
4,242
31,493
0
L
7,597
1,637
254
1,417
13,227
4,606
362
6,358
6,869
36,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,417
Gold Earned
40,050
223
Minions Killed
158
0
Camps Cleared
0
1,123,028
Distance Traveled
1,079,455
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,957
723
35
3
0
188,589
0
W
Chiron
9,837
894
50
5
0
237,804
1
L
Kumbhakarna
7,846
713
14
1
0
249,094
5
W
Thanatos
9,367
852
69
6
0
246,167
1
L
King Arthur
7,635
694
24
2
0
228,783
3
L
Lancelot
8,267
752
31
3
0
232,804
0
W
Olorun
7,956
723
35
3
0
190,774
1
W
Osiris
8,786
799
10
1
0
254,849
0
W
Baron Samedi
8,471
770
59
5
0
193,434
2
L
Nu Wa
8,345
759
54
5
0
180,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role