Player Matchup

Nu Wa
Nu Wa
GoddessSanesha
Nu Wa
Level 82
God Stats
8W - 6L
1,515 SR
Queue Stats
269W - 282L
1,441 Elo+
Party 2
Serqet
Serqet
NicolasMorales
Serqet
Level 151
God Stats
7W - 9L
1,375 SR
Queue Stats
622W - 643L
1,528 Elo+
Party 3
Ah Puch
Ah Puch
Spinardynaglobo
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,184 Elo+
Solo
Baba Yaga
Baba Yaga
Vulcaro
Baba Yaga
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,459 Elo+
Party 3
Terra
Terra
icemanshane1
Terra
Level 68
God Stats
3W - 1L
1,468 SR
Queue Stats
148W - 158L
1,471 Elo+
Party 2
Team Averages
Level 73
1,472 SR
1,417 Elo+

VS

Team Averages
Level 72
1,511 SR
1,498 Elo+
Sol
Sol
BunchonaJenniR
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,657 Elo+
Solo
Fenrir
Fenrir
LookItsJimm
Fenrir
Level 107
God Stats
5W - 5L
1,419 SR
Queue Stats
291W - 299L
1,483 Elo+
Party 1
Lancelot
Lancelot
Oscar95221
Lancelot
Level 28
God Stats
4W - 1L
1,785 SR
Queue Stats
139W - 159L
1,408 Elo+
Party 1
Ymir
Ymir
S1immdunkkin
Ymir
Level 75
God Stats
3W - 3L
1,510 SR
Queue Stats
188W - 195L
1,511 Elo+
Party 4
Ra
Ra
Schwiftz
Ra
Level 128
God Stats
3W - 5L
1,341 SR
Queue Stats
115W - 124L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
7,989
799
11,694
5,483
2,779
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 6
7,860
786
7,951
15,418
8,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 2 / 6
7,293
729
11,213
7,584
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Vulcaro
Baba Yaga
14
2 / 2 / 7
7,626
763
7,833
5,995
2,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 7
8,291
829
8,405
20,245
16,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,448
745
8,123
7,310
2,877
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
11
1 / 2 / 7
7,046
705
6,727
10,122
6,772
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Oscar95221
Lancelot
12
2 / 4 / 4
7,216
722
9,656
12,480
5,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 6
7,862
786
5,609
13,845
11,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 2 / 3
8,416
842
13,856
10,069
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
12
Kills
8
8
Deaths
13
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
3
0
7
6.5
L
Fenrir
1
2
7
2.25
W
3
2
6
3
L
Lancelot
Oscar95221
Lancelot
2
4
4
1
L
0
3
6
1
L
3
2
3
2.25
W
1
2
6
2
W
Baba Yaga
Vulcaro
Baba Yaga
2
2
7
2.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,096
Damage
43,971
54,725
Taken
53,826
33,875
Mitigated
30,722
25,090
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,123
2,823
166
571
7,310
2,877
138
5,809
1,385
19,147
0
W
11,694
4,482
2,777
2,198
5,483
2,779
786
3,476
1,765
25,827
0
L
Fenrir
6,727
1,516
1,216
1,465
10,122
6,772
0
6,050
3,922
0
9,098
W
7,951
1,264
605
5,102
15,418
8,087
0
5,728
9,372
0
9,811
L
Lancelot
Oscar95221
Lancelot
9,656
2,561
2,114
2,779
12,480
5,220
0
8,480
3,836
0
15,778
L
5,609
544
431
1,252
13,845
11,179
0
11,320
2,525
15,441
0
L
13,856
982
2,531
3,663
10,069
4,674
60
7,486
2,547
41,339
0
W
11,213
154
0
2,164
7,584
3,579
82
4,515
2,847
24,606
0
W
Baba Yaga
Vulcaro
Baba Yaga
7,833
490
0
1,484
5,995
2,653
270
3,449
2,301
17,231
0
W
8,405
1,847
2,295
8,465
20,245
16,777
0
8,978
10,852
12,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,059
Gold Earned
37,988
97
Minions Killed
132
0
Camps Cleared
0
981,110
Distance Traveled
1,034,990
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,448
745
23
2
0
176,758
0
W
Nu Wa
7,989
799
40
4
0
194,799
2
L
Fenrir
7,046
705
12
1
0
210,571
2
W
Serqet
7,860
786
1
0
0
201,230
0
L
Lancelot
7,216
722
11
1
0
261,723
0
L
Ymir
7,862
786
18
2
0
184,570
0
L
Ra
8,416
842
68
7
0
201,368
0
W
Ah Puch
7,293
729
39
4
0
183,956
0
W
Baba Yaga
7,626
763
12
1
0
187,730
0
W
Terra
8,291
829
5
1
0
213,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role