Player Matchup

Cu Chulainn
Cu Chulainn
AKnownThreat
Cu Chulainn
Level 157
God Stats
10W - 5L
1,675 SR
Queue Stats
229W - 263L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Keydens_Slave
Tsukuyomi
Level 146
God Stats
1W - 0L
1,605 SR
Queue Stats
37W - 52L
1,512 Elo+
Solo
Set
Set
Kreenick
Set
Level 159
God Stats
9W - 4L
1,674 SR
Queue Stats
844W - 825L
1,555 Elo+
Party 1
Anhur
Anhur
MayKali
Anhur
Level 159
God Stats
6W - 3L
1,607 SR
Queue Stats
230W - 190L
1,636 Elo+
Party 1
Ah Puch
Ah Puch
Neyamavu
Ah Puch
Level 159
God Stats
4W - 1L
1,648 SR
Queue Stats
167W - 131L
1,591 Elo+
Solo
Team Averages
Level 156
1,642 SR
1,573 Elo+

VS

Team Averages
Level 150
1,418 SR
1,520 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KeYPerformance
Vulcan
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 92L
1,468 Elo+
Party 2
Neith
Neith
Victuhry
Neith
Level 152
God Stats
3W - 6L
1,090 SR
Queue Stats
711W - 613L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AKnownThreat
Cu Chulainn
18
2 / 1 / 10
10,961
731
10,648
16,433
17,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Keydens_Slave
Tsukuyomi
17
3 / 3 / 13
11,021
735
22,379
20,120
14,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 7
10,737
716
10,205
16,677
21,552
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Anhur
MayKali
Anhur
19
6 / 5 / 7
11,696
780
11,544
20,074
10,171
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Neyamavu
Ah Puch
19
3 / 4 / 7
11,008
734
23,311
15,152
8,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
6 / 3 / 6
10,785
719
16,370
19,400
23,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
 
Osiris
17
1 / 2 / 9
10,495
700
13,726
15,562
21,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
 
Jing Wei
16
1 / 5 / 6
10,138
676
11,490
18,004
9,950
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 6 / 8
9,769
651
15,464
16,453
9,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Victuhry
Neith
18
4 / 2 / 4
11,085
739
16,788
14,028
8,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
18
Kills
13
15
Deaths
18
44
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
3
6
3
L
Osiris
 
Osiris
1
2
9
2.75
L
Jing Wei
 
Jing Wei
1
5
6
0.8
W
Cu Chulainn
AKnownThreat
Cu Chulainn
2
1
10
7
L
1
6
8
0.83
W
Tsukuyomi
Keydens_Slave
Tsukuyomi
3
3
13
3.17
W
4
2
7
3.75
W
Anhur
MayKali
Anhur
6
5
7
1.9
W
Ah Puch
Neyamavu
Ah Puch
3
4
7
1.63
L
Neith
Victuhry
Neith
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,087
Damage
73,838
88,456
Taken
83,447
72,909
Mitigated
73,381
28,950
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
16,370
1,809
90
689
19,400
23,470
400
3,707
15,693
0
31,559
L
Osiris
 
Osiris
13,726
2,872
4,056
3,716
15,562
21,145
328
3,342
12,220
0
17,521
L
Jing Wei
 
Jing Wei
11,490
8,935
1,178
3,447
18,004
9,950
1,723
4,545
13,459
0
27,528
W
Cu Chulainn
AKnownThreat
Cu Chulainn
10,648
1,005
3,618
3,214
16,433
17,952
0
4,320
12,113
0
26,273
L
15,464
7,241
754
1,158
16,453
9,906
756
6,066
10,387
26,396
0
W
Tsukuyomi
Keydens_Slave
Tsukuyomi
22,379
4,404
1,412
7,432
20,120
14,603
2,140
3,082
17,038
0
45,248
W
10,205
1,650
2,512
3,408
16,677
21,552
995
3,715
12,962
118
22,918
W
Anhur
MayKali
Anhur
11,544
7,043
0
3,863
20,074
10,171
3,326
2,667
15,174
0
37,590
W
Ah Puch
Neyamavu
Ah Puch
23,311
305
411
3,080
15,152
8,631
1,543
1,680
13,472
35,186
0
L
Neith
Victuhry
Neith
16,788
4,093
1,861
4,229
14,028
8,910
1,789
5,769
8,259
0
39,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,423
Gold Earned
52,272
186
Minions Killed
184
0
Camps Cleared
0
1,451,371
Distance Traveled
1,505,994
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,785
719
19
1
0
317,821
0
L
Osiris
10,495
700
9
1
0
330,835
1
L
Jing Wei
10,138
676
47
3
0
277,364
3
W
Cu Chulainn
10,961
731
31
2
0
319,433
4
L
Vulcan
9,769
651
31
2
0
272,706
0
W
Tsukuyomi
11,021
735
41
3
0
314,237
5
W
Set
10,737
716
17
1
0
296,499
4
W
Anhur
11,696
780
62
4
0
270,649
0
W
Ah Puch
11,008
734
35
2
0
250,553
3
L
Neith
11,085
739
78
5
0
307,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role