Player Matchup

Da Ji
Da Ji
GoodDunn
Da Ji
Level 109
God Stats
2W - 2L
1,744 SR
Queue Stats
117W - 122L
1,404 Elo+
Party 1
Chang'e
Chang'e
Ryan123098811
Chang'e
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 171L
1,382 Elo+
Party 1
Xing Tian
Xing Tian
camdogg-emanual
Xing Tian
Level 107
God Stats
0W - 5L
1,174 SR
Queue Stats
80W - 114L
1,341 Elo+
Party 1
King Arthur
King Arthur
eewt2
King Arthur
Level 65
God Stats
2W - 2L
1,339 SR
Queue Stats
58W - 74L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
featGunna
Danzaburou
Level 108
God Stats
2W - 2L
1,810 SR
Queue Stats
49W - 96L
1,357 Elo+
Party 1
Team Averages
Level 104
1,513 SR
1,372 Elo+

VS

Team Averages
Level 98
1,559 SR
1,505 Elo+
Vamana
Vamana
Changedname4167
Vamana
Level 64
God Stats
37W - 21L
1,571 SR
Queue Stats
99W - 91L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Criisp97
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,539 Elo+
Solo
Lancelot
Lancelot
ElLocoQueTePega
Lancelot
Level 89
God Stats
16W - 10L
1,506 SR
Queue Stats
35W - 30L
1,468 Elo+
Solo
Shiva
Shiva
Hidzukimaru
Shiva
Level 156
God Stats
3W - 0L
1,743 SR
Queue Stats
14W - 6L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
TheDrPhilip
Sun Wukong
Level 72
God Stats
3W - 5L
1,473 SR
Queue Stats
434W - 476L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GoodDunn
Da Ji
15
8 / 7 / 2
10,094
505
13,946
20,244
10,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
15
5 / 6 / 4
10,300
515
13,475
18,277
8,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
camdogg-emanual
Xing Tian
12
1 / 4 / 2
8,199
410
5,233
17,203
21,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
eewt2
King Arthur
15
0 / 5 / 5
9,021
451
12,354
24,735
28,894
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
featGunna
Danzaburou
15
2 / 5 / 1
9,362
468
9,814
16,936
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 1
12,547
627
15,604
20,770
18,707
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Criisp97
Kukulkan
18
7 / 4 / 10
11,831
592
16,149
16,163
7,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
16
7 / 8 / 10
10,723
536
14,075
19,675
8,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 10
9,944
497
10,546
17,192
18,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
TheDrPhilip
Sun Wukong
17
4 / 1 / 6
10,903
545
15,536
19,229
12,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
16
Kills
27
27
Deaths
16
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
W
Kukulkan
Criisp97
Kukulkan
7
4
10
3
W
Lancelot
7
8
10
1.5
L
Da Ji
GoodDunn
Da Ji
8
7
2
1.29
W
2
1
10
7
L
Chang'e
5
6
4
1.17
W
Sun Wukong
TheDrPhilip
Sun Wukong
4
1
6
7
L
Xing Tian
camdogg-emanual
Xing Tian
1
4
2
0.5
L
King Arthur
eewt2
King Arthur
0
5
5
0.5
L
Danzaburou
featGunna
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,822
Damage
71,910
97,395
Taken
93,029
76,453
Mitigated
66,911
19,590
Healing
28,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,604
7,685
0
6,709
20,770
18,707
3,559
2,492
18,268
0
134,464
W
Kukulkan
Criisp97
Kukulkan
16,149
1,131
175
2,692
16,163
7,793
1,180
6,544
9,231
100,642
0
W
Lancelot
14,075
2,417
0
5,373
19,675
8,663
0
4,272
15,237
0
71,612
L
Da Ji
GoodDunn
Da Ji
13,946
2,863
0
4,526
20,244
10,813
0
3,205
17,039
0
77,102
W
10,546
2,108
886
2,905
17,192
18,779
0
4,458
12,426
0
42,993
L
Chang'e
13,475
286
673
7,856
18,277
8,268
0
5,989
12,288
76,597
0
W
Sun Wukong
TheDrPhilip
Sun Wukong
15,536
3,710
0
9,816
19,229
12,969
111
70
19,159
0
86,420
L
Xing Tian
camdogg-emanual
Xing Tian
5,233
367
287
1,869
17,203
21,255
120
4,451
12,752
26,068
0
L
King Arthur
eewt2
King Arthur
12,354
721
0
756
24,735
28,894
0
2,504
22,231
0
67,082
L
Danzaburou
featGunna
Danzaburou
9,814
3,698
0
3,623
16,936
7,223
0
0
16,936
0
81,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,976
Gold Earned
55,948
504
Minions Killed
644
0
Camps Cleared
0
1,738,987
Distance Traveled
2,048,654
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,547
627
203
10
0
426,527
2
W
Kukulkan
11,831
592
159
8
0
411,322
1
W
Lancelot
10,723
536
92
5
0
368,617
0
L
Da Ji
10,094
505
105
5
0
345,648
8
W
Shiva
9,944
497
57
3
0
404,618
2
L
Chang'e
10,300
515
136
7
0
339,614
3
W
Sun Wukong
10,903
545
133
7
0
437,570
0
L
Xing Tian
8,199
410
34
2
0
370,856
1
L
King Arthur
9,021
451
96
5
0
365,033
0
L
Danzaburou
9,362
468
133
7
0
317,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role