Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Betongliddz
Heimdallr
Level 22
God Stats
3W - 3L
1,887 SR
Queue Stats
6W - 4L
1,761 Elo+
Party 3
Arachne
Arachne
Chareedo
Arachne
Level 27
God Stats
8W - 8L
1,807 SR
Queue Stats
188W - 173L
1,519 Elo+
Party 1
Cabrakan
Cabrakan
FritzNerd
Cabrakan
Level 54
God Stats
0W - 1L
1,282 SR
Queue Stats
6W - 4L
1,761 Elo+
Party 3
Hera
Hera
nitrodoom420
Hera
Level 143
God Stats
1W - 2L
1,698 SR
Queue Stats
244W - 210L
1,557 Elo+
Party 1
Team Averages
Level 77
1,635 SR
1,619 Elo+

VS

Team Averages
Level 66
1,537 SR
1,496 Elo+
Hun Batz
Hun Batz
LilNeguss
Hun Batz
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,557 Elo+
Party 4
Guan Yu
Guan Yu
ProphetVoltage
Guan Yu
Level 63
God Stats
5W - 3L
1,540 SR
Queue Stats
199W - 189L
1,528 Elo+
Party 4
Bellona
Bellona
Zevario
Bellona
Level 109
God Stats
6W - 5L
1,608 SR
Queue Stats
226W - 224L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
brentje98
Nu Wa
Level 100
God Stats
28W - 22L
1,537 SR
Queue Stats
196W - 182L
1,506 Elo+
Party 2
Rama
Rama
paulien99
Rama
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 119L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 5 / 0
10,606
530
17,303
24,813
27,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Betongliddz
Heimdallr
13
3 / 9 / 3
8,453
423
7,727
17,741
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Chareedo
Arachne
14
1 / 2 / 2
8,918
446
3,849
20,955
8,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
FritzNerd
Cabrakan
13
0 / 8 / 7
8,580
429
8,040
19,938
22,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 8 / 0
9,494
475
11,128
15,309
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LilNeguss
Hun Batz
20
11 / 2 / 6
12,276
614
16,061
18,989
8,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 5 / 4
9,961
498
11,034
18,613
23,890
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
Zevario
Bellona
17
9 / 2 / 11
10,353
518
14,909
18,595
15,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
brentje98
Nu Wa
17
6 / 2 / 14
11,066
553
27,385
10,480
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
16
4 / 3 / 9
9,047
452
5,660
10,999
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
13
Kills
32
32
Deaths
14
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
5
0
1
L
Heimdallr
Betongliddz
Heimdallr
3
9
3
0.5
L
Arachne
Chareedo
Arachne
1
2
2
1
L
Cabrakan
FritzNerd
Cabrakan
0
8
7
0.44
W
Hun Batz
LilNeguss
Hun Batz
11
2
6
7
W
2
5
4
0.8
W
Bellona
Zevario
Bellona
9
2
11
7.25
W
Nu Wa
brentje98
Nu Wa
6
2
14
6.5
L
4
8
0
0.5
W
Rama
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,047
Damage
75,049
98,756
Taken
77,676
72,366
Mitigated
57,270
11,666
Healing
28,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
17,303
3,102
0
3,800
24,813
27,832
0
2,645
22,018
8
90,639
L
Heimdallr
Betongliddz
Heimdallr
7,727
2,584
0
1,654
17,741
7,970
725
4,029
13,437
0
52,947
L
Arachne
Chareedo
Arachne
3,849
2,832
0
2,826
20,955
8,273
0
6,931
13,596
0
65,415
L
Cabrakan
FritzNerd
Cabrakan
8,040
1,189
0
2,388
19,938
22,769
0
5,116
14,399
19,444
0
W
Hun Batz
LilNeguss
Hun Batz
16,061
5,211
0
9,278
18,989
8,890
2,011
3,352
15,637
0
119,506
W
11,034
2,815
968
5,823
18,613
23,890
374
965
17,648
0
74,901
W
Bellona
Zevario
Bellona
14,909
7,809
403
8,327
18,595
15,433
310
5,254
13,341
0
97,458
W
Nu Wa
brentje98
Nu Wa
27,385
8,085
0
570
10,480
4,699
888
5,908
4,572
92,399
0
L
11,128
3,710
0
998
15,309
5,522
102
7,148
7,921
73,821
0
W
Rama
5,660
5,053
0
3,300
10,999
4,358
372
3,689
7,310
0
44,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,051
Gold Earned
52,703
444
Minions Killed
641
0
Camps Cleared
0
1,825,546
Distance Traveled
1,982,607
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,606
530
135
7
0
343,880
2
L
Heimdallr
8,453
423
80
4
0
311,669
3
L
Arachne
8,918
446
98
5
0
466,434
0
L
Cabrakan
8,580
429
25
1
0
352,830
7
W
Hun Batz
12,276
614
168
8
0
465,063
2
W
Guan Yu
9,961
498
129
6
0
378,499
1
W
Bellona
10,353
518
131
7
0
419,629
1
W
Nu Wa
11,066
553
152
8
0
368,066
0
L
Hera
9,494
475
106
5
0
350,733
4
W
Rama
9,047
452
61
3
0
351,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role