Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AlyssonF
Medusa
Level 54
God Stats
33W - 38L
1,571 SR
Queue Stats
214W - 222L
1,469 Elo+
Solo
Yu Huang
Yu Huang
IGTMI
Yu Huang
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 97L
1,500 Elo+
Party 3
Shiva
Shiva
Knowzera
Shiva
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
iidanga
Cu Chulainn
Level 106
God Stats
12W - 8L
1,501 SR
Queue Stats
103W - 103L
1,478 Elo+
Solo
Team Averages
Level 113
1,514 SR
1,489 Elo+

VS

Team Averages
Level 107
1,459 SR
1,493 Elo+
Ratatoskr
Ratatoskr
FruitoGando
Ratatoskr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
Fvygoo
Cernunnos
Level 111
God Stats
5W - 1L
1,557 SR
Queue Stats
78W - 69L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
ItsMeYugen
Kuzenbo
Level 102
God Stats
4W - 3L
1,379 SR
Queue Stats
93W - 80L
1,584 Elo+
Party 2
Zhong Kui
Zhong Kui
Poptropica811
Zhong Kui
Level 89
God Stats
1W - 1L
1,354 SR
Queue Stats
29W - 22L
1,496 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sirjesteez
Tsukuyomi
Level 136
God Stats
16W - 18L
1,503 SR
Queue Stats
429W - 483L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 5 / 3
11,557
1,051
13,129
14,841
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
AlyssonF
Medusa
16
0 / 10 / 5
10,126
921
9,788
25,700
15,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yu Huang
IGTMI
Yu Huang
16
4 / 4 / 4
11,636
1,058
24,849
17,167
6,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Knowzera
Shiva
15
0 / 3 / 2
9,057
823
370
7,346
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
iidanga
Cu Chulainn
17
3 / 5 / 7
11,565
1,051
12,439
23,508
25,888
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

123

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FruitoGando
Ratatoskr
17
4 / 2 / 9
11,158
1,014
9,920
12,328
5,388
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Fvygoo
Cernunnos
18
12 / 2 / 10
13,379
1,216
31,360
16,970
8,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
ItsMeYugen
Kuzenbo
17
1 / 1 / 18
11,605
1,055
10,133
14,995
20,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Poptropica811
Zhong Kui
18
5 / 4 / 11
12,072
1,097
16,314
15,830
12,357
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Sirjesteez
Tsukuyomi
18
5 / 2 / 13
11,473
1,043
13,696
12,688
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
11
Kills
27
27
Deaths
11
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
3
1.1
L
Medusa
AlyssonF
Medusa
0
10
5
0.25
W
Ratatoskr
FruitoGando
Ratatoskr
4
2
9
4.25
W
Cernunnos
Fvygoo
Cernunnos
12
2
10
8.5
L
Yu Huang
IGTMI
Yu Huang
4
4
4
1.5
W
Kuzenbo
ItsMeYugen
Kuzenbo
1
1
18
10
L
Shiva
Knowzera
Shiva
0
3
2
0.33
W
Zhong Kui
Poptropica811
Zhong Kui
5
4
11
2.63
W
Tsukuyomi
Sirjesteez
Tsukuyomi
5
2
13
5.75
L
Cu Chulainn
iidanga
Cu Chulainn
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,575
Damage
81,423
88,562
Taken
72,811
58,493
Mitigated
52,016
1,824
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,129
227
0
731
14,841
5,467
0
5,030
9,811
30,637
0
L
Medusa
AlyssonF
Medusa
9,788
4,416
0
977
25,700
15,789
0
6,219
19,481
0
32,600
W
Ratatoskr
FruitoGando
Ratatoskr
9,920
2,044
0
69
12,328
5,388
0
7,410
4,649
0
25,291
W
Cernunnos
Fvygoo
Cernunnos
31,360
20,713
0
4,292
16,970
8,014
0
8,424
8,306
0
59,331
L
Yu Huang
IGTMI
Yu Huang
24,849
1,931
0
0
17,167
6,841
0
5,600
11,567
43,570
0
W
Kuzenbo
ItsMeYugen
Kuzenbo
10,133
3,978
1,533
2,005
14,995
20,187
0
5,930
6,083
15,999
0
L
Shiva
Knowzera
Shiva
370
254
0
116
7,346
4,508
0
2,033
5,313
0
856
W
Zhong Kui
Poptropica811
Zhong Kui
16,314
5,080
0
3,455
15,830
12,357
0
8,900
6,657
42,692
0
W
Tsukuyomi
Sirjesteez
Tsukuyomi
13,696
3,439
0
3,435
12,688
6,070
0
7,239
5,334
0
31,664
L
Cu Chulainn
iidanga
Cu Chulainn
12,439
1,565
0
0
23,508
25,888
0
7,565
15,943
2,648
33,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,941
Gold Earned
59,687
182
Minions Killed
212
3
Camps Cleared
11
851,089
Distance Traveled
1,060,846
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,557
1,051
51
5
0
173,905
0
L
Medusa
10,126
921
38
3
0
172,998
3
W
Ratatoskr
11,158
1,014
38
3
0
246,084
0
W
Cernunnos
13,379
1,216
55
5
2
203,811
0
L
Yu Huang
11,636
1,058
49
4
1
204,611
0
W
Kuzenbo
11,605
1,055
11
1
1
224,093
0
L
Shiva
9,057
823
1
0
0
116,625
0
W
Zhong Kui
12,072
1,097
62
6
5
178,917
0
W
Tsukuyomi
11,473
1,043
46
4
3
207,941
1
L
Cu Chulainn
11,565
1,051
43
4
2
182,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role