Player Matchup

Geb
Geb
Abyss Linxs
Geb
Level 146
God Stats
2W - 5L
1,487 SR
Queue Stats
200W - 139L
1,656 Elo+
Party 1
Charybdis
Charybdis
Aquatious
Charybdis
Level 28
God Stats
4W - 5L
1,457 SR
Queue Stats
52W - 57L
1,521 Elo+
Solo
Poseidon
Poseidon
KingsOfDispair
Poseidon
Level 155
God Stats
2W - 2L
1,714 SR
Queue Stats
217W - 159L
1,634 Elo+
Party 1
Chaac
Chaac
XxToxicmemories
Chaac
Level 126
God Stats
13W - 7L
1,550 SR
Queue Stats
109W - 86L
1,604 Elo+
Party 1
Serqet
Serqet
aXis Deception
Serqet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 120L
1,615 Elo+
Party 1
Team Averages
Level 122
1,542 SR
1,606 Elo+

VS

Team Averages
Level 68
1,586 SR
1,582 Elo+
Ne Zha
Ne Zha
Jujubee1
Ne Zha
Level 22
God Stats
11W - 4L
1,760 SR
Queue Stats
65W - 52L
1,579 Elo+
Solo
Ra
Ra
MadBows420
Ra
Level 109
God Stats
6W - 5L
1,410 SR
Queue Stats
369W - 425L
1,468 Elo+
Solo
Heimdallr
Heimdallr
Nobeezy
Heimdallr
Level 32
God Stats
41W - 24L
1,657 SR
Queue Stats
268W - 273L
1,553 Elo+
Solo
Sol
Sol
fiveunshiine
Sol
Level 146
God Stats
3W - 2L
1,418 SR
Queue Stats
22W - 20L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hirrezsuxcox
Ah Muzen Cab
Level 29
God Stats
4W - 2L
1,686 SR
Queue Stats
50W - 20L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
9,380
722
9,801
20,795
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Aquatious
Charybdis
17
2 / 2 / 3
10,195
784
9,890
12,980
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
16
5 / 4 / 2
9,570
736
11,511
13,108
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 6 / 5
8,560
658
10,730
18,573
20,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 4 / 7
9,045
696
9,483
17,987
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jujubee1
Ne Zha
17
3 / 2 / 14
10,028
771
13,918
17,427
9,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 5 / 9
9,535
733
6,647
12,024
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Nobeezy
Heimdallr
18
6 / 3 / 8
10,229
787
15,085
14,659
7,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 9
8,889
684
7,787
9,466
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
hirrezsuxcox
Ah Muzen Cab
19
11 / 1 / 5
11,255
866
22,077
13,049
6,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
12
Kills
22
22
Deaths
13
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Charybdis
Aquatious
Charybdis
2
2
3
1.75
W
Ne Zha
Jujubee1
Ne Zha
3
2
14
5
L
Poseidon
5
4
2
1.5
W
1
5
9
1.1
W
Heimdallr
Nobeezy
Heimdallr
6
3
8
3.33
L
2
6
5
0.75
L
1
4
7
1.13
W
1
2
9
2.75
W
Ah Muzen Cab
hirrezsuxcox
Ah Muzen Cab
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,415
Damage
65,514
83,443
Taken
66,625
63,496
Mitigated
32,973
10,335
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,801
931
0
1,299
20,795
22,741
0
5,186
15,603
26,456
0
L
Charybdis
Aquatious
Charybdis
9,890
5,868
0
4,643
12,980
6,584
0
1,466
11,514
0
47,368
W
Ne Zha
Jujubee1
Ne Zha
13,918
4,036
0
8,085
17,427
9,857
1,459
6,358
10,898
0
37,175
L
Poseidon
11,511
1,067
0
421
13,108
4,799
0
1,035
12,073
36,148
0
W
6,647
507
1,072
2,253
12,024
5,556
438
2,687
8,811
33,387
0
W
Heimdallr
Nobeezy
Heimdallr
15,085
7,774
0
742
14,659
7,587
289
4,175
10,396
0
40,206
L
10,730
1,366
0
2,960
18,573
20,523
0
3,848
14,725
0
21,772
L
9,483
1,772
0
1,012
17,987
8,849
0
2,899
15,088
0
20,194
W
7,787
4,296
0
2,616
9,466
3,826
1,225
4,813
4,415
24,159
0
W
Ah Muzen Cab
hirrezsuxcox
Ah Muzen Cab
22,077
8,799
0
3,171
13,049
6,147
2,472
3,279
9,382
0
60,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,750
Gold Earned
49,936
233
Minions Killed
291
0
Camps Cleared
0
1,256,106
Distance Traveled
1,340,414
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,380
722
27
2
0
248,278
0
L
Charybdis
10,195
784
92
7
0
273,185
1
W
Ne Zha
10,028
771
49
4
0
254,927
0
L
Poseidon
9,570
736
57
4
0
232,701
0
W
Ra
9,535
733
75
6
0
276,694
0
W
Heimdallr
10,229
787
53
4
0
284,523
5
L
Chaac
8,560
658
25
2
0
241,450
0
L
Serqet
9,045
696
32
2
0
260,492
1
W
Sol
8,889
684
34
3
0
233,320
3
W
Ah Muzen Cab
11,255
866
80
6
0
290,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role