Player Matchup

Tiamat
Tiamat
Artorias_killer
Tiamat
Level 121
God Stats
7W - 3L
1,412 SR
Queue Stats
111W - 114L
1,496 Elo+
Party 2
Ratatoskr
Ratatoskr
BRUMOTTE
Ratatoskr
Level 109
God Stats
21W - 27L
1,415 SR
Queue Stats
342W - 375L
1,438 Elo+
Party 2
Bacchus
Bacchus
TrevX86
Bacchus
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,409 Elo+
Solo
Pele
Pele
Zmo_86
Pele
Level 145
God Stats
10W - 15L
1,520 SR
Queue Stats
462W - 503L
1,440 Elo+
Party 2
Izanami
Izanami
thomas38440
Izanami
Level 62
God Stats
25W - 35L
1,433 SR
Queue Stats
158W - 222L
1,371 Elo+
Party 2
Team Averages
Level 99
1,456 SR
1,431 Elo+

VS

Team Averages
Level 93
1,340 SR
1,374 Elo+
Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Estewan126X
Raijin
Level 64
God Stats
0W - 3L
1,064 SR
Queue Stats
158W - 194L
1,232 Elo+
Party 3
Cerberus
Cerberus
H6y0
Cerberus
Level 97
God Stats
0W - 4L
1,133 SR
Queue Stats
67W - 76L
1,493 Elo+
Party 1
Bakasura
Bakasura
herida_lento
Bakasura
Level 62
God Stats
9W - 6L
1,485 SR
Queue Stats
217W - 256L
1,218 Elo+
Party 3
Rama
Rama
o0ochi2o0o
Rama
Level 156
God Stats
3W - 5L
1,518 SR
Queue Stats
80W - 84L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
7,845
523
8,508
9,826
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ratatoskr
BRUMOTTE
Ratatoskr
11
1 / 5 / 1
7,118
475
5,964
12,560
6,672
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
TrevX86
Bacchus
11
0 / 0 / 6
7,359
491
4,763
5,641
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Zmo_86
Pele
14
14 / 1 / 2
8,921
595
13,338
12,922
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
thomas38440
Izanami
12
0 / 0 / 4
6,628
442
4,306
8,545
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 0
6,098
407
6,721
12,006
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
10
0 / 6 / 0
6,074
405
4,894
9,938
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
H6y0
Cerberus
14
5 / 3 / 1
8,485
566
7,071
11,560
7,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
herida_lento
Bakasura
10
1 / 5 / 2
6,526
435
5,260
14,806
5,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 0
6,816
454
5,690
10,638
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
6
6
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
1
0
6
4
W
Ratatoskr
BRUMOTTE
Ratatoskr
1
5
1
0.3
L
Raijin
0
6
0
0
L
Cerberus
H6y0
Cerberus
5
3
1
1.83
W
Bacchus
TrevX86
Bacchus
0
0
6
3
W
Pele
Zmo_86
Pele
14
1
2
15
L
Bakasura
herida_lento
Bakasura
1
5
2
0.4
L
0
1
0
0
W
Izanami
thomas38440
Izanami
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,879
Damage
29,636
49,494
Taken
58,948
24,673
Mitigated
27,812
19,134
Healing
16,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,721
913
355
3,733
12,006
6,841
0
3,404
8,526
31,180
0
W
8,508
1,061
0
4,118
9,826
5,244
0
4,826
4,853
60,781
0
W
Ratatoskr
BRUMOTTE
Ratatoskr
5,964
1,237
0
1,696
12,560
6,672
0
6,949
5,437
0
47,841
L
Raijin
4,894
471
0
988
9,938
3,918
0
3,345
6,327
39,233
0
L
Cerberus
H6y0
Cerberus
7,071
741
0
3,863
11,560
7,475
788
0
11,560
51,659
0
W
Bacchus
TrevX86
Bacchus
4,763
422
0
2,358
5,641
4,850
104
1,366
4,203
13,528
0
W
Pele
Zmo_86
Pele
13,338
3,837
0
7,382
12,922
4,821
0
3,603
8,965
0
60,175
L
Bakasura
herida_lento
Bakasura
5,260
3,473
269
2,319
14,806
5,754
0
3,772
10,860
0
26,392
L
5,690
4,777
0
5,452
10,638
3,824
0
2,234
8,404
0
54,439
W
Izanami
thomas38440
Izanami
4,306
3,742
0
3,580
8,545
3,086
0
1,942
6,603
0
63,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,871
Gold Earned
33,999
406
Minions Killed
397
0
Camps Cleared
0
1,478,938
Distance Traveled
1,368,456
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,098
407
35
2
0
306,589
1
W
Tiamat
7,845
523
103
7
0
284,566
1
W
Ratatoskr
7,118
475
82
5
0
295,335
2
L
Raijin
6,074
405
62
4
0
255,644
0
L
Cerberus
8,485
566
153
10
0
242,962
3
W
Bacchus
7,359
491
16
1
0
307,073
4
W
Pele
8,921
595
86
6
0
342,362
2
L
Bakasura
6,526
435
46
3
0
315,075
0
L
Rama
6,816
454
101
7
0
248,186
6
W
Izanami
6,628
442
119
8
0
249,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role