Player Matchup

Hel
Hel
Ghostikik
Hel
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 102L
1,333 Elo+
Solo
Jing Wei
Jing Wei
INFERNAPE133
Jing Wei
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,650 Elo+
Party 1
Lancelot
Lancelot
NEZdestruktor
Lancelot
Level 25
God Stats
3W - 0L
1,671 SR
Queue Stats
5W - 3L
1,415 Elo+
Party 1
Geb
Geb
Reaper93x
Geb
Level 58
God Stats
18W - 14L
1,515 SR
Queue Stats
112W - 129L
1,339 Elo+
Solo
Guan Yu
Guan Yu
peiio14
Guan Yu
Level 44
God Stats
4W - 0L
1,783 SR
Queue Stats
8W - 6L
1,435 Elo+
Party 1
Team Averages
Level 54
1,594 SR
1,434 Elo+

VS

Team Averages
Level 95
1,379 SR
1,352 Elo+
Cu Chulainn
Cu Chulainn
Anathk
Cu Chulainn
Level 158
God Stats
16W - 12L
1,215 SR
Queue Stats
201W - 220L
1,373 Elo+
Solo
Ah Puch
Ah Puch
Asayxx
Ah Puch
Level 62
God Stats
15W - 13L
1,505 SR
Queue Stats
97W - 112L
1,356 Elo+
Party 2
Da Ji
Da Ji
Itsygo784
Da Ji
Level 96
God Stats
0W - 3L
1,165 SR
Queue Stats
527W - 571L
1,315 Elo+
Solo
Izanami
Izanami
Lore15
Izanami
Level 49
God Stats
2W - 3L
1,507 SR
Queue Stats
41W - 37L
1,330 Elo+
Solo
Yemoja
Yemoja
gohankid123
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 241L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,475
498
8,570
7,274
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
INFERNAPE133
Jing Wei
14
2 / 1 / 0
8,600
573
9,063
10,994
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
NEZdestruktor
Lancelot
11
2 / 1 / 0
7,102
473
7,123
10,006
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 3
7,374
492
4,180
11,753
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
peiio14
Guan Yu
13
1 / 1 / 0
7,407
494
3,829
9,579
8,050
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anathk
Cu Chulainn
14
3 / 1 / 0
8,272
551
9,416
12,880
13,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Asayxx
Ah Puch
10
1 / 0 / 0
6,258
417
4,864
4,118
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
Itsygo784
Da Ji
10
0 / 2 / 1
6,438
429
3,224
12,509
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Lore15
Izanami
13
1 / 1 / 0
7,381
492
4,807
9,657
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
11
0 / 2 / 2
6,783
452
2,722
14,391
13,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
5
5
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Anathk
Cu Chulainn
3
1
0
3
L
Ah Puch
Asayxx
Ah Puch
1
0
0
1
W
1
1
1
1.5
W
Jing Wei
INFERNAPE133
Jing Wei
2
1
0
2
L
Da Ji
Itsygo784
Da Ji
0
2
1
0.25
L
Izanami
Lore15
Izanami
1
1
0
1
W
Lancelot
NEZdestruktor
Lancelot
2
1
0
2
W
0
1
3
1.5
L
Yemoja
0
2
2
0.5
W
Guan Yu
peiio14
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,765
Damage
25,033
49,606
Taken
53,555
31,005
Mitigated
36,073
17,387
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Anathk
Cu Chulainn
9,416
2,188
0
3,979
12,880
13,215
0
2,479
10,401
0
67,119
L
Ah Puch
Asayxx
Ah Puch
4,864
322
0
1,286
4,118
1,612
225
2,406
1,712
34,924
0
W
8,570
1,768
1,298
3,394
7,274
3,158
1,892
3,573
3,701
53,073
0
W
Jing Wei
INFERNAPE133
Jing Wei
9,063
7,516
0
5,102
10,994
3,646
1,991
712
10,282
0
81,334
L
Da Ji
Itsygo784
Da Ji
3,224
712
6
5,754
12,509
5,110
0
2,325
10,184
0
44,089
L
Izanami
Lore15
Izanami
4,807
2,786
0
3,175
9,657
2,991
38
620
9,037
0
59,540
W
Lancelot
NEZdestruktor
Lancelot
7,123
1,922
0
3,367
10,006
4,114
0
1,001
9,005
0
51,121
W
4,180
996
0
2,413
11,753
12,037
296
2,300
9,453
22,039
0
L
Yemoja
2,722
581
2,830
2,445
14,391
13,145
154
4,920
9,471
22,179
0
W
Guan Yu
peiio14
Guan Yu
3,829
409
21
1,792
9,579
8,050
0
0
9,579
0
45,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
35,132
447
Minions Killed
387
0
Camps Cleared
0
1,498,793
Distance Traveled
1,214,713
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,272
551
107
7
0
256,190
1
L
Ah Puch
6,258
417
58
4
0
193,036
2
W
Hel
7,475
498
102
7
0
278,575
3
W
Jing Wei
8,600
573
150
10
0
286,942
2
L
Da Ji
6,438
429
86
6
0
249,032
5
L
Izanami
7,381
492
99
7
0
267,442
7
W
Lancelot
7,102
473
83
6
0
339,163
0
W
Geb
7,374
492
23
2
0
297,319
4
L
Yemoja
6,783
452
37
2
0
249,013
5
W
Guan Yu
7,407
494
89
6
0
296,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role