Player Matchup

Ares
Ares
FranksFotoFacts
Ares
Level 108
God Stats
3W - 0L
1,334 SR
Queue Stats
90W - 81L
1,557 Elo+
Solo
Hachiman
Hachiman
SIllypeach
Hachiman
Level 158
God Stats
9W - 13L
1,371 SR
Queue Stats
1,060W - 1,058L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
Shum God
Baba Yaga
Level 158
God Stats
3W - 1L
1,817 SR
Queue Stats
118W - 119L
1,517 Elo+
Solo
Hades
Hades
ThatLuckTho3035
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 168L
1,589 Elo+
Solo
Ne Zha
Ne Zha
donjoelt
Ne Zha
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,523 Elo+
Solo
Team Averages
Level 136
1,504 SR
1,544 Elo+

VS

Team Averages
Level 116
1,562 SR
1,578 Elo+
Mercury
Mercury
MajesticM3XICAN
Mercury
Level 126
God Stats
1W - 1L
1,716 SR
Queue Stats
87W - 68L
1,608 Elo+
Party 1
Jing Wei
Jing Wei
OnisionDubstep1
Jing Wei
Level 90
God Stats
3W - 1L
1,868 SR
Queue Stats
79W - 70L
1,572 Elo+
Party 1
Khepri
Khepri
RaptorJesus679
Khepri
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,558 Elo+
Party 1
Thoth
Thoth
SCchampiUuU
Thoth
Level 154
God Stats
6W - 6L
1,476 SR
Queue Stats
536W - 584L
1,529 Elo+
Solo
He Bo
He Bo
trxty
He Bo
Level 127
God Stats
0W - 1L
1,252 SR
Queue Stats
51W - 43L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 16
12,525
783
9,538
18,996
26,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
SIllypeach
Hachiman
20
8 / 2 / 13
11,696
731
16,738
13,624
8,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Shum God
Baba Yaga
18
5 / 3 / 14
11,389
712
12,576
9,529
6,196
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 18
11,592
725
10,212
15,908
13,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
donjoelt
Ne Zha
17
3 / 4 / 19
10,868
679
16,351
15,045
8,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
9,138
571
6,314
9,939
4,076
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
17
1 / 4 / 9
9,920
620
6,369
10,417
4,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 4
10,240
640
4,513
20,338
29,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 3 / 4
11,819
739
15,019
11,433
5,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
trxty
He Bo
15
2 / 6 / 3
8,989
562
14,030
15,573
6,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
25
Kills
12
12
Deaths
25
80
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
L
2
5
5
0.9
L
Jing Wei
1
4
9
1.38
L
3
7
4
0.71
L
4
3
4
2
W
Hachiman
SIllypeach
Hachiman
8
2
13
7.25
W
Baba Yaga
Shum God
Baba Yaga
5
3
14
4
W
4
1
18
13
W
Ne Zha
donjoelt
Ne Zha
3
4
19
3.13
L
He Bo
trxty
He Bo
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,415
Damage
46,245
73,102
Taken
67,700
63,744
Mitigated
51,527
27,437
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,538
89
2,336
2,845
18,996
26,489
857
7,061
11,935
13,923
0
L
6,314
2,385
443
985
9,939
4,076
0
4,509
5,430
0
9,630
L
Jing Wei
6,369
3,977
1,099
940
10,417
4,949
0
5,520
4,897
0
19,146
L
4,513
325
1,645
1,922
20,338
29,894
0
9,105
11,233
12,987
0
L
15,019
59
1,566
3,177
11,433
5,992
0
5,113
6,320
51,743
0
W
Hachiman
SIllypeach
Hachiman
16,738
10,583
1,242
2,850
13,624
8,266
4,803
6,998
6,626
0
36,842
W
Baba Yaga
Shum God
Baba Yaga
12,576
154
70
2,524
9,529
6,196
321
4,550
4,979
35,639
0
W
10,212
1,093
3,237
6,410
15,908
13,915
1,710
6,851
9,057
31,901
0
W
Ne Zha
donjoelt
Ne Zha
16,351
2,854
1,934
3,989
15,045
8,878
2,141
8,102
6,943
0
33,369
L
He Bo
trxty
He Bo
14,030
172
495
3,865
15,573
6,616
165
8,079
7,494
19,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,070
Gold Earned
50,106
172
Minions Killed
154
0
Camps Cleared
0
1,486,696
Distance Traveled
1,331,188
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,525
783
14
1
0
315,481
0
L
Mercury
9,138
571
6
0
0
285,046
0
L
Jing Wei
9,920
620
34
2
0
287,963
0
L
Khepri
10,240
640
12
1
0
236,846
0
L
Thoth
11,819
739
80
5
0
260,049
0
W
Hachiman
11,696
731
33
2
0
248,847
4
W
Baba Yaga
11,389
712
48
3
0
316,235
0
W
Hades
11,592
725
53
3
0
317,530
0
W
Ne Zha
10,868
679
24
2
0
288,603
0
L
He Bo
8,989
562
22
1
0
261,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role