Player Matchup

Heimdallr
Heimdallr
Raven16758
Heimdallr
Level 145
God Stats
4W - 3L
1,483 SR
Queue Stats
48W - 65L
1,403 Elo+
Party 2
Ganesha
Ganesha
Silderzela
Ganesha
Level 123
God Stats
1W - 0L
1,583 SR
Queue Stats
123W - 141L
1,363 Elo+
Solo
Nu Wa
Nu Wa
w00tng00d
Nu Wa
Level 129
God Stats
5W - 3L
1,651 SR
Queue Stats
59W - 77L
1,310 Elo+
Party 2
Team Averages
Level 132
1,572 SR
1,359 Elo+

VS

Team Averages
Level 49
1,548 SR
1,493 Elo+
Anhur
Anhur
AchyChaff565335
Anhur
Level 59
God Stats
1W - 3L
1,422 SR
Queue Stats
76W - 77L
1,442 Elo+
Party 1
Mulan
Mulan
ProphetObama
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
Rxvert4598
Zhong Kui
Level 62
God Stats
2W - 1L
1,722 SR
Queue Stats
54W - 46L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Raven16758
Heimdallr
17
6 / 3 / 8
12,176
761
12,785
15,334
6,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Silderzela
Ganesha
17
0 / 3 / 15
11,751
734
13,964
19,138
18,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
w00tng00d
Nu Wa
17
10 / 2 / 6
13,023
814
23,012
12,655
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 2
10,856
679
9,496
16,352
6,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 6
9,754
610
9,410
22,436
24,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Rxvert4598
Zhong Kui
15
1 / 4 / 7
10,400
650
18,415
20,174
13,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
16
Kills
8
8
Deaths
16
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
L
1
6
6
0.67
W
Heimdallr
Raven16758
Heimdallr
6
3
8
3.33
L
Zhong Kui
Rxvert4598
Zhong Kui
1
4
7
1.13
W
Ganesha
Silderzela
Ganesha
0
3
15
2.5
W
Nu Wa
w00tng00d
Nu Wa
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,761
Damage
37,321
47,127
Taken
58,962
30,994
Mitigated
45,089
11,683
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,496
4,572
900
3,170
16,352
6,496
800
10,320
6,028
0
33,747
L
9,410
2,714
891
1,963
22,436
24,673
0
14,800
7,636
0
21,288
W
Heimdallr
Raven16758
Heimdallr
12,785
5,379
0
4,250
15,334
6,664
1,344
5,543
9,286
0
53,037
L
Zhong Kui
Rxvert4598
Zhong Kui
18,415
2,259
909
6,252
20,174
13,920
285
12,168
8,006
64,449
0
W
Ganesha
Silderzela
Ganesha
13,964
511
1,177
3,968
19,138
18,813
0
8,871
9,156
36,040
0
W
Nu Wa
w00tng00d
Nu Wa
23,012
6,534
117
2,171
12,655
5,517
1,123
3,647
8,537
56,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,950
Gold Earned
31,010
178
Minions Killed
177
7
Camps Cleared
6
817,900
Distance Traveled
885,885
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,856
679
45
3
2
276,495
2
L
Mulan
9,754
610
26
2
2
285,626
3
W
Heimdallr
12,176
761
85
5
4
284,602
4
L
Zhong Kui
10,400
650
106
7
2
323,764
4
W
Ganesha
11,751
734
12
1
1
304,226
7
W
Nu Wa
13,023
814
81
5
2
229,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role