Player Matchup

Ganesha
Ganesha
Platinum IV
 
Ganesha
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
FrostbitePhantom
Fenrir
Gold I
Level 131
God Stats
7W - 2L
1,742 SR
Queue Stats
170W - 153L
1,571 MMR
Party 1
Jing Wei
Jing Wei
Platinum III
PhoenixPhinx
Jing Wei
Platinum III
Level 124
God Stats
11W - 6L
1,680 SR
Queue Stats
161W - 142L
1,732 MMR
Party 1
Bellona
Bellona
Platinum V
TheRealMoist
Bellona
Platinum V
Level 126
God Stats
46W - 30L
1,720 SR
Queue Stats
162W - 160L
1,708 MMR
Solo
Zeus
Zeus
Gold I
cooomslayer
Zeus
Gold I
Level 143
God Stats
26W - 24L
1,579 SR
Queue Stats
662W - 663L
1,655 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,644 SR
1,633 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,582 SR
1,638 MMR
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold III
BeeDaawg
Persephone
Gold III
Level 147
God Stats
5W - 6L
1,647 SR
Queue Stats
26W - 30L
1,702 MMR
Solo
Nike
Nike
Silver I
BundIes
Nike
Silver I
Level 83
God Stats
4W - 2L
1,602 SR
Queue Stats
21W - 29L
1,494 MMR
Party 2
Serqet
Serqet
Gold II
DrHolyBacon
Serqet
Gold II
Level 128
God Stats
3W - 3L
1,519 SR
Queue Stats
25W - 20L
1,848 MMR
Party 2
Khepri
Khepri
Platinum V
Kae glhf
Khepri
Platinum V
Level 129
God Stats
4W - 3L
1,640 SR
Queue Stats
339W - 340L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 7
8,047
503
3,652
10,589
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 0 / 6
8,826
552
5,903
10,245
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
PhoenixPhinx
Jing Wei
16
2 / 1 / 3
9,845
615
6,474
10,746
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
TheRealMoist
Bellona
15
0 / 1 / 2
9,511
594
8,762
9,756
9,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 1 / 1
9,553
597
16,563
6,032
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
RavanaBakasuraKing ArthurKali

VS

Bans
NemesisMulanYu HuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 4 / 0
7,962
498
3,802
8,781
3,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
BeeDaawg
Persephone
12
2 / 2 / 1
7,736
484
5,081
8,003
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
BundIes
Nike
15
0 / 1 / 1
8,778
549
6,158
13,147
12,455
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
12
2 / 1 / 1
7,202
450
4,711
11,473
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Kae glhf
Khepri
11
0 / 4 / 4
6,840
428
3,808
14,662
6,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
6
6
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
7
1.17
L
Ullr
 
Ullr
2
4
0
0.5
L
Persephone
BeeDaawg
Persephone
2
2
1
1.25
L
Nike
BundIes
Nike
0
1
1
0.5
L
Serqet
2
1
1
2.5
W
3
0
6
6
L
Khepri
Kae glhf
Khepri
0
4
4
0.5
W
Jing Wei
PhoenixPhinx
Jing Wei
2
1
3
3.5
W
Bellona
TheRealMoist
Bellona
0
1
2
1
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,354
Damage
23,560
47,368
Taken
56,066
31,030
Mitigated
30,175
18,803
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,652
494
0
2,251
10,589
9,847
0
3,833
6,576
24,295
0
L
Ullr
 
Ullr
3,802
2,280
0
1,860
8,781
3,426
0
1,572
7,209
0
62,614
L
Persephone
BeeDaawg
Persephone
5,081
512
0
987
8,003
2,921
0
4,988
3,013
54,643
0
L
Nike
BundIes
Nike
6,158
1,143
37
2,328
13,147
12,455
0
1,751
11,396
8,269
70,965
L
Serqet
4,711
1,131
0
4,740
11,473
4,682
0
3,682
7,791
0
46,207
W
5,903
1,396
0
2,376
10,245
4,825
1,192
861
9,038
0
66,835
L
Khepri
Kae glhf
Khepri
3,808
221
1,297
2,792
14,662
6,691
0
8,221
6,441
26,734
0
W
Jing Wei
PhoenixPhinx
Jing Wei
6,474
5,495
0
7,167
10,746
4,499
0
1,839
8,651
0
107,647
W
Bellona
TheRealMoist
Bellona
8,762
4,131
0
5,218
9,756
9,332
0
1,760
7,788
0
84,393
W
16,563
2,943
0
1,791
6,032
2,527
158
1,538
4,170
88,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
38,518
627
Minions Killed
565
0
Camps Cleared
0
1,589,519
Distance Traveled
1,489,782
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,047
503
0
0
0
317,782
6
L
Ullr
7,962
498
130
8
0
302,302
3
L
Persephone
7,736
484
142
9
0
297,868
5
L
Nike
8,778
549
167
10
0
275,078
3
L
Serqet
7,202
450
90
6
0
354,196
5
W
Fenrir
8,826
552
91
6
0
353,435
3
L
Khepri
6,840
428
36
2
0
260,338
7
W
Jing Wei
9,845
615
194
12
0
306,083
2
W
Bellona
9,511
594
181
11
0
307,041
4
W
Zeus
9,553
597
161
10
0
305,178
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role