Player Matchup

Ares
Ares
Ludaja
Ares
Level 119
God Stats
11W - 9L
1,738 SR
Queue Stats
667W - 698L
1,546 Elo+
Party 1
Anubis
Anubis
Rokafela
Anubis
Level 117
God Stats
3W - 3L
1,625 SR
Queue Stats
257W - 262L
1,484 Elo+
Party 1
Nemesis
Nemesis
clewstah
Nemesis
Level 148
God Stats
1W - 2L
1,761 SR
Queue Stats
303W - 297L
1,508 Elo+
Party 3
Odin
Odin
deinos
Odin
Level 157
God Stats
3W - 3L
1,429 SR
Queue Stats
334W - 318L
1,522 Elo+
Party 3
Cerberus
Cerberus
vincentnando
Cerberus
Level 17
God Stats
0W - 2L
1,313 SR
Queue Stats
16W - 12L
1,557 Elo+
Solo
Team Averages
Level 112
1,573 SR
1,523 Elo+

VS

Team Averages
Level 78
1,578 SR
1,548 Elo+
Chiron
Chiron
Fectum
Chiron
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 60L
1,513 Elo+
Party 2
Eset
Eset
ImBeingSilenced
Eset
Level 31
God Stats
2W - 0L
1,835 SR
Queue Stats
22W - 6L
1,804 Elo+
Party 2
Odin
Odin
SexyYak69
Odin
Level 144
God Stats
1W - 0L
1,554 SR
Queue Stats
12W - 8L
1,393 Elo+
Party 2
Neith
Neith
TiIILindemann
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 81L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
iEatJanus
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ludaja
Ares
20
4 / 9 / 10
11,918
701
11,381
33,262
52,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Rokafela
Anubis
20
3 / 11 / 8
11,780
693
18,754
27,454
20,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
clewstah
Nemesis
15
3 / 12 / 5
10,796
635
9,314
28,699
28,577
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
deinos
Odin
18
5 / 9 / 7
11,289
664
15,404
35,378
42,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
vincentnando
Cerberus
17
2 / 9 / 8
10,392
611
14,217
34,249
35,917
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fectum
Chiron
19
10 / 6 / 25
13,326
784
33,333
22,085
10,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
18 / 5 / 22
14,791
870
42,078
14,724
7,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
20
4 / 4 / 34
12,948
762
12,672
21,894
29,545
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

20
13 / 2 / 27
14,688
864
36,060
20,745
10,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
iEatJanus
Sun Wukong
19
5 / 4 / 36
13,296
782
25,209
26,827
30,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
194
17
Kills
50
50
Deaths
21
38
Assists
144
Player
Kills
Deaths
Assists
KDA
W
Chiron
Fectum
Chiron
10
6
25
3.75
W
18
5
22
5.8
L
Ares
Ludaja
Ares
4
9
10
1
L
Anubis
Rokafela
Anubis
3
11
8
0.64
W
Odin
4
4
34
5.25
W
13
2
27
13.25
L
Nemesis
clewstah
Nemesis
3
12
5
0.46
L
Odin
deinos
Odin
5
9
7
0.94
W
Sun Wukong
iEatJanus
Sun Wukong
5
4
36
5.75
L
Cerberus
vincentnando
Cerberus
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,070
Damage
149,352
159,042
Taken
106,275
179,930
Mitigated
88,539
30,661
Healing
48,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Fectum
Chiron
33,333
15,431
2,384
6,950
22,085
10,170
1,358
11,273
10,418
0
51,284
W
42,078
3,363
3,581
3,361
14,724
7,309
928
5,331
9,393
51,394
0
L
Ares
Ludaja
Ares
11,381
521
1,083
1,759
33,262
52,033
0
8,505
24,757
18,851
0
L
Anubis
Rokafela
Anubis
18,754
281
511
5,352
27,454
20,471
0
4,210
23,244
52,084
0
W
Odin
12,672
2,094
1,466
4,525
21,894
29,545
321
7,164
13,943
620
30,732
W
36,060
19,876
2,434
11,718
20,745
10,738
1,823
8,557
12,188
0
67,552
L
Nemesis
clewstah
Nemesis
9,314
2,724
2,946
2,545
28,699
28,577
0
8,692
20,007
0
14,899
L
Odin
deinos
Odin
15,404
2,366
1,428
6,419
35,378
42,932
64
9,672
25,706
2,271
26,596
W
Sun Wukong
iEatJanus
Sun Wukong
25,209
2,412
2,940
8,857
26,827
30,777
2,094
12,420
12,071
0
35,694
L
Cerberus
vincentnando
Cerberus
14,217
356
764
7,854
34,249
35,917
0
11,619
22,630
30,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,175
Gold Earned
69,049
154
Minions Killed
183
0
Camps Cleared
0
1,178,444
Distance Traveled
1,611,449
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,326
784
42
2
0
284,418
0
W
Eset
14,791
870
29
2
0
329,292
0
L
Ares
11,918
701
18
1
0
247,080
3
L
Anubis
11,780
693
65
4
0
176,792
0
W
Odin
12,948
762
31
2
0
330,047
2
W
Neith
14,688
864
60
4
0
337,170
6
L
Nemesis
10,796
635
7
0
0
229,532
0
L
Odin
11,289
664
23
1
0
231,381
1
W
Sun Wukong
13,296
782
21
1
0
330,522
0
L
Cerberus
10,392
611
41
2
0
293,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role