Player Matchup

Charybdis
Charybdis
DashedApe
Charybdis
Level 66
God Stats
21W - 12L
1,588 SR
Queue Stats
236W - 240L
1,417 Elo+
Party 2
Ne Zha
Ne Zha
Kàrmàk
Ne Zha
Level 160
God Stats
10W - 9L
1,801 SR
Queue Stats
401W - 328L
1,602 Elo+
Party 2
Chang'e
Chang'e
LackingPenne
Chang'e
Level 80
God Stats
5W - 2L
1,374 SR
Queue Stats
210W - 178L
1,494 Elo+
Party 2
Fafnir
Fafnir
PierreATS
Fafnir
Level 133
God Stats
2W - 1L
1,492 SR
Queue Stats
95W - 82L
1,517 Elo+
Party 3
Thor
Thor
Zantako
Thor
Level 154
God Stats
4W - 7L
1,462 SR
Queue Stats
316W - 321L
1,506 Elo+
Party 3
Team Averages
Level 119
1,544 SR
1,507 Elo+

VS

Team Averages
Level 109
1,583 SR
1,499 Elo+
Horus
Horus
Ash1ok
Horus
Level 107
God Stats
21W - 12L
1,658 SR
Queue Stats
176W - 168L
1,512 Elo+
Party 4
Skadi
Skadi
Greyfu
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,474 Elo+
Party 1
Nox
Nox
Mephisto669
Nox
Level 124
God Stats
1W - 1L
1,761 SR
Queue Stats
7W - 11L
1,460 Elo+
Party 1
Hera
Hera
Skerei
Hera
Level 81
God Stats
1W - 2L
1,690 SR
Queue Stats
75W - 73L
1,507 Elo+
Solo
Ganesha
Ganesha
vengefultoad
Ganesha
Level 125
God Stats
0W - 2L
1,308 SR
Queue Stats
182W - 166L
1,541 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DashedApe
Charybdis
17
0 / 7 / 2
11,341
454
2,565
16,625
5,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Kàrmàk
Ne Zha
20
14 / 4 / 9
15,589
624
33,887
33,998
17,016
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
LackingPenne
Chang'e
20
7 / 2 / 5
13,568
543
11,321
14,525
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
PierreATS
Fafnir
17
1 / 1 / 6
11,905
476
4,571
17,614
24,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
Zantako
Thor
20
4 / 0 / 5
14,561
582
16,288
20,661
16,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ash1ok
Horus
17
3 / 6 / 2
11,613
465
9,252
21,750
12,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
Greyfu
Skadi
20
6 / 4 / 4
13,042
522
18,698
17,373
6,876
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 3 / 3
10,892
436
7,286
12,060
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Skerei
Hera
19
3 / 8 / 2
12,539
502
13,545
22,199
8,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
vengefultoad
Ganesha
18
0 / 6 / 0
11,990
480
10,449
23,281
24,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
26
Kills
14
14
Deaths
27
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
Ash1ok
Horus
3
6
2
0.67
W
Charybdis
DashedApe
Charybdis
0
7
2
0.14
L
Skadi
Greyfu
Skadi
6
4
4
2
W
Ne Zha
Kàrmàk
Ne Zha
14
4
9
4.63
W
Chang'e
LackingPenne
Chang'e
7
2
5
4.75
L
2
3
3
1.17
W
Fafnir
PierreATS
Fafnir
1
1
6
4
L
Hera
Skerei
Hera
3
8
2
0.5
W
Thor
Zantako
Thor
4
0
5
6.5
L
Ganesha
vengefultoad
Ganesha
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,632
Damage
59,230
103,423
Taken
96,663
69,728
Mitigated
64,628
41,818
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ash1ok
Horus
9,252
4,593
1,510
5,493
21,750
12,070
0
2,605
18,985
0
90,009
W
Charybdis
DashedApe
Charybdis
2,565
873
0
4,403
16,625
5,528
1,199
860
15,765
0
83,416
L
Skadi
Greyfu
Skadi
18,698
7,699
0
707
17,373
6,876
1,694
3,887
13,486
0
124,597
W
Ne Zha
Kàrmàk
Ne Zha
33,887
14,073
0
17,226
33,998
17,016
839
13,142
20,710
0
163,233
W
Chang'e
LackingPenne
Chang'e
11,321
1,204
4,379
9,447
14,525
6,690
2,502
4,795
9,730
124,905
0
L
7,286
437
0
1,484
12,060
12,855
0
4,669
7,391
49,868
0
W
Fafnir
PierreATS
Fafnir
4,571
1,517
274
5,014
17,614
24,430
808
3,799
13,815
26,370
0
L
Hera
Skerei
Hera
13,545
4,940
0
1,415
22,199
8,392
0
3,782
18,097
111,926
0
W
Thor
Zantako
Thor
16,288
4,908
0
1,075
20,661
16,064
1,252
8,473
11,347
0
132,098
L
Ganesha
vengefultoad
Ganesha
10,449
1,049
0
5,140
23,281
24,435
174
949
21,772
93,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,964
Gold Earned
60,076
758
Minions Killed
730
0
Camps Cleared
0
2,378,219
Distance Traveled
2,241,496
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,613
465
125
5
0
503,018
11
W
Charybdis
11,341
454
127
5
0
392,028
0
L
Skadi
13,042
522
180
7
0
427,072
6
W
Ne Zha
15,589
624
184
7
0
514,829
1
W
Chang'e
13,568
543
196
8
0
488,028
4
L
Nox
10,892
436
84
3
0
455,755
5
W
Fafnir
11,905
476
32
1
0
505,705
8
L
Hera
12,539
502
163
7
0
426,353
4
W
Thor
14,561
582
219
9
0
477,629
6
L
Ganesha
11,990
480
178
7
0
429,298
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role