Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DUDDEL DUTIN
Zhong Kui
Level 129
God Stats
3W - 1L
1,296 SR
Queue Stats
55W - 65L
1,498 Elo+
Solo
Xing Tian
Xing Tian
Jhonny_88Kz
Xing Tian
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
496W - 479L
1,484 Elo+
Solo
Hera
Hera
Ombrek
Hera
Level 160
God Stats
6W - 7L
1,197 SR
Queue Stats
669W - 671L
1,542 Elo+
Solo
Sol
Sol
Raldez
Sol
Level 157
God Stats
25W - 23L
1,478 SR
Queue Stats
607W - 573L
1,478 Elo+
Solo
Team Averages
Level 150
1,394 SR
1,500 Elo+

VS

Team Averages
Level 121
1,515 SR
1,431 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DmcDemon
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,251 Elo+
Solo
Ne Zha
Ne Zha
MESEG
Ne Zha
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 101L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxGHOOSxx
Tsukuyomi
Level 160
God Stats
36W - 32L
1,577 SR
Queue Stats
1,378W - 1,400L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
9 / 4 / 15
11,163
797
10,025
17,149
16,736
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DUDDEL DUTIN
Zhong Kui
18
8 / 2 / 18
11,333
810
19,925
16,553
12,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Jhonny_88Kz
Xing Tian
16
1 / 4 / 19
10,326
738
9,263
24,175
32,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
Ombrek
Hera
19
5 / 2 / 20
11,227
802
17,803
10,703
5,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Raldez
Sol
19
10 / 2 / 17
12,037
860
22,508
16,896
8,239
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
5 / 7 / 2
9,844
703
15,838
16,125
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
 
Ganesha
16
0 / 6 / 9
8,909
636
10,145
17,604
20,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
DmcDemon
Jormungandr
14
1 / 7 / 8
9,114
651
10,812
20,463
23,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
MESEG
Ne Zha
15
1 / 7 / 7
8,655
618
8,767
13,312
6,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
xxGHOOSxx
Tsukuyomi
17
5 / 6 / 2
10,581
756
15,802
15,938
7,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
40
33
Kills
12
14
Deaths
33
89
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
4
15
4.13
L
Cernunnos
 
Cernunnos
5
7
2
0.86
L
Ganesha
 
Ganesha
0
6
9
0.75
W
Zhong Kui
DUDDEL DUTIN
Zhong Kui
8
2
18
8.5
L
Jormungandr
DmcDemon
Jormungandr
1
7
8
0.71
W
Xing Tian
Jhonny_88Kz
Xing Tian
1
4
19
2.63
L
Ne Zha
MESEG
Ne Zha
1
7
7
0.64
W
Hera
Ombrek
Hera
5
2
20
7.5
W
Sol
Raldez
Sol
10
2
17
9.25
L
Tsukuyomi
xxGHOOSxx
Tsukuyomi
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,524
Damage
61,364
85,476
Taken
83,442
75,163
Mitigated
65,390
33,878
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,025
2,099
2,159
2,202
17,149
16,736
241
4,210
12,939
357
16,154
L
Cernunnos
 
Cernunnos
15,838
6,198
669
2,719
16,125
7,730
0
12,176
3,949
0
30,864
L
Ganesha
 
Ganesha
10,145
392
2,443
1,956
17,604
20,453
0
15,137
2,467
22,920
0
W
Zhong Kui
DUDDEL DUTIN
Zhong Kui
19,925
1,434
2,125
6,502
16,553
12,569
2,486
5,045
11,508
37,916
0
L
Jormungandr
DmcDemon
Jormungandr
10,812
2,246
751
3,165
20,463
23,309
0
16,898
3,565
20,675
0
W
Xing Tian
Jhonny_88Kz
Xing Tian
9,263
398
4,594
5,805
24,175
32,545
270
5,598
18,577
16,310
0
L
Ne Zha
MESEG
Ne Zha
8,767
1,938
280
874
13,312
6,370
0
12,279
1,033
0
17,433
W
Hera
Ombrek
Hera
17,803
5,308
1,045
1,726
10,703
5,074
1,866
2,657
8,046
35,741
0
W
Sol
Raldez
Sol
22,508
6,879
2,458
5,262
16,896
8,239
3,474
3,447
13,449
45,338
0
L
Tsukuyomi
xxGHOOSxx
Tsukuyomi
15,802
2,543
998
3,695
15,938
7,528
0
13,366
2,572
0
36,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,086
Gold Earned
47,103
141
Minions Killed
122
0
Camps Cleared
0
1,273,480
Distance Traveled
1,119,819
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,163
797
12
1
0
227,911
2
L
Cernunnos
9,844
703
46
3
0
211,535
0
L
Ganesha
8,909
636
0
0
0
219,709
0
W
Zhong Kui
11,333
810
39
3
0
275,279
2
L
Jormungandr
9,114
651
26
2
0
222,185
2
W
Xing Tian
10,326
738
5
0
0
277,570
4
L
Ne Zha
8,655
618
25
2
0
210,437
0
W
Hera
11,227
802
44
3
0
239,107
4
W
Sol
12,037
860
41
3
0
253,613
0
L
Tsukuyomi
10,581
756
25
2
0
255,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role