Player Matchup

He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Chinned
Bacchus
Silver II
Level 63
God Stats
2W - 5L
1,340 SR
Queue Stats
101W - 113L
916 MMR
Solo
Nemesis
Nemesis
Silver II
hazzabey
Nemesis
Silver II
Level 102
God Stats
41W - 40L
1,554 SR
Queue Stats
526W - 543L
933 MMR
Solo
Vulcan
Vulcan
Silver III
mrcros
Vulcan
Silver III
Level 139
God Stats
1W - 6L
1,185 SR
Queue Stats
338W - 359L
885 MMR
Solo
Charybdis
Charybdis
Silver II
oldmorningsdawn
Charybdis
Silver II
Level 160
God Stats
10W - 13L
1,499 SR
Queue Stats
342W - 354L
1,000 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,416 SR
1,047 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,412 SR
949 MMR
Persephone
Persephone
Silver II
ABYSSSTACKER
Persephone
Silver II
Level 129
God Stats
23W - 31L
1,425 SR
Queue Stats
272W - 288L
995 MMR
Solo
Ares
Ares
Silver III
ANRG7
Ares
Silver III
Level 101
God Stats
29W - 13L
1,704 SR
Queue Stats
135W - 144L
965 MMR
Solo
Loki
Loki
Silver I
Dysfunktionel
Loki
Silver I
Level 123
God Stats
2W - 5L
1,181 SR
Queue Stats
103W - 110L
1,096 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
NiatoC
Sun Wukong
Silver IV
Level 107
God Stats
12W - 17L
1,431 SR
Queue Stats
102W - 124L
826 MMR
Solo
Neith
Neith
Silver III
Repna
Neith
Silver III
Level 85
God Stats
2W - 6L
1,321 SR
Queue Stats
122W - 129L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 5 / 0
4,840
484
2,354
7,295
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Chinned
Bacchus
8
1 / 3 / 0
5,058
506
3,041
7,334
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
hazzabey
Nemesis
9
0 / 1 / 0
5,108
511
1,634
6,368
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
mrcros
Vulcan
8
0 / 2 / 0
4,893
489
5,079
4,714
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
oldmorningsdawn
Charybdis
4
0 / 1 / 0
3,739
374
1,158
1,690
326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThothMulanPoseidonAtlas

VS

Bans
MercuryBellonaChernobogKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ABYSSSTACKER
Persephone
11
2 / 0 / 5
6,962
696
3,705
3,371
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
ANRG7
Ares
9
4 / 0 / 4
6,238
624
3,590
6,294
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 1 / 2
6,147
615
2,815
6,867
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
NiatoC
Sun Wukong
9
1 / 0 / 0
5,465
547
3,017
8,417
5,604
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Repna
Neith
10
2 / 0 / 2
5,971
597
5,320
3,651
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
12
12
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
0
0
W
Persephone
ABYSSSTACKER
Persephone
2
0
5
4.5
W
Ares
ANRG7
Ares
4
0
4
6
L
Bacchus
Chinned
Bacchus
1
3
0
0.33
W
3
1
2
4
W
Sun Wukong
NiatoC
Sun Wukong
1
0
0
1
W
Neith
Repna
Neith
2
0
2
3
L
Nemesis
hazzabey
Nemesis
0
1
0
0
L
Vulcan
mrcros
Vulcan
0
2
0
0
L
Charybdis
oldmorningsdawn
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,266
Damage
18,447
27,401
Taken
28,600
10,770
Mitigated
14,849
4,856
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,354
136
0
930
7,295
2,416
0
2,617
4,510
25,672
0
W
Persephone
ABYSSSTACKER
Persephone
3,705
332
0
1,372
3,371
1,287
114
1,434
1,937
46,684
0
W
Ares
ANRG7
Ares
3,590
265
0
2,208
6,294
4,150
0
2,201
3,843
15,973
0
L
Bacchus
Chinned
Bacchus
3,041
752
0
1,170
7,334
4,187
0
1,841
5,453
13,933
0
W
2,815
938
0
3,812
6,867
2,249
0
743
6,124
0
39,619
W
Sun Wukong
NiatoC
Sun Wukong
3,017
448
0
1,922
8,417
5,604
0
4,702
3,715
0
34,186
W
Neith
Repna
Neith
5,320
2,556
0
3,093
3,651
1,559
0
1,394
2,257
0
45,055
L
Nemesis
hazzabey
Nemesis
1,634
644
0
700
6,368
2,170
0
939
5,405
0
38,666
L
Vulcan
mrcros
Vulcan
5,079
3,069
0
1,390
4,714
1,671
0
1,212
3,464
30,506
0
L
Charybdis
oldmorningsdawn
Charybdis
1,158
884
0
666
1,690
326
0
416
1,274
0
10,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,638
Gold Earned
30,783
201
Minions Killed
361
0
Camps Cleared
0
825,344
Distance Traveled
959,511
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,840
484
41
4
0
184,046
5
W
Persephone
6,962
696
105
11
0
204,562
2
W
Ares
6,238
624
16
2
0
197,145
0
L
Bacchus
5,058
506
20
2
0
169,114
0
W
Loki
6,147
615
79
8
0
205,743
4
W
Sun Wukong
5,465
547
72
7
0
190,571
2
W
Neith
5,971
597
89
9
0
161,490
3
L
Nemesis
5,108
511
69
7
0
236,694
4
L
Vulcan
4,893
489
48
5
0
171,336
0
L
Charybdis
3,739
374
23
2
0
64,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role