Player Matchup

Sylvanus
Sylvanus
Bangzprt2
Sylvanus
Level 107
God Stats
10W - 11L
1,538 SR
Queue Stats
323W - 314L
1,526 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GodFall32
Cu Chulainn
Level 149
God Stats
4W - 3L
1,541 SR
Queue Stats
222W - 236L
1,535 Elo+
Solo
Heimdallr
Heimdallr
Spidermankey2695
Heimdallr
Level 36
God Stats
20W - 27L
1,413 SR
Queue Stats
115W - 108L
1,461 Elo+
Solo
Thor
Thor
XxGhstKidxX
Thor
Level 106
God Stats
10W - 4L
1,644 SR
Queue Stats
411W - 388L
1,523 Elo+
Party 2
Ra
Ra
castornatero
Ra
Level 157
God Stats
145W - 112L
1,603 SR
Queue Stats
1,027W - 993L
1,519 Elo+
Solo
Team Averages
Level 111
1,548 SR
1,513 Elo+

VS

Team Averages
Level 88
1,530 SR
1,454 Elo+
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
CatJxsus
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,572 Elo+
Party 1
Ra
Ra
GHOSTENSTEIN_
Ra
Level 9
God Stats
0W - 2L
1,248 SR
Queue Stats
3W - 10L
1,233 Elo+
Party 1
Baron Samedi
Baron Samedi
josh-Rep
Baron Samedi
Level 157
God Stats
6W - 3L
1,910 SR
Queue Stats
135W - 147L
1,490 Elo+
Party 1
Thanatos
Thanatos
kingbosscwc
Thanatos
Level 142
God Stats
0W - 1L
1,490 SR
Queue Stats
43W - 42L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bangzprt2
Sylvanus
17
4 / 1 / 13
11,993
521
9,174
20,210
27,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
GodFall32
Cu Chulainn
17
3 / 4 / 2
12,202
531
14,851
24,199
22,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
20
5 / 0 / 10
13,165
572
18,792
15,967
8,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

19
15 / 1 / 7
13,064
568
18,224
19,749
10,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
10 / 0 / 15
13,409
583
18,761
12,931
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 10 / 1
7,402
322
3,363
19,722
6,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
13
0 / 6 / 1
8,047
350
7,676
24,252
8,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 10 / 1
7,571
329
5,246
17,617
10,096
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
josh-Rep
Baron Samedi
17
3 / 4 / 1
10,424
453
17,472
22,266
19,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
kingbosscwc
Thanatos
15
3 / 8 / 2
10,135
441
9,324
24,295
11,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
37
Kills
6
6
Deaths
38
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
10
1
0.05
W
Sylvanus
Bangzprt2
Sylvanus
4
1
13
10.5
L
Rama
0
6
1
0.08
L
0
10
1
0.05
W
Cu Chulainn
GodFall32
Cu Chulainn
3
4
2
1
W
Heimdallr
5
0
10
10
W
15
1
7
18.5
W
10
0
15
17.5
L
Baron Samedi
josh-Rep
Baron Samedi
3
4
1
0.88
L
Thanatos
kingbosscwc
Thanatos
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,802
Damage
43,081
93,056
Taken
108,152
77,607
Mitigated
56,390
42,521
Healing
32,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,363
1,867
156
2,228
19,722
6,751
0
7,018
12,704
0
28,870
W
Sylvanus
Bangzprt2
Sylvanus
9,174
2,481
3,235
6,247
20,210
27,819
1,136
5,625
14,250
41,473
0
L
Rama
7,676
5,760
0
7,733
24,252
8,910
0
3,517
20,735
0
54,734
L
5,246
967
222
1,560
17,617
10,096
0
9,191
8,426
32,147
0
W
Cu Chulainn
GodFall32
Cu Chulainn
14,851
1,689
0
3,757
24,199
22,627
530
8,595
15,604
5,018
95,457
W
Heimdallr
18,792
8,225
0
8,948
15,967
8,775
8,999
1,238
14,729
0
136,627
W
18,224
4,101
0
8,572
19,749
10,299
2,571
3,967
15,782
0
96,544
W
18,761
1,250
5,104
6,658
12,931
8,087
3,896
2,958
9,973
123,857
0
L
Baron Samedi
josh-Rep
Baron Samedi
17,472
1,494
1,005
7,776
22,266
19,377
384
4,554
17,712
83,303
0
L
Thanatos
kingbosscwc
Thanatos
9,324
1,064
0
11,591
24,295
11,256
0
4,354
19,941
0
62,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,833
Gold Earned
43,579
713
Minions Killed
351
0
Camps Cleared
0
2,101,791
Distance Traveled
1,929,960
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,402
322
42
2
0
335,707
0
W
Sylvanus
11,993
521
50
2
0
408,864
7
L
Rama
8,047
350
63
3
0
460,469
2
L
Ra
7,571
329
29
1
0
333,150
0
W
Cu Chulainn
12,202
531
162
7
0
391,547
2
W
Heimdallr
13,165
572
182
8
0
365,134
2
W
Thor
13,064
568
130
6
0
470,050
6
W
Ra
13,409
583
189
8
0
466,196
4
L
Baron Samedi
10,424
453
125
5
0
355,677
1
L
Thanatos
10,135
441
92
4
0
444,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role