Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DARIHUSBLACK
Freya
Level 158
God Stats
0W - 3L
1,510 SR
Queue Stats
52W - 62L
1,431 Elo+
Solo
Lancelot
Lancelot
Mörtadela
Lancelot
Level 129
God Stats
0W - 2L
1,720 SR
Queue Stats
133W - 61L
1,638 Elo+
Solo
Osiris
Osiris
Tal_DoMula-404
Osiris
Level 122
God Stats
2W - 4L
1,127 SR
Queue Stats
178W - 173L
1,513 Elo+
Solo
Team Averages
Level 132
1,471 SR
1,516 Elo+

VS

Team Averages
Level 74
1,454 SR
1,498 Elo+
Persephone
Persephone
Baphometx
Persephone
Level 160
God Stats
11W - 8L
1,631 SR
Queue Stats
488W - 502L
1,586 Elo+
Solo
Bacchus
Bacchus
DJJorginho
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,473 Elo+
Solo
Baba Yaga
Baba Yaga
DR4C4RYS
Baba Yaga
Level 45
God Stats
4W - 4L
1,353 SR
Queue Stats
127W - 139L
1,451 Elo+
Solo
Osiris
Osiris
Maxys_Midnight
Osiris
Level 86
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Rhaygar
Chronos
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 5 / 7
8,327
757
10,075
12,093
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
 
Hachiman
13
2 / 3 / 4
7,971
725
7,481
8,008
3,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 5
7,970
725
8,472
8,895
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
Mörtadela
Lancelot
16
5 / 3 / 4
9,647
877
9,864
10,653
13,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 7 / 8
8,470
770
7,534
19,384
18,477
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Baphometx
Persephone
16
6 / 2 / 12
9,505
864
18,018
9,185
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DJJorginho
Bacchus
14
2 / 4 / 9
8,028
730
5,461
15,820
20,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
DR4C4RYS
Baba Yaga
18
5 / 1 / 14
9,768
888
15,358
10,886
6,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 3 / 8
9,263
842
10,272
13,957
16,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Rhaygar
Chronos
14
1 / 4 / 11
8,112
737
3,789
8,382
3,958
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
14
Kills
21
21
Deaths
14
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
7
1.1
L
Hachiman
 
Hachiman
2
3
4
1.33
W
Persephone
Baphometx
Persephone
6
2
12
6
L
3
3
5
1.83
W
Bacchus
DJJorginho
Bacchus
2
4
9
1.63
W
Baba Yaga
DR4C4RYS
Baba Yaga
5
1
14
12
W
7
3
8
3.67
L
Lancelot
Mörtadela
Lancelot
5
3
4
2.33
W
Chronos
Rhaygar
Chronos
1
4
11
1.63
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,426
Damage
52,898
59,033
Taken
58,230
44,549
Mitigated
51,280
16,388
Healing
19,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,075
4,807
716
3,068
12,093
5,152
140
8,788
3,305
0
26,144
L
Hachiman
 
Hachiman
7,481
2,112
1,064
1,928
8,008
3,137
0
6,916
1,092
0
16,533
W
Persephone
Baphometx
Persephone
18,018
874
1,058
1,873
9,185
4,566
883
769
8,414
30,553
0
L
8,472
2,694
0
1,603
8,895
3,872
0
7,725
1,170
19,293
827
W
Bacchus
DJJorginho
Bacchus
5,461
404
1,360
1,854
15,820
20,138
0
3,646
12,174
7,998
0
W
Baba Yaga
DR4C4RYS
Baba Yaga
15,358
517
3,546
5,079
10,886
6,521
603
362
10,524
38,342
0
W
10,272
2,793
625
2,784
13,957
16,097
421
2,518
11,439
0
15,749
L
Lancelot
Mörtadela
Lancelot
9,864
1,319
415
1,521
10,653
13,911
0
7,705
2,948
0
18,585
W
Chronos
Rhaygar
Chronos
3,789
2,166
335
621
8,382
3,958
1,051
716
7,666
11,778
0
L
7,534
1,281
2,674
3,399
19,384
18,477
0
11,492
7,892
0
9,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,385
Gold Earned
44,676
112
Minions Killed
118
0
Camps Cleared
0
1,013,273
Distance Traveled
1,053,754
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,327
757
39
4
0
176,475
0
L
Hachiman
7,971
725
27
2
0
185,835
1
W
Persephone
9,505
864
31
3
0
199,915
0
L
Freya
7,970
725
24
2
0
194,988
1
W
Bacchus
8,028
730
3
0
0
216,486
0
W
Baba Yaga
9,768
888
56
5
0
253,770
3
W
Osiris
9,263
842
8
1
0
222,724
0
L
Lancelot
9,647
877
21
2
0
269,287
0
W
Chronos
8,112
737
20
2
0
160,859
0
L
Osiris
8,470
770
1
0
0
186,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role