Player Matchup

Zeus
Zeus
IllYoungMVP
Zeus
Level 69
God Stats
4W - 7L
1,499 SR
Queue Stats
71W - 85L
1,425 Elo+
Party 2
Bakasura
Bakasura
M0b1u5
Bakasura
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 249L
1,443 Elo+
Party 2
Rama
Rama
The_NVous_One
Rama
Level 128
God Stats
2W - 2L
1,571 SR
Queue Stats
259W - 255L
1,525 Elo+
Solo
Sobek
Sobek
UnHolyManners13
Sobek
Level 128
God Stats
1W - 5L
1,419 SR
Queue Stats
433W - 434L
1,525 Elo+
Party 2
Osiris
Osiris
smokinthekush420
Osiris
Level 147
God Stats
22W - 34L
1,423 SR
Queue Stats
756W - 876L
1,487 Elo+
Solo
Team Averages
Level 119
1,482 SR
1,481 Elo+

VS

Team Averages
Level 128
1,522 SR
1,463 Elo+
Sylvanus
Sylvanus
Andresyuh
Sylvanus
Level 106
God Stats
3W - 0L
1,676 SR
Queue Stats
32W - 31L
1,512 Elo+
Solo
Lancelot
Lancelot
BakedBean007631
Lancelot
Level 109
God Stats
5W - 2L
1,578 SR
Queue Stats
42W - 52L
1,449 Elo+
Party 1
Medusa
Medusa
Dr Feelgood xxx
Medusa
Level 128
God Stats
1W - 1L
1,307 SR
Queue Stats
44W - 46L
1,441 Elo+
Party 1
Atlas
Atlas
WorldlyDevotee6
Atlas
Level 150
God Stats
4W - 9L
1,419 SR
Queue Stats
78W - 78L
1,475 Elo+
Party 1
Shiva
Shiva
ZBRADrizzle
Shiva
Level 149
God Stats
2W - 0L
1,628 SR
Queue Stats
43W - 52L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
9,157
509
12,584
11,437
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
M0b1u5
Bakasura
14
1 / 5 / 4
8,525
474
7,441
18,594
8,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 2
8,622
479
7,579
14,249
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 5
8,225
457
7,498
17,632
18,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 0
9,543
530
9,781
22,336
21,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andresyuh
Sylvanus
13
0 / 1 / 6
7,980
443
7,268
7,869
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
14
0 / 4 / 5
8,380
466
10,156
16,748
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 1 / 0
9,514
529
10,742
11,219
4,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 3 / 0
10,305
573
13,669
15,095
8,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 4
10,172
565
18,357
19,904
24,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
11
Kills
16
16
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Andresyuh
Sylvanus
0
1
6
3
W
Lancelot
0
4
5
0.63
W
4
1
0
4
L
4
6
3
0.92
L
Bakasura
M0b1u5
Bakasura
1
5
4
0.6
L
2
1
2
3
L
2
2
5
2.25
W
9
3
0
3
W
3
3
4
1.67
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,883
Damage
60,192
84,248
Taken
70,835
57,542
Mitigated
51,601
26,205
Healing
22,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Andresyuh
Sylvanus
7,268
2,206
1,820
1,817
7,869
6,651
372
2,844
4,827
28,264
8,172
W
Lancelot
10,156
2,466
627
8,242
16,748
7,326
326
4,112
12,337
0
69,300
W
10,742
4,835
0
3,575
11,219
4,863
2,853
979
10,240
0
90,950
L
12,584
1,663
230
718
11,437
4,644
0
5,336
5,529
61,031
0
L
Bakasura
M0b1u5
Bakasura
7,441
4,630
0
2,798
18,594
8,135
345
4,111
14,085
0
67,708
L
7,579
6,734
0
6,090
14,249
5,046
1,032
2,952
11,293
0
58,495
L
7,498
365
768
5,080
17,632
18,418
279
5,234
12,150
29,572
0
W
13,669
2,844
441
1,015
15,095
8,392
418
9,355
5,442
69,835
0
W
18,357
4,004
556
4,611
19,904
24,369
620
2,792
16,881
0
82,374
L
9,781
6,534
0
10,521
22,336
21,299
1,350
1,112
21,192
0
70,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
46,351
488
Minions Killed
574
0
Camps Cleared
0
1,729,432
Distance Traveled
1,763,953
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,980
443
70
4
0
340,926
10
W
Lancelot
8,380
466
111
6
0
401,812
3
W
Medusa
9,514
529
131
7
0
358,235
1
L
Zeus
9,157
509
100
6
0
306,953
4
L
Bakasura
8,525
474
110
6
0
390,105
0
L
Rama
8,622
479
109
6
0
352,314
7
L
Sobek
8,225
457
34
2
0
373,010
5
W
Atlas
10,305
573
119
7
0
337,919
4
W
Shiva
10,172
565
143
8
0
325,061
3
L
Osiris
9,543
530
135
8
0
307,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role