Player Matchup

Rama
Rama
Cozmoz17
Rama
Level 63
God Stats
8W - 5L
1,975 SR
Queue Stats
335W - 297L
1,546 Elo+
Party 1
Khepri
Khepri
JrMils
Khepri
Level 13
God Stats
25W - 24L
2,014 SR
Queue Stats
34W - 38L
1,563 Elo+
Party 1
Vulcan
Vulcan
RenLad
Vulcan
Level 16
God Stats
11W - 9L
1,588 SR
Queue Stats
102W - 98L
1,581 Elo+
Party 1
Mercury
Mercury
ogbillllnye
Mercury
Level 30
God Stats
23W - 24L
1,386 SR
Queue Stats
119W - 120L
1,508 Elo+
Solo
King Arthur
King Arthur
timmywidasemi
King Arthur
Level 29
God Stats
25W - 32L
1,509 SR
Queue Stats
59W - 70L
1,398 Elo+
Solo
Team Averages
Level 30
1,694 SR
1,519 Elo+

VS

Team Averages
Level 60
1,467 SR
1,442 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BootyHoleSlyr
Sol
Level 133
God Stats
4W - 7L
1,469 SR
Queue Stats
130W - 139L
1,520 Elo+
Party 2
Tiamat
Tiamat
IIXxVELAxXII
Tiamat
Level 48
God Stats
18W - 12L
1,577 SR
Queue Stats
91W - 135L
1,378 Elo+
Solo
Mercury
Mercury
SOULREAPER2017jj
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,598 Elo+
Solo
Shiva
Shiva
iTNellyy
Shiva
Level 26
God Stats
1W - 4L
1,287 SR
Queue Stats
5W - 11L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
2 / 0 / 4
4,792
958
3,645
3,163
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
JrMils
Khepri
9
1 / 3 / 6
4,770
954
1,117
5,556
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
RenLad
Vulcan
10
2 / 0 / 3
4,964
993
2,375
2,070
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ogbillllnye
Mercury
11
4 / 0 / 4
5,711
1,142
2,425
3,335
1,249
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
timmywidasemi
King Arthur
9
0 / 3 / 4
4,376
875
2,268
5,045
3,176
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 1 / 3
4,718
944
4,227
4,305
2,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
4,670
934
3,728
3,436
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
9
1 / 2 / 3
4,477
895
1,637
2,588
1,914
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,217
843
561
4,024
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
iTNellyy
Shiva
10
2 / 2 / 2
4,751
950
3,850
4,347
2,141
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
9
Kills
6
6
Deaths
9
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
1
3
3.5
L
1
1
1
1.5
W
Rama
2
0
4
4
L
Tiamat
1
2
3
1.25
W
Khepri
JrMils
Khepri
1
3
6
1.33
W
Vulcan
RenLad
Vulcan
2
0
3
3.5
L
0
3
0
0
L
Shiva
iTNellyy
Shiva
2
2
2
1.5
W
Mercury
ogbillllnye
Mercury
4
0
4
6
W
King Arthur
timmywidasemi
King Arthur
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,830
Damage
14,003
19,169
Taken
18,700
10,209
Mitigated
9,097
2,049
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,227
1,154
0
1,361
4,305
2,540
0
792
3,513
0
8,530
L
3,728
1,302
0
1,255
3,436
1,191
0
860
2,576
15,653
0
W
Rama
3,645
2,758
0
1,027
3,163
1,429
0
1,083
2,052
0
12,241
L
Tiamat
1,637
95
0
216
2,588
1,914
0
874
1,714
7,036
0
W
Khepri
JrMils
Khepri
1,117
270
0
240
5,556
3,402
0
1,819
3,687
3,557
0
W
Vulcan
RenLad
Vulcan
2,375
908
0
0
2,070
953
0
1,070
967
11,145
0
L
561
222
0
718
4,024
1,311
0
272
3,752
0
6,608
L
Shiva
iTNellyy
Shiva
3,850
410
0
130
4,347
2,141
16
694
3,653
5
9,090
W
Mercury
ogbillllnye
Mercury
2,425
1,742
0
572
3,335
1,249
0
807
2,440
0
13,637
W
King Arthur
timmywidasemi
King Arthur
2,268
257
0
210
5,045
3,176
0
591
4,391
0
8,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
22,833
86
Minions Killed
87
0
Camps Cleared
0
593,712
Distance Traveled
530,016
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,718
944
7
1
0
98,637
1
L
Sol
4,670
934
29
6
0
102,076
0
W
Rama
4,792
958
18
4
0
99,498
0
L
Tiamat
4,477
895
18
4
0
113,701
0
W
Khepri
4,770
954
3
1
0
105,308
0
W
Vulcan
4,964
993
24
5
0
123,757
0
L
Mercury
4,217
843
13
3
0
85,532
0
L
Shiva
4,751
950
20
4
0
130,070
0
W
Mercury
5,711
1,142
31
6
0
145,854
3
W
King Arthur
4,376
875
10
2
0
119,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role