Player Matchup

Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JellyBeamm
Skadi
Level 105
God Stats
4W - 2L
1,721 SR
Queue Stats
119W - 132L
1,436 Elo+
Party 2
Freya
Freya
Lil man jord
Freya
Level 89
God Stats
1W - 2L
1,457 SR
Queue Stats
169W - 174L
1,474 Elo+
Solo
Bakasura
Bakasura
MortisAlpha
Bakasura
Level 124
God Stats
4W - 9L
1,477 SR
Queue Stats
241W - 255L
1,476 Elo+
Party 2
Mulan
Mulan
khaledweed03
Mulan
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,508 Elo+
Solo
Team Averages
Level 110
1,531 SR
1,479 Elo+

VS

Team Averages
Level 97
1,571 SR
1,510 Elo+
Kali
Kali
Khione10
Kali
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,547 Elo+
Solo
Sylvanus
Sylvanus
YAK5093
Sylvanus
Level 106
God Stats
5W - 2L
1,782 SR
Queue Stats
10W - 14L
1,567 Elo+
Solo
Thor
Thor
darth_danius
Thor
Level 143
God Stats
2W - 1L
1,910 SR
Queue Stats
38W - 41L
1,419 Elo+
Party 1
Yu Huang
Yu Huang
joselitoX2003
Yu Huang
Level 122
God Stats
4W - 4L
1,395 SR
Queue Stats
231W - 198L
1,525 Elo+
Party 1
Skadi
Skadi
luigi1357
Skadi
Level 74
God Stats
1W - 1L
1,268 SR
Queue Stats
115W - 105L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
2 / 3 / 1
8,209
391
4,283
10,404
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
18
6 / 8 / 5
11,672
556
10,447
18,684
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 9
10,149
483
12,844
20,296
8,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
MortisAlpha
Bakasura
17
8 / 6 / 3
11,611
553
17,688
21,731
10,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 4 / 5
11,398
543
18,351
21,177
18,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
6 / 6 / 5
11,837
564
11,330
20,771
11,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
YAK5093
Sylvanus
13
2 / 6 / 8
9,815
467
8,704
21,985
24,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
8 / 2 / 6
12,411
591
15,814
19,508
16,723
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
joselitoX2003
Yu Huang
17
3 / 1 / 6
10,583
504
13,818
11,558
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
luigi1357
Skadi
16
8 / 6 / 2
10,952
522
15,860
16,499
7,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
21
Kills
27
27
Deaths
21
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
1
0.83
L
Skadi
6
8
5
1.06
W
Kali
6
6
5
1.42
L
1
6
9
0.92
L
Bakasura
MortisAlpha
Bakasura
8
6
3
1.58
W
Sylvanus
YAK5093
Sylvanus
2
6
8
1
W
8
2
6
5.5
W
Yu Huang
joselitoX2003
Yu Huang
3
1
6
6
L
4
4
5
1.63
W
Skadi
luigi1357
Skadi
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,613
Damage
65,526
92,292
Taken
90,321
51,272
Mitigated
65,464
24,056
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,283
1,195
151
3,013
10,404
6,901
0
2,877
7,527
0
21,366
L
Skadi
10,447
5,248
0
3,664
18,684
7,243
1,170
4,990
13,607
0
86,134
W
Kali
11,330
5,559
0
6,874
20,771
11,577
0
2,242
17,952
0
85,036
L
12,844
5,030
0
5,603
20,296
8,602
544
7,753
12,321
71,434
0
L
Bakasura
MortisAlpha
Bakasura
17,688
11,527
0
2,300
21,731
10,071
0
3,600
17,965
0
82,015
W
Sylvanus
YAK5093
Sylvanus
8,704
2,227
766
3,867
21,985
24,357
28
3,682
16,836
29,359
0
W
15,814
4,623
0
4,631
19,508
16,723
0
2,296
16,624
0
94,720
W
Yu Huang
joselitoX2003
Yu Huang
13,818
727
108
1,582
11,558
5,229
0
3,138
7,650
87,445
0
L
18,351
2,734
0
9,325
21,177
18,455
972
3,608
16,876
0
87,705
W
Skadi
luigi1357
Skadi
15,860
7,026
0
500
16,499
7,578
4,461
1,486
14,181
0
93,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,039
Gold Earned
55,598
531
Minions Killed
602
0
Camps Cleared
0
1,725,333
Distance Traveled
1,886,318
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,209
391
35
2
0
229,784
4
L
Skadi
11,672
556
129
6
0
305,286
2
W
Kali
11,837
564
106
5
0
398,117
0
L
Freya
10,149
483
83
4
0
379,780
4
L
Bakasura
11,611
553
137
7
0
424,465
0
W
Sylvanus
9,815
467
40
2
0
381,043
12
W
Thor
12,411
591
169
8
0
394,680
3
W
Yu Huang
10,583
504
144
7
0
376,070
0
L
Mulan
11,398
543
147
7
0
386,018
6
W
Skadi
10,952
522
143
7
0
336,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role