Player Matchup

Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze I
Dusk_Pharaoh
Chaac
Bronze I
Level 160
God Stats
12W - 13L
1,390 SR
Queue Stats
211W - 240L
469 MMR
Solo
Ganesha
Ganesha
Silver V
Eliiioth07
Ganesha
Silver V
Level 123
God Stats
3W - 2L
1,447 SR
Queue Stats
36W - 56L
638 MMR
Solo
Agni
Agni
Bronze II
Flacoboi
Agni
Bronze II
Level 48
God Stats
11W - 9L
1,474 SR
Queue Stats
32W - 37L
843 MMR
Solo
Xbalanque
Xbalanque
Silver IV
thuxted
Xbalanque
Silver IV
Level 125
God Stats
4W - 5L
1,260 SR
Queue Stats
103W - 111L
613 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,414 SR
813 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,463 SR
835 MMR
Ra
Ra
Silver IV
 
Ra
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver III
MeatTrainWOOT
Atlas
Silver III
Level 127
God Stats
8W - 11L
1,453 SR
Queue Stats
174W - 188L
921 MMR
Solo
Mercury
Mercury
Bronze I
Merlin4075
Mercury
Bronze I
Level 109
God Stats
0W - 2L
1,402 SR
Queue Stats
33W - 61L
419 MMR
Solo
Neith
Neith
Silver III
SC_SUPER_COSTAL_
Neith
Silver III
Level 160
God Stats
5W - 10L
1,469 SR
Queue Stats
143W - 150L
680 MMR
Solo
Geb
Geb
Silver IV
jspacein
Geb
Silver IV
Level 116
God Stats
15W - 13L
1,490 SR
Queue Stats
136W - 164L
656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 0 / 5
7,866
562
6,093
11,118
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 2
8,465
605
6,189
8,886
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Eliiioth07
Ganesha
10
0 / 1 / 5
6,845
489
2,820
12,802
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
12
5 / 1 / 3
7,703
550
9,381
6,488
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
thuxted
Xbalanque
12
5 / 0 / 1
7,479
534
9,563
10,237
4,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
IzanamiTiamatCliodhna

VS

Bans
King ArthurArachneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 5 / 0
6,251
447
6,384
8,980
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
6,875
491
7,142
10,214
7,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Merlin4075
Mercury
10
0 / 4 / 2
6,087
435
2,956
12,762
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 2 / 1
5,584
399
7,336
8,782
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
5,769
412
3,572
12,840
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
2
2
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
5
5.5
L
Ra
 
Ra
2
5
0
0.4
W
4
0
2
5
W
Ganesha
Eliiioth07
Ganesha
0
1
5
2.5
W
Agni
5
1
3
6.5
L
0
3
1
0.17
L
Mercury
Merlin4075
Mercury
0
4
2
0.25
L
0
2
1
0.25
L
0
3
1
0.17
W
Xbalanque
thuxted
Xbalanque
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,046
Damage
27,390
49,531
Taken
53,578
28,517
Mitigated
26,573
18,899
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,093
2,026
0
7,432
11,118
4,316
0
2,967
7,653
0
53,007
L
Ra
 
Ra
6,384
473
322
1,839
8,980
3,085
245
3,939
5,041
38,701
0
W
6,189
805
0
4,733
8,886
5,871
1,068
4,510
3,836
0
55,835
W
Ganesha
Eliiioth07
Ganesha
2,820
283
616
3,284
12,802
11,456
0
3,578
9,156
14,359
0
W
Agni
9,381
719
0
250
6,488
2,653
0
2,890
3,528
46,523
0
L
7,142
2,265
0
750
10,214
7,919
0
578
9,214
44,312
0
L
Mercury
Merlin4075
Mercury
2,956
1,535
0
865
12,762
4,092
0
3,600
9,162
0
43,271
L
7,336
3,369
0
3,035
8,782
2,987
0
1,739
6,962
0
31,866
L
3,572
631
0
1,840
12,840
8,490
0
2,345
10,495
21,698
0
W
Xbalanque
thuxted
Xbalanque
9,563
4,409
0
2,584
10,237
4,221
2,562
2,373
7,856
0
53,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,358
Gold Earned
30,566
398
Minions Killed
293
0
Camps Cleared
0
1,357,325
Distance Traveled
1,268,066
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,866
562
89
6
0
337,982
4
L
Ra
6,251
447
51
4
0
278,659
5
W
Chaac
8,465
605
116
8
0
249,728
2
W
Ganesha
6,845
489
0
0
0
247,077
4
W
Agni
7,703
550
91
7
0
266,533
3
L
Atlas
6,875
491
95
7
0
235,696
0
L
Mercury
6,087
435
69
5
0
300,131
4
L
Neith
5,584
399
60
4
0
215,025
3
L
Geb
5,769
412
18
1
0
238,555
1
W
Xbalanque
7,479
534
102
7
0
256,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role