Player Matchup

Chiron
Chiron
BanksBas
Chiron
Level 34
God Stats
5W - 5L
1,225 SR
Queue Stats
6W - 6L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
Gutsy Goddess
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,100 Elo+
Party 1
Sylvanus
Sylvanus
Kwazycupcake
Sylvanus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 120L
1,460 Elo+
Solo
Hachiman
Hachiman
LordKevin75
Hachiman
Level 28
God Stats
1W - 4L
1,294 SR
Queue Stats
5W - 19L
1,098 Elo+
Party 1
Mercury
Mercury
sãse
Mercury
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 53L
1,477 Elo+
Solo
Team Averages
Level 28
1,404 SR
1,315 Elo+

VS

Team Averages
Level 46
1,434 SR
1,409 Elo+
Danzaburou
Danzaburou
De4Deyye
Danzaburou
Level 15
God Stats
9W - 16L
1,335 SR
Queue Stats
14W - 23L
1,279 Elo+
Party 2
The Morrigan
The Morrigan
Doffy7
The Morrigan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
gevaarzoeker
Bellona
Level 85
God Stats
5W - 4L
1,335 SR
Queue Stats
45W - 71L
1,441 Elo+
Solo
Cerberus
Cerberus
midas123
Cerberus
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 51L
1,367 Elo+
Party 2
Susano
Susano
уncc
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BanksBas
Chiron
15
10 / 1 / 2
8,728
873
8,359
11,671
5,614
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Gutsy Goddess
Erlang Shen
13
1 / 2 / 3
7,069
707
2,093
8,012
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Kwazycupcake
Sylvanus
15
4 / 0 / 13
8,481
848
11,599
8,801
11,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
LordKevin75
Hachiman
13
0 / 1 / 1
7,153
715
4,162
10,154
3,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
sãse
Mercury
17
9 / 0 / 10
9,552
955
20,693
10,221
5,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
De4Deyye
Danzaburou
13
0 / 3 / 2
7,119
712
7,338
9,057
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
Doffy7
The Morrigan
12
0 / 8 / 2
6,788
679
4,503
10,160
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
gevaarzoeker
Bellona
13
1 / 4 / 0
7,029
703
7,382
13,396
13,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
midas123
Cerberus
14
1 / 0 / 1
7,413
741
7,584
12,028
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
уncc
Susano
12
0 / 9 / 1
6,726
673
4,924
13,207
5,475
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
24
Kills
2
4
Deaths
24
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
BanksBas
Chiron
10
1
2
11
L
Danzaburou
De4Deyye
Danzaburou
0
3
2
0.33
L
The Morrigan
Doffy7
The Morrigan
0
8
2
0.13
W
Erlang Shen
Gutsy Goddess
Erlang Shen
1
2
3
1.25
W
Sylvanus
Kwazycupcake
Sylvanus
4
0
13
10.5
W
Hachiman
LordKevin75
Hachiman
0
1
1
0.5
L
Bellona
gevaarzoeker
Bellona
1
4
0
0.25
L
Cerberus
midas123
Cerberus
1
0
1
1.5
W
Mercury
sãse
Mercury
9
0
10
14
L
Susano
уncc
Susano
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,906
Damage
31,731
48,859
Taken
57,848
30,328
Mitigated
38,871
12,903
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BanksBas
Chiron
8,359
4,862
284
1,492
11,671
5,614
1,369
2,872
8,787
0
22,576
L
Danzaburou
De4Deyye
Danzaburou
7,338
2,061
0
1,080
9,057
4,162
0
2,285
6,772
0
25,026
L
The Morrigan
Doffy7
The Morrigan
4,503
1,529
0
50
10,160
4,236
0
1,293
8,750
14,199
1,540
W
Erlang Shen
Gutsy Goddess
Erlang Shen
2,093
677
0
881
8,012
4,552
491
1,379
5,088
0
13,273
W
Sylvanus
Kwazycupcake
Sylvanus
11,599
3,094
3,301
3,969
8,801
11,191
259
2,694
6,107
20,864
4,773
W
Hachiman
LordKevin75
Hachiman
4,162
2,529
0
2,401
10,154
3,557
604
2,211
6,743
0
24,684
L
Bellona
gevaarzoeker
Bellona
7,382
3,157
0
1,525
13,396
13,627
0
2,855
10,541
40
19,798
L
Cerberus
midas123
Cerberus
7,584
783
0
3,161
12,028
11,371
0
2,624
9,404
18,033
0
W
Mercury
sãse
Mercury
20,693
13,101
0
575
10,221
5,414
647
2,679
7,542
0
50,287
L
Susano
уncc
Susano
4,924
735
0
632
13,207
5,475
0
1,702
11,505
0
16,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,983
Gold Earned
35,075
206
Minions Killed
153
0
Camps Cleared
0
1,084,731
Distance Traveled
1,017,949
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,728
873
37
4
0
197,598
0
L
Danzaburou
7,119
712
38
4
0
218,074
0
L
The Morrigan
6,788
679
29
3
0
177,212
0
W
Erlang Shen
7,069
707
17
2
0
215,181
0
W
Sylvanus
8,481
848
27
3
0
213,035
1
W
Hachiman
7,153
715
52
5
0
197,019
0
L
Bellona
7,029
703
29
3
0
224,579
0
L
Cerberus
7,413
741
35
4
0
219,417
0
W
Mercury
9,552
955
73
7
0
261,898
0
L
Susano
6,726
673
22
2
0
178,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role