Player Matchup

Awilix
Awilix
AimHi
Awilix
Level 60
God Stats
9W - 4L
1,691 SR
Queue Stats
14W - 9L
1,541 Elo+
Solo
Heimdallr
Heimdallr
BOOOOK
Heimdallr
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,893 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JB0622
Morgan Le Fay
Level 75
God Stats
3W - 1L
1,552 SR
Queue Stats
29W - 24L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
ThëFungus
Cthulhu
Level 109
God Stats
3W - 0L
1,647 SR
Queue Stats
96W - 84L
1,466 Elo+
Solo
Ah Puch
Ah Puch
iategodzilla120
Ah Puch
Level 100
God Stats
29W - 20L
1,624 SR
Queue Stats
122W - 122L
1,517 Elo+
Solo
Team Averages
Level 82
1,603 SR
1,575 Elo+

VS

Team Averages
Level 66
1,515 SR
1,422 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
DonnyD1999
Chiron
Level 48
God Stats
4W - 4L
1,454 SR
Queue Stats
52W - 74L
1,426 Elo+
Party 1
Thor
Thor
Noctanimus
Thor
Level 89
God Stats
1W - 2L
1,727 SR
Queue Stats
18W - 30L
1,500 Elo+
Solo
Osiris
Osiris
ObesityEatsAll
Osiris
Level 41
God Stats
6W - 8L
1,503 SR
Queue Stats
35W - 62L
1,328 Elo+
Party 1
Thoth
Thoth
landonator9000
Thoth
Level 58
God Stats
22W - 24L
1,392 SR
Queue Stats
59W - 73L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AimHi
Awilix
10
5 / 2 / 4
6,527
593
5,335
7,885
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
BOOOOK
Heimdallr
11
3 / 0 / 4
6,500
591
5,301
2,811
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
JB0622
Morgan Le Fay
10
2 / 2 / 3
6,366
579
5,676
6,284
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ThëFungus
Cthulhu
9
1 / 0 / 3
5,803
528
3,414
7,141
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
2 / 2 / 2
6,576
598
5,671
8,210
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 2 / 0
5,231
476
2,474
9,186
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
DonnyD1999
Chiron
8
0 / 3 / 1
5,005
455
3,982
6,212
2,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 3 / 3
5,372
488
2,681
8,094
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 2 / 0
5,806
528
4,521
8,375
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 4 / 2
5,202
473
3,649
6,202
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
5
6
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
0
0.5
W
Awilix
AimHi
Awilix
5
2
4
3.5
W
Heimdallr
BOOOOK
Heimdallr
3
0
4
5
L
Chiron
DonnyD1999
Chiron
0
3
1
0.17
W
Morgan Le Fay
JB0622
Morgan Le Fay
2
2
3
1.75
L
0
3
3
0.5
L
4
2
0
2
W
Cthulhu
ThëFungus
Cthulhu
1
0
3
2.5
W
2
2
2
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
17,307
32,331
Taken
38,069
13,796
Mitigated
18,435
9,200
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,474
424
0
1,730
9,186
6,265
0
2,661
6,525
11,555
0
W
Awilix
AimHi
Awilix
5,335
2,196
0
781
7,885
2,755
93
1,094
6,791
0
30,325
W
Heimdallr
BOOOOK
Heimdallr
5,301
2,064
100
610
2,811
1,015
1,488
575
2,236
0
40,100
L
Chiron
DonnyD1999
Chiron
3,982
686
535
1,060
6,212
2,169
0
2,157
4,055
0
35,626
W
Morgan Le Fay
JB0622
Morgan Le Fay
5,676
639
0
2,009
6,284
2,682
335
2,307
3,977
34,123
0
L
2,681
588
0
3,182
8,094
3,024
0
3,476
4,618
0
23,877
L
4,521
1,840
0
1,158
8,375
4,851
0
3,696
4,679
0
24,986
W
Cthulhu
ThëFungus
Cthulhu
3,414
389
373
1,921
7,141
3,865
216
1,229
5,912
20,470
0
W
5,671
78
0
3,406
8,210
3,479
2,400
918
7,292
42,024
0
L
3,649
245
0
633
6,202
2,126
0
2,771
3,431
28,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
26,616
274
Minions Killed
222
0
Camps Cleared
0
998,030
Distance Traveled
1,007,538
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,231
476
14
1
0
209,721
1
W
Awilix
6,527
593
48
4
0
253,997
2
W
Heimdallr
6,500
591
67
6
0
186,577
1
L
Chiron
5,005
455
63
6
0
215,998
1
W
Morgan Le Fay
6,366
579
64
6
0
199,915
1
L
Thor
5,372
488
44
4
0
169,634
0
L
Osiris
5,806
528
48
4
0
226,152
0
W
Cthulhu
5,803
528
32
3
0
202,820
1
W
Ah Puch
6,576
598
63
6
0
154,721
1
L
Thoth
5,202
473
53
5
0
186,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role