Player Matchup

Bakasura
Bakasura
BIGRACK30
Bakasura
Level 109
God Stats
4W - 3L
1,526 SR
Queue Stats
22W - 17L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
CapnOneEyedD
Cthulhu
Level 23
God Stats
14W - 17L
1,390 SR
Queue Stats
14W - 17L
1,380 Elo+
Party 2
Chaac
Chaac
Catf15h
Chaac
Level 59
God Stats
3W - 1L
1,779 SR
Queue Stats
19W - 15L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
D3v1Lw0rSh1p
Baron Samedi
Level 52
God Stats
13W - 2L
1,855 SR
Queue Stats
409W - 448L
1,377 Elo+
Party 2
Neith
Neith
Itsmyfaltusuk
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,382 Elo+
Party 2
Team Averages
Level 54
1,610 SR
1,448 Elo+

VS

Team Averages
Level 68
1,563 SR
1,301 Elo+
Rama
Rama
AssassinAtNite89
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,043 Elo+
Party 1
Baron Samedi
Baron Samedi
Daemone19
Baron Samedi
Level 87
God Stats
6W - 8L
1,470 SR
Queue Stats
182W - 209L
1,368 Elo+
Solo
Artio
Artio
Ger2Ber
Artio
Level 107
God Stats
22W - 34L
1,410 SR
Queue Stats
118W - 135L
1,363 Elo+
Party 1
Pele
Pele
joao110vinicius
Pele
Level 58
God Stats
1W - 1L
1,783 SR
Queue Stats
130W - 162L
1,317 Elo+
Solo
Awilix
Awilix
vSync-_-cxmbo
Awilix
Level 85
God Stats
6W - 4L
1,652 SR
Queue Stats
31W - 40L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIGRACK30
Bakasura
20
22 / 2 / 7
19,587
675
42,484
33,401
21,619
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
CapnOneEyedD
Cthulhu
19
2 / 1 / 17
14,043
484
18,550
26,017
32,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Catf15h
Chaac
20
9 / 2 / 10
17,452
602
34,175
32,723
38,601
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
D3v1Lw0rSh1p
Baron Samedi
20
7 / 4 / 9
15,186
524
25,542
22,813
13,764
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 5
14,479
499
19,632
20,901
12,512
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 3
10,415
359
7,692
28,907
10,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Daemone19
Baron Samedi
17
2 / 11 / 4
11,603
400
15,167
27,185
13,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
Ger2Ber
Artio
16
1 / 5 / 4
11,366
392
12,365
35,135
36,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 9 / 1
12,734
439
25,858
40,960
32,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 13 / 2
12,451
429
21,652
35,558
16,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
45
Kills
11
11
Deaths
46
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Bakasura
BIGRACK30
Bakasura
22
2
7
12.75
W
Cthulhu
CapnOneEyedD
Cthulhu
2
1
17
10.5
W
Chaac
Catf15h
Chaac
9
2
10
7
W
Baron Samedi
D3v1Lw0rSh1p
Baron Samedi
7
4
9
2.88
L
Baron Samedi
Daemone19
Baron Samedi
2
11
4
0.36
L
Artio
Ger2Ber
Artio
1
5
4
0.6
W
5
2
5
3.75
L
1
9
1
0.17
L
7
13
2
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,383
Damage
82,734
135,855
Taken
167,745
118,758
Mitigated
110,933
53,494
Healing
39,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,692
6,114
0
7,250
28,907
10,955
1,064
9,269
18,725
0
72,527
W
Bakasura
BIGRACK30
Bakasura
42,484
28,254
0
11,608
33,401
21,619
40
4,694
28,707
0
245,125
W
Cthulhu
CapnOneEyedD
Cthulhu
18,550
1,240
921
10,654
26,017
32,262
0
5,976
20,041
54,454
0
W
Chaac
Catf15h
Chaac
34,175
12,372
0
10,650
32,723
38,601
1,213
1,797
30,926
0
143,807
W
Baron Samedi
D3v1Lw0rSh1p
Baron Samedi
25,542
3,288
935
7,341
22,813
13,764
2,144
9,018
13,795
127,258
0
L
Baron Samedi
Daemone19
Baron Samedi
15,167
579
1,723
4,753
27,185
13,472
0
12,138
14,248
80,755
0
L
Artio
Ger2Ber
Artio
12,365
311
947
9,609
35,135
36,871
0
10,496
21,653
54,396
0
W
19,632
12,774
465
10,920
20,901
12,512
8,502
7,325
13,576
0
124,465
L
25,858
8,364
0
13,952
40,960
32,916
1,072
3,909
35,987
75
113,777
L
21,652
9,552
0
1,144
35,558
16,719
15
8,665
24,739
0
85,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,747
Gold Earned
58,569
883
Minions Killed
590
0
Camps Cleared
0
2,928,983
Distance Traveled
2,411,935
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,415
359
113
4
0
438,142
0
W
Bakasura
19,587
675
273
9
0
744,138
0
W
Cthulhu
14,043
484
57
2
0
633,301
0
W
Chaac
17,452
602
215
7
0
559,995
0
W
Baron Samedi
15,186
524
159
5
0
505,565
4
L
Baron Samedi
11,603
400
133
5
0
398,084
2
L
Artio
11,366
392
75
3
0
589,455
2
W
Neith
14,479
499
179
6
0
485,984
3
L
Pele
12,734
439
176
6
0
474,750
6
L
Awilix
12,451
429
93
3
0
511,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role