Player Matchup

Eset
Eset
OnIyMJ
Eset
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,468 Elo+
Party 2
Achilles
Achilles
SirDripward
Achilles
Level 104
God Stats
1W - 0L
1,781 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
TintedCaucasian
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 54
1,594 SR
1,489 Elo+

VS

Team Averages
Level 92
1,421 SR
1,362 Elo+
Chernobog
Chernobog
Big_woody78
Chernobog
Level 108
God Stats
2W - 6L
1,341 SR
Queue Stats
96W - 121L
1,397 Elo+
Solo
Xing Tian
Xing Tian
burnbop
Xing Tian
Level 101
God Stats
1W - 2L
1,421 SR
Queue Stats
19W - 30L
1,372 Elo+
Party 1
Janus
Janus
yeliab710
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
OnIyMJ
Eset
12
0 / 0 / 9
7,002
700
7,159
5,517
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
SirDripward
Achilles
13
9 / 1 / 1
8,816
882
10,133
11,463
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 5
6,566
657
3,897
7,123
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Big_woody78
Chernobog
8
1 / 4 / 1
6,073
607
4,185
6,764
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
burnbop
Xing Tian
10
1 / 4 / 2
6,847
685
3,722
12,525
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
yeliab710
Janus
11
1 / 2 / 1
6,865
687
6,340
7,578
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Big_woody78
Chernobog
1
4
1
0.38
W
Eset
OnIyMJ
Eset
0
0
9
4.5
W
Achilles
SirDripward
Achilles
9
1
1
9.5
W
1
2
5
1.75
L
Xing Tian
burnbop
Xing Tian
1
4
2
0.5
L
Janus
yeliab710
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,189
Damage
14,247
24,103
Taken
26,867
17,556
Mitigated
15,752
4,735
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Big_woody78
Chernobog
4,185
2,064
353
208
6,764
2,469
441
1,115
5,515
0
14,901
W
Eset
OnIyMJ
Eset
7,159
624
184
1,360
5,517
2,596
0
2,499
2,846
28,325
0
W
Achilles
SirDripward
Achilles
10,133
2,148
0
2,529
11,463
10,858
144
3,837
7,220
0
21,982
W
3,897
1,466
0
662
7,123
4,102
40
3,299
3,588
0
11,663
L
Xing Tian
burnbop
Xing Tian
3,722
565
0
725
12,525
10,718
0
4,253
7,658
10,804
0
L
Janus
yeliab710
Janus
6,340
109
0
736
7,578
2,565
0
1,624
5,761
22,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,384
Gold Earned
19,785
101
Minions Killed
89
6
Camps Cleared
2
560,239
Distance Traveled
483,509
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,073
607
24
2
1
137,437
0
W
Eset
7,002
700
65
7
4
186,639
1
W
Achilles
8,816
882
13
1
0
185,999
1
W
Fenrir
6,566
657
23
2
2
187,601
0
L
Xing Tian
6,847
685
9
1
0
171,663
1
L
Janus
6,865
687
56
6
1
174,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role