Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Bot25500
Loki
Level 127
God Stats
3W - 0L
1,792 SR
Queue Stats
89W - 77L
1,445 Elo+
Solo
Xing Tian
Xing Tian
MrBeanieWeenees
Xing Tian
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,335 Elo+
Party 1
Sol
Sol
beltran468cc
Sol
Level 60
God Stats
16W - 9L
1,701 SR
Queue Stats
147W - 168L
1,385 Elo+
Solo
Danzaburou
Danzaburou
efeseo
Danzaburou
Level 106
God Stats
21W - 20L
1,228 SR
Queue Stats
310W - 344L
1,322 Elo+
Solo
Team Averages
Level 114
1,544 SR
1,397 Elo+

VS

Team Averages
Level 124
1,500 SR
1,417 Elo+
Nu Wa
Nu Wa
BAZOOGA
Nu Wa
Level 104
God Stats
52W - 68L
1,501 SR
Queue Stats
140W - 152L
1,507 Elo+
Solo
Osiris
Osiris
JIANGCHAINZ
Osiris
Level 142
God Stats
1W - 4L
1,457 SR
Queue Stats
166W - 158L
1,432 Elo+
Solo
Chaac
Chaac
Talisson-PV
Chaac
Level 144
God Stats
3W - 4L
1,477 SR
Queue Stats
62W - 71L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TatersinGravy12
Ah Muzen Cab
Level 105
God Stats
11W - 16L
1,456 SR
Queue Stats
416W - 463L
1,401 Elo+
Solo
Lancelot
Lancelot
slangers69er
Lancelot
Level 127
God Stats
9W - 10L
1,611 SR
Queue Stats
60W - 53L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 0 / 0
8,104
540
5,015
14,174
9,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
12
3 / 0 / 1
7,466
498
4,685
11,326
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Xing Tian
MrBeanieWeenees
Xing Tian
12
2 / 0 / 4
7,719
515
8,648
15,715
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 0 / 1
8,590
573
7,556
9,408
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
efeseo
Danzaburou
12
3 / 0 / 3
7,544
503
11,913
8,614
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BAZOOGA
Nu Wa
12
0 / 2 / 0
6,944
463
4,774
7,136
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
13
0 / 0 / 0
7,879
525
10,174
10,139
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 2 / 0
5,486
366
5,312
15,765
10,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
TatersinGravy12
Ah Muzen Cab
9
0 / 4 / 0
5,738
383
7,839
11,389
4,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
slangers69er
Lancelot
9
0 / 2 / 0
5,882
392
6,537
11,589
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Nu Wa
BAZOOGA
Nu Wa
0
2
0
0
W
Loki
3
0
1
3.5
L
Osiris
0
0
0
0
W
Xing Tian
MrBeanieWeenees
Xing Tian
2
0
4
4
L
0
2
0
0
L
Ah Muzen Cab
TatersinGravy12
Ah Muzen Cab
0
4
0
0
W
2
0
1
2.5
W
Danzaburou
efeseo
Danzaburou
3
0
3
4.5
L
Lancelot
slangers69er
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,817
Damage
34,636
59,237
Taken
56,018
30,257
Mitigated
29,744
30,404
Healing
21,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,015
1,061
0
6,317
14,174
9,591
0
326
13,848
0
59,906
L
Nu Wa
BAZOOGA
Nu Wa
4,774
2,014
0
828
7,136
2,440
747
3,340
3,796
51,181
0
W
Loki
4,685
1,118
0
6,540
11,326
4,002
0
1,069
10,257
0
58,754
L
Osiris
10,174
4,823
0
6,458
10,139
8,958
560
716
9,423
0
66,548
W
Xing Tian
MrBeanieWeenees
Xing Tian
8,648
955
0
6,253
15,715
10,446
297
369
15,346
26,610
0
L
5,312
1,194
0
7,713
15,765
10,319
0
3,482
12,283
466
25,743
L
Ah Muzen Cab
TatersinGravy12
Ah Muzen Cab
7,839
2,638
399
3,252
11,389
4,055
0
4,488
6,901
0
42,863
W
7,556
3,246
0
5,786
9,408
3,079
1,026
2,720
6,688
79,464
0
W
Danzaburou
efeseo
Danzaburou
11,913
6,107
335
5,173
8,614
3,139
2,215
659
7,955
0
63,138
L
Lancelot
slangers69er
Lancelot
6,537
1,707
0
2,558
11,589
3,972
0
4,178
7,411
0
33,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
31,929
493
Minions Killed
363
0
Camps Cleared
0
1,420,247
Distance Traveled
1,370,488
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,104
540
121
8
0
279,056
2
L
Nu Wa
6,944
463
86
6
0
242,953
2
W
Loki
7,466
498
88
6
0
323,929
5
L
Osiris
7,879
525
118
8
0
291,889
5
W
Xing Tian
7,719
515
49
3
0
286,898
4
L
Chaac
5,486
366
33
2
0
224,560
5
L
Ah Muzen Cab
5,738
383
68
5
0
259,827
0
W
Sol
8,590
573
131
9
0
284,020
0
W
Danzaburou
7,544
503
104
7
0
246,344
2
L
Lancelot
5,882
392
58
4
0
351,259
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role