Player Matchup

Discordia
Discordia
Khaosgrimreapr
Discordia
Level 125
God Stats
40W - 48L
1,441 SR
Queue Stats
215W - 272L
1,409 Elo+
Solo
King Arthur
King Arthur
Natsu-Ds-MTN
King Arthur
Level 118
God Stats
2W - 0L
1,467 SR
Queue Stats
24W - 25L
1,541 Elo+
Party 1
Thanatos
Thanatos
Rickkober
Thanatos
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 35L
1,174 Elo+
Party 1
Team Averages
Level 116
1,469 SR
1,374 Elo+

VS

Team Averages
Level 73
1,359 SR
1,374 Elo+
Danzaburou
Danzaburou
Gatorgang11
Danzaburou
Level 26
God Stats
0W - 1L
1,256 SR
Queue Stats
5W - 7L
1,188 Elo+
Party 2
Khepri
Khepri
Zehetsubo
Khepri
Level 126
God Stats
1W - 2L
1,719 SR
Queue Stats
162W - 129L
1,509 Elo+
Party 2
Chronos
Chronos
xXBungaXx2983
Chronos
Level 68
God Stats
0W - 1L
1,102 SR
Queue Stats
13W - 15L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Khaosgrimreapr
Discordia
20
5 / 4 / 14
15,280
728
32,555
13,822
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Natsu-Ds-MTN
King Arthur
20
7 / 7 / 11
15,477
737
23,473
26,484
34,978
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
Rickkober
Thanatos
20
15 / 7 / 8
16,742
797
24,696
21,413
12,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gatorgang11
Danzaburou
19
5 / 11 / 7
14,394
685
10,851
23,916
14,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Zehetsubo
Khepri
20
7 / 7 / 11
16,116
767
9,347
33,589
60,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
17
6 / 9 / 6
14,139
673
20,397
31,658
20,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
27
Kills
18
18
Deaths
27
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gatorgang11
Danzaburou
5
11
7
0.77
W
Discordia
Khaosgrimreapr
Discordia
5
4
14
3
W
King Arthur
Natsu-Ds-MTN
King Arthur
7
7
11
1.79
W
Thanatos
Rickkober
Thanatos
15
7
8
2.71
L
Khepri
Zehetsubo
Khepri
7
7
11
1.79
L
Chronos
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,724
Damage
40,595
61,719
Taken
89,163
54,287
Mitigated
95,299
19,120
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gatorgang11
Danzaburou
10,851
5,022
0
3,121
23,916
14,631
1,320
8,693
15,223
0
47,385
W
Discordia
Khaosgrimreapr
Discordia
32,555
2,733
0
1,348
13,822
6,925
985
8,044
5,778
83,658
0
W
King Arthur
Natsu-Ds-MTN
King Arthur
23,473
918
372
1,593
26,484
34,978
63
11,574
14,910
4,761
61,303
W
Thanatos
Rickkober
Thanatos
24,696
8,598
0
15,807
21,413
12,384
410
10,642
10,771
204
53,289
L
Khepri
Zehetsubo
Khepri
9,347
978
149
3,606
33,589
60,581
56
14,833
18,756
25,328
0
L
Chronos
20,397
6,778
0
1,257
31,658
20,087
0
10,913
20,745
49,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,499
Gold Earned
44,649
236
Minions Killed
158
11
Camps Cleared
4
1,078,089
Distance Traveled
957,080
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,394
685
81
4
1
275,744
1
W
Discordia
15,280
728
104
5
4
363,975
3
W
King Arthur
15,477
737
82
4
3
350,584
3
W
Thanatos
16,742
797
50
2
4
363,530
0
L
Khepri
16,116
767
25
1
1
369,416
4
L
Chronos
14,139
673
52
2
2
311,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role