Player Matchup

Kukulkan
Kukulkan
boydavidd
Kukulkan
Level 10
God Stats
1W - 8L
1,275 SR
Queue Stats
6W - 25L
1,143 Elo+
Party 2
Odin
Odin
idontevenknowyu
Odin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
xImToxic21x
Baron Samedi
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 170L
1,331 Elo+
Solo
Team Averages
Level 58
1,425 SR
1,320 Elo+

VS

Team Averages
Level 100
1,558 SR
1,443 Elo+
Erlang Shen
Erlang Shen
MewriceJr
Erlang Shen
Level 128
God Stats
2W - 0L
1,476 SR
Queue Stats
424W - 430L
1,557 Elo+
Party 1
Ymir
Ymir
clowntownBBY
Ymir
Level 24
God Stats
9W - 7L
1,572 SR
Queue Stats
60W - 40L
1,524 Elo+
Party 1
Anubis
Anubis
opieits
Anubis
Level 147
God Stats
13W - 13L
1,626 SR
Queue Stats
118W - 229L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
boydavidd
Kukulkan
16
4 / 5 / 6
13,155
626
7,466
12,716
5,917
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 3 / 7
13,567
646
17,508
18,891
18,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
xImToxic21x
Baron Samedi
18
3 / 7 / 6
13,119
625
15,650
20,777
11,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MewriceJr
Erlang Shen
20
11 / 2 / 4
16,184
771
21,689
22,636
20,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 2 / 12
14,192
676
15,360
20,241
19,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
opieits
Anubis
17
3 / 8 / 6
13,932
663
11,644
19,222
11,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
11
Kills
15
15
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
MewriceJr
Erlang Shen
11
2
4
6.5
L
Kukulkan
boydavidd
Kukulkan
4
5
6
1.4
W
1
2
12
3.5
L
4
3
7
2.5
W
Anubis
opieits
Anubis
3
8
6
0.75
L
Baron Samedi
xImToxic21x
Baron Samedi
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,624
Damage
48,693
52,384
Taken
62,099
35,574
Mitigated
51,231
6,599
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
MewriceJr
Erlang Shen
21,689
12,866
315
7,739
22,636
20,118
1,962
9,070
13,566
0
74,259
L
Kukulkan
boydavidd
Kukulkan
7,466
394
0
0
12,716
5,917
0
5,373
7,177
35,856
0
W
15,360
1,791
0
2,327
20,241
19,875
828
5,868
14,373
55,083
0
L
17,508
3,951
0
0
18,891
18,525
0
10,431
8,168
583
40,691
W
Anubis
opieits
Anubis
11,644
434
0
5,475
19,222
11,238
295
8,908
10,314
56,324
0
L
Baron Samedi
xImToxic21x
Baron Samedi
15,650
1,478
1,954
4,645
20,777
11,132
0
10,699
9,662
55,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
44,308
204
Minions Killed
245
5
Camps Cleared
14
956,439
Distance Traveled
1,049,497
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,184
771
79
4
3
417,534
0
L
Kukulkan
13,155
626
69
3
0
303,086
0
W
Ymir
14,192
676
83
4
4
317,255
5
L
Odin
13,567
646
49
2
4
348,323
1
W
Anubis
13,932
663
83
4
7
314,708
2
L
Baron Samedi
13,119
625
86
4
1
305,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role