Player Matchup

Yemoja
Yemoja
HAIK 2008
Yemoja
Level 78
God Stats
5W - 0L
1,754 SR
Queue Stats
39W - 31L
1,474 Elo+
Solo
Chiron
Chiron
Himself_and_died
Chiron
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 34L
1,441 Elo+
Party 2
Ah Puch
Ah Puch
J12zBlaster
Ah Puch
Level 83
God Stats
5W - 5L
1,312 SR
Queue Stats
153W - 156L
1,419 Elo+
Party 2
Nemesis
Nemesis
That Guy Feed
Nemesis
Level 69
God Stats
6W - 3L
1,496 SR
Queue Stats
137W - 139L
1,422 Elo+
Party 2
Loki
Loki
Ze1ta
Loki
Level 124
God Stats
385W - 293L
1,597 SR
Queue Stats
491W - 452L
1,505 Elo+
Party 2
Team Averages
Level 87
1,532 SR
1,452 Elo+

VS

Team Averages
Level 103
1,424 SR
1,444 Elo+
Bacchus
Bacchus
BlankCapalot
Bacchus
Level 77
God Stats
0W - 6L
1,029 SR
Queue Stats
39W - 42L
1,399 Elo+
Solo
Hera
Hera
CyberBeast1
Hera
Level 88
God Stats
15W - 10L
1,744 SR
Queue Stats
318W - 318L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
KwwH x Toxic
Zhong Kui
Level 109
God Stats
4W - 5L
1,606 SR
Queue Stats
25W - 27L
1,330 Elo+
Party 1
Kali
Kali
bgunz3186
Kali
Level 140
God Stats
0W - 4L
1,219 SR
Queue Stats
314W - 358L
1,387 Elo+
Solo
Chaac
Chaac
kijisk
Chaac
Level 103
God Stats
1W - 1L
1,520 SR
Queue Stats
2W - 4L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HAIK 2008
Yemoja
10
0 / 2 / 3
6,187
476
2,431
9,696
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 1
6,877
529
6,996
9,563
3,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
J12zBlaster
Ah Puch
14
1 / 0 / 2
7,844
603
3,909
6,041
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
11
1 / 2 / 4
6,853
527
3,297
12,305
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
Ze1ta
Loki
15
8 / 0 / 1
9,097
700
12,051
12,450
5,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlankCapalot
Bacchus
10
2 / 2 / 2
6,064
466
6,287
9,902
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 0
7,086
545
3,126
6,055
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
KwwH x Toxic
Zhong Kui
12
2 / 2 / 2
6,875
529
9,776
8,608
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
10
1 / 3 / 0
6,266
482
1,801
10,744
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
kijisk
Chaac
10
0 / 5 / 0
6,328
487
6,983
12,428
6,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
6
6
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BlankCapalot
Bacchus
2
2
2
1.5
L
1
3
0
0.33
W
Yemoja
HAIK 2008
Yemoja
0
2
3
0.75
W
4
2
1
2.25
W
Ah Puch
J12zBlaster
Ah Puch
1
0
2
2
L
Zhong Kui
KwwH x Toxic
Zhong Kui
2
2
2
1.5
W
Nemesis
1
2
4
1.5
W
Loki
Ze1ta
Loki
8
0
1
8.5
L
Kali
1
3
0
0.33
L
Chaac
kijisk
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,684
Damage
27,973
50,055
Taken
47,737
21,354
Mitigated
23,993
19,545
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BlankCapalot
Bacchus
6,287
543
224
2,017
9,902
5,042
78
2,603
7,299
24,501
0
L
3,126
512
0
611
6,055
2,255
0
2,198
3,857
49,876
0
W
Yemoja
HAIK 2008
Yemoja
2,431
547
173
1,280
9,696
6,437
275
6,209
3,157
22,498
0
W
6,996
2,364
724
2,354
9,563
3,462
1,447
4,228
5,034
0
48,963
W
Ah Puch
J12zBlaster
Ah Puch
3,909
91
0
1,663
6,041
2,234
144
2,000
3,819
65,616
0
L
Zhong Kui
KwwH x Toxic
Zhong Kui
9,776
2,227
217
2,899
8,608
5,568
1,398
1,071
7,537
44,855
7,140
W
Nemesis
3,297
985
0
5,906
12,305
4,181
0
2,953
9,129
0
44,383
W
Loki
Ze1ta
Loki
12,051
3,808
0
7,445
12,450
5,040
0
1,771
10,679
0
72,194
L
Kali
1,801
516
0
1,577
10,744
4,218
19
468
10,276
0
42,051
L
Chaac
kijisk
Chaac
6,983
1,929
0
2,153
12,428
6,910
0
0
12,428
0
47,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
32,619
461
Minions Killed
402
0
Camps Cleared
0
1,273,696
Distance Traveled
1,214,794
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,064
466
44
3
0
267,445
2
L
Hera
7,086
545
108
8
0
227,042
4
W
Yemoja
6,187
476
35
3
0
251,258
1
W
Chiron
6,877
529
76
6
0
227,442
3
W
Ah Puch
7,844
603
137
11
0
238,145
4
L
Zhong Kui
6,875
529
84
6
0
215,427
0
W
Nemesis
6,853
527
80
6
0
285,536
2
W
Loki
9,097
700
133
10
0
271,315
3
L
Kali
6,266
482
79
6
0
272,969
1
L
Chaac
6,328
487
87
7
0
231,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role