Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
NaturesEyes
Medusa
Level 63
God Stats
7W - 0L
2,016 SR
Queue Stats
161W - 79L
1,645 Elo+
Solo
Kukulkan
Kukulkan
YungWolfe
Kukulkan
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 153L
1,395 Elo+
Solo
Jormungandr
Jormungandr
konakonata12
Jormungandr
Level 76
God Stats
13W - 20L
1,076 SR
Queue Stats
232W - 291L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
socal_geo
Cthulhu
Level 106
God Stats
16W - 19L
1,568 SR
Queue Stats
345W - 330L
1,467 Elo+
Solo
Team Averages
Level 83
1,532 SR
1,472 Elo+

VS

Team Averages
Level 99
1,470 SR
1,493 Elo+
Fenrir
Fenrir
XxForce_Eaglex
Fenrir
Level 86
God Stats
0W - 2L
1,295 SR
Queue Stats
4W - 3L
1,652 Elo+
Solo
Chronos
Chronos
bigote-aquella
Chronos
Level 80
God Stats
6W - 7L
1,509 SR
Queue Stats
179W - 158L
1,392 Elo+
Solo
Amaterasu
Amaterasu
bingbong99
Amaterasu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
giraffesgomahh
Kumbhakarna
Level 123
God Stats
20W - 21L
1,511 SR
Queue Stats
248W - 288L
1,475 Elo+
Solo
Neith
Neith
lild3athd3vil
Neith
Level 81
God Stats
1W - 5L
1,536 SR
Queue Stats
224W - 206L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 1 / 1
5,238
524
2,402
5,474
1,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
2 / 1 / 2
5,689
569
5,466
6,925
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
YungWolfe
Kukulkan
10
1 / 0 / 0
5,902
590
862
3,441
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
konakonata12
Jormungandr
9
1 / 2 / 2
5,691
569
3,410
7,723
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
socal_geo
Cthulhu
11
2 / 1 / 0
6,802
680
5,158
6,779
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,775
578
1,333
5,982
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
3,760
376
745
1,715
402
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
bingbong99
Amaterasu
11
1 / 2 / 0
5,578
558
3,535
8,579
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
giraffesgomahh
Kumbhakarna
7
0 / 1 / 3
4,732
473
959
4,804
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 3 / 0
4,826
483
4,159
7,125
2,483
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
5
5
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
1
1.5
W
Medusa
2
1
2
3
L
2
0
0
2
W
Kukulkan
YungWolfe
Kukulkan
1
0
0
1
L
0
1
0
0
L
Amaterasu
bingbong99
Amaterasu
1
2
0
0.5
L
Kumbhakarna
giraffesgomahh
Kumbhakarna
0
1
3
1.5
W
Jormungandr
konakonata12
Jormungandr
1
2
2
1
L
2
3
0
0.67
W
Cthulhu
socal_geo
Cthulhu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,298
Damage
10,731
30,342
Taken
28,205
13,295
Mitigated
11,730
13,170
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,402
546
0
4,841
5,474
1,890
135
619
4,855
0
18,763
W
Medusa
5,466
2,582
0
3,800
6,925
2,278
745
499
6,426
0
34,767
L
1,333
184
0
2,509
5,982
2,127
0
682
5,222
0
34,751
W
Kukulkan
YungWolfe
Kukulkan
862
0
0
1,333
3,441
1,338
462
295
3,146
31,116
0
L
745
190
0
444
1,715
402
0
175
1,522
5,997
0
L
Amaterasu
bingbong99
Amaterasu
3,535
1,813
0
4,304
8,579
4,021
0
4,541
3,561
0
34,333
L
Kumbhakarna
giraffesgomahh
Kumbhakarna
959
401
0
1,306
4,804
2,697
0
1,677
3,063
6,234
0
W
Jormungandr
konakonata12
Jormungandr
3,410
1,487
0
968
7,723
4,406
0
291
7,432
25,648
0
L
4,159
2,370
0
995
7,125
2,483
0
1,718
5,407
0
26,190
W
Cthulhu
socal_geo
Cthulhu
5,158
935
43
2,185
6,779
3,383
0
0
6,779
42,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,322
Gold Earned
24,671
295
Minions Killed
209
0
Camps Cleared
0
897,462
Distance Traveled
825,641
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,238
524
48
5
0
199,458
0
W
Medusa
5,689
569
56
6
0
178,332
2
L
Fenrir
5,775
578
77
8
0
202,811
1
W
Kukulkan
5,902
590
70
7
0
160,206
1
L
Chronos
3,760
376
12
1
0
54,549
1
L
Amaterasu
5,578
558
69
7
0
210,532
4
L
Kumbhakarna
4,732
473
12
1
0
171,717
2
W
Jormungandr
5,691
569
34
3
0
175,917
1
L
Neith
4,826
483
39
4
0
186,032
0
W
Cthulhu
6,802
680
87
9
0
183,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role