Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Amok4skin
Poseidon
Level 148
God Stats
2W - 1L
1,212 SR
Queue Stats
105W - 69L
1,555 Elo+
Solo
Chang'e
Chang'e
Clap6005
Chang'e
Level 132
God Stats
1W - 0L
1,958 SR
Queue Stats
12W - 15L
1,480 Elo+
Party 1
Apollo
Apollo
HighestMussell
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,612 Elo+
Party 1
Hercules
Hercules
pihili
Hercules
Level 160
God Stats
4W - 0L
1,916 SR
Queue Stats
97W - 100L
1,486 Elo+
Solo
Team Averages
Level 137
1,617 SR
1,527 Elo+

VS

Team Averages
Level 105
1,425 SR
1,460 Elo+
Geb
Geb
 
Geb
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BadPac
Merlin
Level 145
God Stats
1W - 6L
1,343 SR
Queue Stats
359W - 412L
1,413 Elo+
Solo
Jing Wei
Jing Wei
GuMyJaCk
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,365 Elo+
Solo
Cliodhna
Cliodhna
ProudSun
Cliodhna
Level 104
God Stats
6W - 7L
1,366 SR
Queue Stats
786W - 798L
1,526 Elo+
Solo
Sylvanus
Sylvanus
auronfenix_69
Sylvanus
Level 116
God Stats
2W - 2L
1,414 SR
Queue Stats
152W - 156L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
2 / 1 / 17
12,579
662
16,563
18,536
9,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Amok4skin
Poseidon
20
9 / 6 / 9
13,603
716
29,807
18,080
8,784
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Clap6005
Chang'e
20
6 / 2 / 12
13,379
704
19,016
20,141
10,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
4 / 3 / 17
12,530
659
18,367
20,202
10,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
pihili
Hercules
18
4 / 4 / 14
11,840
623
15,738
38,115
44,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
2 / 6 / 7
11,274
593
17,891
24,553
39,703
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
BadPac
Merlin
20
5 / 3 / 5
12,649
666
24,307
17,820
12,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
GuMyJaCk
Jing Wei
18
1 / 5 / 7
11,639
613
14,034
20,828
13,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
ProudSun
Cliodhna
19
6 / 6 / 7
12,702
669
21,833
22,923
14,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
auronfenix_69
Sylvanus
19
1 / 5 / 10
11,456
603
13,273
31,232
46,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
25
Kills
15
16
Deaths
25
69
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
17
10.5
L
Geb
 
Geb
2
6
7
0.92
W
Poseidon
Amok4skin
Poseidon
9
6
9
2.25
L
Merlin
BadPac
Merlin
5
3
5
2.5
W
Chang'e
Clap6005
Chang'e
6
2
12
6
L
Jing Wei
GuMyJaCk
Jing Wei
1
5
7
0.9
W
4
3
17
4.17
L
Cliodhna
ProudSun
Cliodhna
6
6
7
1.58
L
Sylvanus
auronfenix_69
Sylvanus
1
5
10
1.2
W
Hercules
pihili
Hercules
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,491
Damage
91,338
115,074
Taken
117,356
85,174
Mitigated
126,490
57,154
Healing
38,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
16,563
8,205
2,727
1,646
18,536
9,636
2,290
9,018
9,518
0
55,630
L
Geb
 
Geb
17,891
657
2,500
3,969
24,553
39,703
540
9,500
14,981
37,036
0
W
Poseidon
Amok4skin
Poseidon
29,807
2,820
2,677
1,904
18,080
8,784
1,518
11,390
6,690
53,898
0
L
Merlin
BadPac
Merlin
24,307
2,128
2,335
3,021
17,820
12,094
1,814
8,265
9,329
48,194
0
W
Chang'e
Clap6005
Chang'e
19,016
989
20,407
9,792
20,141
10,933
839
10,074
10,067
30,228
0
L
Jing Wei
GuMyJaCk
Jing Wei
14,034
8,984
77
2,467
20,828
13,133
1,787
9,520
11,107
0
32,756
W
18,367
7,190
1,980
1,901
20,202
10,868
3,416
12,035
8,167
0
42,083
L
Cliodhna
ProudSun
Cliodhna
21,833
936
1,134
3,295
22,923
14,633
975
10,093
12,758
0
36,838
L
Sylvanus
auronfenix_69
Sylvanus
13,273
1,690
9,594
9,994
31,232
46,927
495
11,445
19,458
24,688
0
W
Hercules
pihili
Hercules
15,738
2,958
2,913
11,207
38,115
44,953
171
12,954
25,161
0
19,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,931
Gold Earned
59,720
226
Minions Killed
177
0
Camps Cleared
0
1,713,302
Distance Traveled
1,651,123
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,579
662
83
4
0
359,893
8
L
Geb
11,274
593
15
1
0
338,765
5
W
Poseidon
13,603
716
52
3
0
322,830
0
L
Merlin
12,649
666
50
3
0
306,925
1
W
Chang'e
13,379
704
19
1
0
346,721
4
L
Jing Wei
11,639
613
53
3
0
337,679
0
W
Apollo
12,530
659
63
3
0
297,299
0
L
Cliodhna
12,702
669
37
2
0
353,629
0
L
Sylvanus
11,456
603
22
1
0
314,125
0
W
Hercules
11,840
623
9
0
0
386,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role