Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
BangableBurrito
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Blankpage09
Neith
Level 8
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
McGloober
Tiamat
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
TaigaOneeSan
Shiva
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,705 Elo+
Solo
Team Averages
Level 61
1,496 SR
1,541 Elo+

VS

Team Averages
Level 56
1,570 SR
1,521 Elo+
Geb
Geb
CuChulainn12
Geb
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
151W - 144L
1,530 Elo+
Solo
Persephone
Persephone
MrMiniMuffin
Persephone
Level 120
God Stats
2W - 0L
1,327 SR
Queue Stats
45W - 37L
1,488 Elo+
Party 2
Heimdallr
Heimdallr
Nobeezy
Heimdallr
Level 31
God Stats
41W - 24L
1,598 SR
Queue Stats
268W - 273L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Papitasrojas
Nu Wa
Level 26
God Stats
10W - 5L
1,937 SR
Queue Stats
226W - 231L
1,556 Elo+
Solo
King Arthur
King Arthur
mbach7196
King Arthur
Level 87
God Stats
7W - 4L
1,488 SR
Queue Stats
51W - 45L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
0 / 1 / 1
7,253
659
4,748
8,758
4,188
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 0
6,660
605
4,088
10,583
3,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 2 / 0
6,737
612
648
4,554
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
McGloober
Tiamat
15
2 / 2 / 0
7,802
709
6,559
7,481
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 2
7,355
669
6,501
10,148
4,810
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
8,416
765
3,661
11,672
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
MrMiniMuffin
Persephone
15
2 / 0 / 6
8,614
783
7,346
5,316
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Nobeezy
Heimdallr
15
2 / 2 / 7
8,484
771
6,090
7,970
3,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 0 / 3
8,836
803
9,420
4,402
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
mbach7196
King Arthur
15
4 / 1 / 5
8,639
785
6,160
11,415
11,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
15
15
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
1
0.5
L
0
5
0
0
L
0
2
0
0
W
2
1
10
7
L
Tiamat
McGloober
Tiamat
2
2
0
1
W
Persephone
MrMiniMuffin
Persephone
2
0
6
5
W
Heimdallr
Nobeezy
Heimdallr
2
2
7
2.75
W
5
0
3
6.5
L
1
5
2
0.4
W
King Arthur
mbach7196
King Arthur
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,544
Damage
32,677
41,524
Taken
40,775
18,789
Mitigated
29,424
3,810
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,748
543
0
851
8,758
4,188
0
2,625
6,133
0
30,824
L
4,088
2,220
0
637
10,583
3,815
0
5,491
5,092
0
13,175
L
648
113
0
197
4,554
1,799
0
2,780
1,774
0
7,423
W
3,661
440
0
1,917
11,672
10,261
530
1,118
10,274
9,778
0
L
Tiamat
McGloober
Tiamat
6,559
414
0
2,041
7,481
4,177
69
4,573
2,908
27,719
0
W
Persephone
MrMiniMuffin
Persephone
7,346
408
0
828
5,316
1,946
1,571
717
4,515
31,816
0
W
Heimdallr
Nobeezy
Heimdallr
6,090
3,430
0
621
7,970
3,730
2,226
1,350
6,444
0
35,305
W
9,420
4,831
0
125
4,402
1,761
0
1,289
2,959
32,351
0
L
6,501
1,485
0
84
10,148
4,810
0
4,958
5,190
0
21,650
W
King Arthur
mbach7196
King Arthur
6,160
820
0
350
11,415
11,726
111
1,275
10,024
0
20,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,807
Gold Earned
42,989
174
Minions Killed
230
0
Camps Cleared
0
1,037,480
Distance Traveled
1,169,404
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,253
659
57
5
0
238,448
1
L
Anhur
6,660
605
19
2
0
182,532
1
L
Neith
6,737
612
13
1
0
173,392
0
W
Geb
8,416
765
7
1
0
251,934
2
L
Tiamat
7,802
709
54
5
0
239,056
0
W
Persephone
8,614
783
59
5
0
223,950
0
W
Heimdallr
8,484
771
64
6
0
217,841
5
W
Nu Wa
8,836
803
63
6
0
218,689
1
L
Shiva
7,355
669
31
3
0
204,052
0
W
King Arthur
8,639
785
37
3
0
256,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role