Player Matchup

Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
H2O FOR SHORT
Zeus
Level 85
God Stats
161W - 148L
1,602 SR
Queue Stats
327W - 410L
1,468 Elo+
Solo
Nemesis
Nemesis
TheVaultHunter72
Nemesis
Level 33
God Stats
1W - 3L
1,074 SR
Queue Stats
14W - 31L
1,131 Elo+
Party 2
Team Averages
Level 68
1,392 SR
1,366 Elo+

VS

Team Averages
Level 96
1,540 SR
1,417 Elo+
Hercules
Hercules
Au Neo Phoenix
Hercules
Level 134
God Stats
1W - 3L
1,583 SR
Queue Stats
50W - 57L
1,505 Elo+
Party 1
Khepri
Khepri
Dustyy bunz
Khepri
Level 105
God Stats
8W - 6L
1,551 SR
Queue Stats
56W - 54L
1,537 Elo+
Party 1
Apollo
Apollo
Gnomadam
Apollo
Level 48
God Stats
3W - 2L
1,486 SR
Queue Stats
25W - 45L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 1 / 2
6,435
644
2,925
7,728
4,271
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 2
6,543
654
10,221
7,200
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
1 / 2 / 3
6,430
643
4,083
9,219
3,155
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
6 / 1 / 2
8,248
825
11,368
11,600
8,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
11
1 / 1 / 6
6,708
671
4,821
4,906
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Gnomadam
Apollo
11
1 / 3 / 5
7,083
708
4,001
6,872
2,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
8
8
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
2
3
W
Hercules
6
1
2
7
W
Khepri
1
1
6
4
W
Apollo
Gnomadam
Apollo
1
3
5
1.17
L
2
5
2
0.6
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,229
Damage
20,190
24,147
Taken
23,378
9,762
Mitigated
14,499
2,352
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,925
1,332
485
1,004
7,728
4,271
0
2,261
5,467
0
14,904
W
Hercules
11,368
5,065
727
3,032
11,600
8,076
0
4,939
6,297
0
27,778
W
Khepri
4,821
599
318
130
4,906
3,647
0
2,225
2,433
9,967
0
W
Apollo
Gnomadam
Apollo
4,001
2,076
0
540
6,872
2,776
627
2,642
3,998
0
19,728
L
10,221
1,762
40
161
7,200
2,336
0
1,243
5,957
23,157
0
L
4,083
2,435
0
662
9,219
3,155
0
1,646
7,573
0
11,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,408
Gold Earned
22,039
78
Minions Killed
87
2
Camps Cleared
6
549,576
Distance Traveled
539,816
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,435
644
32
3
0
198,003
3
W
Hercules
8,248
825
31
3
2
197,909
2
W
Khepri
6,708
671
10
1
3
172,949
1
W
Apollo
7,083
708
46
5
1
168,958
0
L
Zeus
6,543
654
29
3
2
142,009
2
L
Nemesis
6,430
643
17
2
0
209,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role