Player Matchup

Scylla
Scylla
Gold IV
Fusheri
Scylla
Gold IV
Level 134
God Stats
1W - 1L
1,528 SR
Queue Stats
11W - 12L
1,730 MMR
Party 1
Chaac
Chaac
Gold IV
NSG_Bnlsmith543
Chaac
Gold IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,730 MMR
Party 1
Neith
Neith
Gold II
xxXxL3M0NxXxx
Neith
Gold II
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 146L
1,539 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,509 SR
1,666 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,665 SR
1,724 MMR
Kali
Kali
Gold V
DYNAMIC RIP7
Kali
Gold V
Level 129
God Stats
17W - 9L
1,647 SR
Queue Stats
202W - 268L
1,534 MMR
Solo
Mulan
Mulan
Platinum V
GogOs_a_BeST88
Mulan
Platinum V
Level 73
God Stats
20W - 19L
1,635 SR
Queue Stats
77W - 102L
1,772 MMR
Solo
The Morrigan
The Morrigan
Masters
Sephsoul1986
The Morrigan
Masters
Level 160
God Stats
146W - 85L
1,714 SR
Queue Stats
611W - 506L
1,867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fusheri
Scylla
15
3 / 6 / 4
11,258
625
10,388
18,851
8,651
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 4
10,192
566
10,558
20,193
28,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

15
5 / 4 / 4
11,405
634
17,442
14,364
7,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AtlasThothGebBaron SamediHera

VS

Bans
Ah Muzen CabCthulhuChironBastetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 8
11,746
653
11,380
20,891
10,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 2 / 10
12,535
696
17,734
21,582
29,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Sephsoul1986
The Morrigan
20
9 / 0 / 6
13,919
773
21,230
10,920
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
15
15
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
7
8
0.86
L
Scylla
Fusheri
Scylla
3
6
4
0.83
W
4
2
10
4.5
L
1
5
4
0.6
W
The Morrigan
Sephsoul1986
The Morrigan
9
0
6
12
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,388
Damage
50,344
53,408
Taken
53,393
44,002
Mitigated
47,002
11,403
Healing
21,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,380
4,638
0
6,270
20,891
10,734
106
4,203
15,541
0
29,056
L
Scylla
Fusheri
Scylla
10,388
1,167
0
2,308
18,851
8,651
0
4,544
13,938
38,982
0
W
17,734
1,109
454
9,415
21,582
29,352
996
3,456
18,126
0
50,902
L
10,558
1,912
0
4,513
20,193
28,176
0
7,002
12,541
0
31,205
W
The Morrigan
Sephsoul1986
The Morrigan
21,230
3,382
0
5,118
10,920
6,916
1,311
3,174
7,746
78,881
12,636
L
17,442
9,928
0
4,582
14,364
7,175
0
3,412
10,699
0
56,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,855
Gold Earned
38,200
185
Minions Killed
230
0
Camps Cleared
15
883,920
Distance Traveled
951,895
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,746
653
33
2
4
294,154
0
L
Scylla
11,258
625
69
4
0
284,102
3
W
Mulan
12,535
696
65
4
4
334,182
6
L
Chaac
10,192
566
21
1
0
320,769
1
W
The Morrigan
13,919
773
132
7
7
323,559
5
L
Neith
11,405
634
95
5
0
279,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role