Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DustinDesgloud
Vulcan
Level 147
God Stats
0W - 3L
1,279 SR
Queue Stats
446W - 336L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
zThegodlynoobz
Heimdallr
Level 124
God Stats
3W - 6L
1,800 SR
Queue Stats
257W - 232L
1,558 Elo+
Party 1
Lancelot
Lancelot
zZBULLET1Zz
Lancelot
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 84L
1,607 Elo+
Party 1
Merlin
Merlin
zindosca_e_vitor
Merlin
Level 106
God Stats
7W - 8L
1,706 SR
Queue Stats
293W - 249L
1,596 Elo+
Party 1
Team Averages
Level 124
1,557 SR
1,565 Elo+

VS

Team Averages
Level 127
1,581 SR
1,532 Elo+
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Flash_HunterX
Chang'e
Level 145
God Stats
19W - 8L
1,808 SR
Queue Stats
330W - 336L
1,550 Elo+
Party 2
Khepri
Khepri
Nyxse__
Khepri
Level 142
God Stats
5W - 5L
1,652 SR
Queue Stats
255W - 245L
1,604 Elo+
Party 2
Medusa
Medusa
RagnarLockk
Medusa
Level 148
God Stats
33W - 39L
1,442 SR
Queue Stats
583W - 567L
1,500 Elo+
Solo
Horus
Horus
SmeshBro
Horus
Level 42
God Stats
11W - 10L
1,504 SR
Queue Stats
44W - 44L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 2 / 1
7,573
505
8,245
13,124
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 0
6,362
424
10,332
7,747
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
zThegodlynoobz
Heimdallr
10
0 / 7 / 1
5,927
395
4,669
12,563
4,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
zZBULLET1Zz
Lancelot
11
0 / 5 / 0
6,233
416
4,616
12,141
5,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 3 / 3
6,145
410
5,185
6,886
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
5 / 1 / 4
8,526
568
5,829
9,783
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
12
2 / 2 / 6
7,627
508
6,350
9,175
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Nyxse__
Khepri
11
2 / 1 / 10
8,002
533
3,754
11,652
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
8 / 1 / 1
8,838
589
7,178
8,810
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
SmeshBro
Horus
14
3 / 1 / 8
9,543
636
12,992
14,761
10,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
20
21
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
2
1
2.25
W
Awilix
 
Awilix
5
1
4
7
L
2
4
0
0.5
W
Chang'e
2
2
6
2.5
W
Khepri
Nyxse__
Khepri
2
1
10
7
W
Medusa
8
1
1
8.5
W
Horus
SmeshBro
Horus
3
1
8
7
L
Heimdallr
zThegodlynoobz
Heimdallr
0
7
1
0.07
L
Lancelot
zZBULLET1Zz
Lancelot
0
5
0
0
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,047
Damage
36,103
52,461
Taken
54,181
20,293
Mitigated
31,979
9,410
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,245
4,339
0
2,545
13,124
5,282
240
1,751
11,373
0
68,682
W
Awilix
 
Awilix
5,829
2,119
0
3,181
9,783
4,578
352
1,719
8,022
0
61,939
L
10,332
2,652
0
865
7,747
2,981
0
2,570
5,177
44,930
0
W
Chang'e
6,350
226
1,885
3,613
9,175
3,951
1,115
4,363
4,710
48,238
0
W
Khepri
Nyxse__
Khepri
3,754
300
0
2,362
11,652
9,041
0
5,819
5,457
16,094
0
W
Medusa
7,178
3,159
0
750
8,810
3,471
1,330
1,691
6,969
0
60,642
W
Horus
SmeshBro
Horus
12,992
6,810
993
7,018
14,761
10,938
1,867
2,016
12,681
0
70,615
L
Heimdallr
zThegodlynoobz
Heimdallr
4,669
2,100
0
1,355
12,563
4,357
0
2,452
10,111
0
28,510
L
Lancelot
zZBULLET1Zz
Lancelot
4,616
1,304
0
3,435
12,141
5,123
144
1,207
10,934
0
37,708
L
5,185
479
0
1,210
6,886
2,550
239
2,124
4,762
34,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
42,536
353
Minions Killed
410
0
Camps Cleared
0
1,441,948
Distance Traveled
1,607,819
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,573
505
102
7
0
348,153
4
W
Awilix
8,526
568
81
5
0
348,171
1
L
Vulcan
6,362
424
77
5
0
296,644
4
W
Chang'e
7,627
508
73
5
0
303,806
3
W
Khepri
8,002
533
26
2
0
295,615
4
W
Medusa
8,838
589
105
7
0
332,878
3
W
Horus
9,543
636
125
8
0
327,349
5
L
Heimdallr
5,927
395
39
3
0
268,321
6
L
Lancelot
6,233
416
72
5
0
275,782
1
L
Merlin
6,145
410
63
4
0
253,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role