Player Matchup

Guan Yu
Guan Yu
RAGAZZO__EDUCATO
Guan Yu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,488 Elo+
Party 2
Nemesis
Nemesis
Sata-nyah
Nemesis
Level 17
God Stats
2W - 3L
1,310 SR
Queue Stats
38W - 40L
1,488 Elo+
Party 2
Anubis
Anubis
WantBlueBuff
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,573 Elo+
Party 1
Nox
Nox
ZxFraaV2
Nox
Level 66
God Stats
15W - 9L
1,602 SR
Queue Stats
94W - 82L
1,544 Elo+
Party 1
Neith
Neith
nestorr13
Neith
Level 7
God Stats
2W - 2L
1,650 SR
Queue Stats
6W - 6L
1,531 Elo+
Party 1
Team Averages
Level 47
1,512 SR
1,525 Elo+

VS

Team Averages
Level 88
1,488 SR
1,642 Elo+
Zeus
Zeus
ALPHA KNI6HT
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,681 Elo+
Party 3
Bellona
Bellona
Alberto_N123
Bellona
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 44L
1,464 Elo+
Solo
Freya
Freya
Genet1k33
Freya
Level 154
God Stats
2W - 1L
1,203 SR
Queue Stats
194W - 147L
1,654 Elo+
Party 3
Bastet
Bastet
ViolonMacaron99
Bastet
Level 138
God Stats
1W - 0L
1,739 SR
Queue Stats
100W - 57L
1,662 Elo+
Party 3
Artio
Artio
waynqox
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 13L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
11,041
460
17,571
33,363
37,407
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
Sata-nyah
Nemesis
16
4 / 8 / 6
10,736
447
10,161
29,343
13,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
4 / 8 / 8
10,723
447
15,361
23,450
12,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 6 / 7
10,891
454
10,159
17,197
7,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
nestorr13
Neith
16
1 / 9 / 3
10,262
428
5,445
19,379
8,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 13
12,120
505
14,895
15,598
6,239
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Alberto_N123
Bellona
19
5 / 6 / 7
13,404
559
17,831
29,724
29,749
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Genet1k33
Freya
20
23 / 2 / 7
16,444
685
37,789
28,882
15,247
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 2 / 13
12,708
530
22,567
24,389
9,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
waynqox
Artio
15
0 / 2 / 15
10,824
451
4,126
20,587
20,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
17
Kills
39
39
Deaths
17
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
W
Bellona
Alberto_N123
Bellona
5
6
7
1.42
W
Freya
Genet1k33
Freya
23
2
7
13.25
L
3
8
4
0.63
L
Nemesis
Sata-nyah
Nemesis
4
8
6
0.88
W
7
2
13
6.75
L
Anubis
4
8
8
1
L
5
6
7
1.42
L
Neith
nestorr13
Neith
1
9
3
0.28
W
Artio
waynqox
Artio
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,697
Damage
97,208
122,732
Taken
119,180
79,265
Mitigated
80,798
26,401
Healing
48,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,895
1,614
0
5,015
15,598
6,239
1,137
6,493
8,789
84,851
0
W
Bellona
Alberto_N123
Bellona
17,831
7,379
0
5,015
29,724
29,749
1,201
5,058
24,580
0
104,071
W
Freya
Genet1k33
Freya
37,789
15,694
0
21,739
28,882
15,247
5,086
4,214
24,294
187,359
0
L
17,571
3,836
581
7,110
33,363
37,407
678
7,016
26,347
0
79,299
L
Nemesis
Sata-nyah
Nemesis
10,161
2,874
0
8,210
29,343
13,009
0
11,739
17,604
0
76,253
W
22,567
6,649
0
11,403
24,389
9,315
3,217
4,707
18,844
0
106,857
L
Anubis
15,361
762
0
7,816
23,450
12,726
0
11,064
12,386
75,780
0
L
10,159
627
0
1,442
17,197
7,423
0
10,920
6,277
48,459
0
L
Neith
nestorr13
Neith
5,445
2,393
0
1,242
19,379
8,700
486
16,347
3,032
0
63,876
W
Artio
waynqox
Artio
4,126
415
769
4,467
20,587
20,248
112
6,306
10,544
20,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,653
Gold Earned
65,500
511
Minions Killed
624
0
Camps Cleared
0
2,073,922
Distance Traveled
2,315,300
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,120
505
117
5
0
394,799
0
W
Bellona
13,404
559
156
7
0
449,742
0
W
Freya
16,444
685
206
9
0
477,569
3
L
Guan Yu
11,041
460
108
5
0
424,091
1
L
Nemesis
10,736
447
118
5
0
476,292
5
W
Bastet
12,708
530
118
5
0
529,992
2
L
Anubis
10,723
447
83
3
0
371,576
1
L
Nox
10,891
454
95
4
0
391,120
3
L
Neith
10,262
428
107
4
0
410,843
0
W
Artio
10,824
451
27
1
0
463,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role