Player Matchup

Anhur
Anhur
Gold V
AL0ND0R
Anhur
Gold V
Level 160
God Stats
3W - 2L
1,738 SR
Queue Stats
76W - 22L
1,662 MMR
Party 2
Sobek
Sobek
Silver I
Feedy92
Sobek
Silver I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,629 MMR
Party 2
Nox
Nox
Silver I
UN0RTH0D0XO3O
Nox
Silver I
Level 69
God Stats
2W - 1L
1,595 SR
Queue Stats
15W - 7L
1,577 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,611 SR
1,623 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,443 SR
1,169 MMR
Bastet
Bastet
Gold IV
ChuckY-DarK1
Bastet
Gold IV
Level 109
God Stats
1W - 1L
1,771 SR
Queue Stats
28W - 42L
1,618 MMR
Solo
Ah Puch
Ah Puch
Silver V
IVORRA22LATAS
Ah Puch
Silver V
Level 142
God Stats
33W - 41L
1,422 SR
Queue Stats
130W - 259L
852 MMR
Party 1
Chaac
Chaac
Bronze V
SuPeRAnToNiEtE
Chaac
Bronze V
Level 82
God Stats
4W - 16L
1,135 SR
Queue Stats
61W - 139L
1,038 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AL0ND0R
Anhur
16
13 / 1 / 7
11,096
854
15,935
11,057
4,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Feedy92
Sobek
15
3 / 0 / 17
9,719
748
8,680
16,637
20,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 2 / 14
9,883
760
9,203
7,852
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusUllrShivaSusanoAres

VS

Bans
HeraPoseidonAnubisScyllaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 7 / 2
8,124
625
8,288
12,665
5,004
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
12
1 / 7 / 1
8,554
658
9,460
11,757
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 7 / 1
7,717
594
6,932
16,402
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
21
Kills
3
3
Deaths
21
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
AL0ND0R
Anhur
13
1
7
16.5
L
Bastet
1
7
2
0.29
W
Sobek
Feedy92
Sobek
3
0
17
11.5
L
Ah Puch
1
7
1
0.21
L
1
7
1
0.21
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,818
Damage
24,680
35,546
Taken
40,824
29,600
Mitigated
20,571
8,079
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AL0ND0R
Anhur
15,935
10,311
0
3,003
11,057
4,820
1,944
2,747
8,049
0
61,863
L
Bastet
8,288
2,154
0
1,432
12,665
5,004
0
6,028
6,637
0
21,009
W
Sobek
Feedy92
Sobek
8,680
1,021
0
3,577
16,637
20,905
0
5,010
11,317
22,541
0
L
Ah Puch
9,460
298
0
1,610
11,757
4,327
72
5,530
6,227
33,274
0
L
6,932
1,414
122
3,088
16,402
11,240
11
6,428
9,974
0
16,744
W
9,203
672
0
1,499
7,852
3,875
636
2,244
5,428
26,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
24,395
176
Minions Killed
112
11
Camps Cleared
1
696,345
Distance Traveled
662,577
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,096
854
93
7
5
211,371
3
L
Bastet
8,124
625
37
3
1
218,994
4
W
Sobek
9,719
748
30
2
2
269,667
2
L
Ah Puch
8,554
658
66
5
0
208,127
5
L
Chaac
7,717
594
9
1
0
235,456
3
W
Nox
9,883
760
53
4
4
215,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role