Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KwwH x Toxic
Zhong Kui
Level 109
God Stats
12W - 3L
1,332 SR
Queue Stats
112W - 97L
1,308 Elo+
Party 1
Hun Batz
Hun Batz
kijisk
Hun Batz
Level 103
God Stats
1W - 0L
1,695 SR
Queue Stats
63W - 71L
1,365 Elo+
Party 1
Team Averages
Level 97
1,509 SR
1,391 Elo+

VS

Team Averages
Level 74
1,420 SR
1,517 Elo+
Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ashe_poo
Scylla
Level 44
God Stats
0W - 2L
1,190 SR
Queue Stats
133W - 87L
1,536 Elo+
Party 2
Ares
Ares
JetskiMurcury
Ares
Level 78
God Stats
2W - 2L
1,569 SR
Queue Stats
156W - 118L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 0 / 9
8,119
812
7,817
11,210
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
KwwH x Toxic
Zhong Kui
13
8 / 2 / 5
8,388
839
16,226
11,562
8,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
kijisk
Hun Batz
11
4 / 3 / 7
7,617
762
8,485
10,882
4,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 4 / 0
7,694
769
17,349
12,326
4,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Ashe_poo
Scylla
10
0 / 5 / 3
6,273
627
4,633
10,627
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 3
6,406
641
4,102
15,650
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
5
5
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
9
6.5
L
Bastet
 
Bastet
5
4
0
1.25
L
Scylla
Ashe_poo
Scylla
0
5
3
0.3
L
0
5
3
0.3
W
Zhong Kui
KwwH x Toxic
Zhong Kui
8
2
5
5.25
W
Hun Batz
kijisk
Hun Batz
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
26,084
33,654
Taken
38,603
22,312
Mitigated
18,676
9,080
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,817
405
442
4,768
11,210
9,677
191
2,605
8,605
22,279
0
L
Bastet
 
Bastet
17,349
3,921
0
2,589
12,326
4,289
0
7,909
4,417
0
36,030
L
Scylla
Ashe_poo
Scylla
4,633
1,045
0
2,724
10,627
3,875
0
5,014
5,613
17,074
0
L
4,102
133
0
1,445
15,650
10,512
0
10,341
5,309
9,351
0
W
Zhong Kui
KwwH x Toxic
Zhong Kui
16,226
3,421
0
3,594
11,562
8,471
600
3,941
7,621
29,404
3,346
W
Hun Batz
kijisk
Hun Batz
8,485
2,679
0
276
10,882
4,164
0
2,465
8,417
0
24,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,124
Gold Earned
20,373
122
Minions Killed
91
7
Camps Cleared
2
562,940
Distance Traveled
553,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,119
812
35
4
1
199,016
0
L
Bastet
7,694
769
49
5
1
207,794
0
L
Scylla
6,273
627
30
3
0
172,026
0
L
Ares
6,406
641
12
1
1
173,966
0
W
Zhong Kui
8,388
839
51
5
3
168,851
0
W
Hun Batz
7,617
762
36
4
3
195,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role