Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aydason
Artemis
Level 119
God Stats
2W - 1L
1,476 SR
Queue Stats
265W - 267L
1,488 Elo+
Solo
He Bo
He Bo
Haphaestus
He Bo
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 76L
1,313 Elo+
Solo
Nike
Nike
NimotheDino
Nike
Level 129
God Stats
8W - 2L
1,716 SR
Queue Stats
421W - 427L
1,487 Elo+
Solo
Nu Wa
Nu Wa
jeon
Nu Wa
Level 144
God Stats
2W - 0L
1,737 SR
Queue Stats
29W - 24L
1,518 Elo+
Solo
Team Averages
Level 124
1,586 SR
1,461 Elo+

VS

Team Averages
Level 131
1,701 SR
1,527 Elo+
Bellona
Bellona
AwesomeGothem
Bellona
Level 148
God Stats
3W - 1L
1,883 SR
Queue Stats
108W - 83L
1,563 Elo+
Solo
Sol
Sol
KellOsHi
Sol
Level 67
God Stats
2W - 1L
1,841 SR
Queue Stats
22W - 32L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Ombrek
Nu Wa
Level 160
God Stats
13W - 8L
1,556 SR
Queue Stats
669W - 671L
1,556 Elo+
Party 1
Poseidon
Poseidon
Zaraky11
Poseidon
Level 153
God Stats
6W - 4L
1,720 SR
Queue Stats
434W - 425L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
crotte2nez
Erlang Shen
Level 128
God Stats
2W - 2L
1,507 SR
Queue Stats
174W - 171L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
6 / 6 / 13
11,593
828
9,318
20,370
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Aydason
Artemis
19
13 / 3 / 12
11,835
845
28,224
17,206
9,465
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
17
3 / 4 / 16
10,231
731
15,261
12,650
5,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 5 / 19
10,913
780
10,815
19,878
21,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
jeon
Nu Wa
20
6 / 0 / 18
11,710
836
17,606
8,707
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
7 / 7 / 4
10,625
759
13,514
27,247
23,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 4 / 5
10,148
725
14,901
13,695
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Ombrek
Nu Wa
15
2 / 7 / 6
9,695
693
9,929
13,480
5,174
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Zaraky11
Poseidon
18
2 / 4 / 10
10,189
728
12,106
12,160
4,809
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
crotte2nez
Erlang Shen
15
2 / 8 / 5
9,358
668
10,408
20,494
16,811
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
30
Kills
17
18
Deaths
30
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
6
13
2.08
L
Bellona
7
7
4
1.29
W
Artemis
Aydason
Artemis
13
3
12
6.33
W
He Bo
3
4
16
2.75
L
4
4
5
1.63
W
2
5
19
2.3
L
Nu Wa
Ombrek
Nu Wa
2
7
6
0.71
L
Poseidon
Zaraky11
Poseidon
2
4
10
1.75
L
Erlang Shen
crotte2nez
Erlang Shen
2
8
5
0.56
W
Nu Wa
jeon
Nu Wa
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,224
Damage
60,858
78,811
Taken
87,076
57,520
Mitigated
55,840
23,304
Healing
23,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,318
1,331
810
1,316
20,370
16,837
677
12,300
7,755
29,795
0
L
Bellona
13,514
2,270
1,551
7,315
27,247
23,457
432
14,938
12,309
0
23,927
W
Artemis
Aydason
Artemis
28,224
11,490
1,043
2,560
17,206
9,465
2,628
5,835
11,266
0
46,770
W
He Bo
15,261
1,732
2,785
2,889
12,650
5,875
2,303
5,812
6,762
40,578
0
L
14,901
2,577
565
5,816
13,695
5,589
900
5,552
8,143
38,245
0
W
10,815
954
3,382
3,416
19,878
21,256
399
10,125
9,584
0
20,373
L
Nu Wa
Ombrek
Nu Wa
9,929
3,189
414
1,047
13,480
5,174
576
7,324
6,156
24,221
0
L
Poseidon
Zaraky11
Poseidon
12,106
1,538
203
1,849
12,160
4,809
164
5,539
6,621
39,252
0
L
Erlang Shen
crotte2nez
Erlang Shen
10,408
3,584
888
3,724
20,494
16,811
0
8,832
11,662
0
20,712
W
Nu Wa
jeon
Nu Wa
17,606
3,967
2,727
2,376
8,707
4,087
3,043
2,864
5,686
43,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,282
Gold Earned
50,015
189
Minions Killed
172
0
Camps Cleared
0
1,300,716
Distance Traveled
1,092,158
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,593
828
47
3
0
227,609
1
L
Bellona
10,625
759
17
1
0
215,689
0
W
Artemis
11,835
845
28
2
0
248,193
4
W
He Bo
10,231
731
48
3
0
261,311
2
L
Sol
10,148
725
53
4
0
242,739
1
W
Nike
10,913
780
19
1
0
272,797
0
L
Nu Wa
9,695
693
32
2
0
188,397
0
L
Poseidon
10,189
728
57
4
0
238,651
1
L
Erlang Shen
9,358
668
13
1
0
206,682
0
W
Nu Wa
11,710
836
47
3
0
290,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role